Anonymous Maarten
21f8e3ce04
cmake: use CMakePushCheckState while testing ARM NEON support
2022-11-28 00:20:01 +01:00
Anonymous Maarten
46d85fd5a4
cmake: don't cache HAVE_3DNOW value
2022-11-28 00:20:01 +01:00
Anonymous Maarten
82360b3175
cmake: don't cache HAVE_SSE value
2022-11-28 00:20:01 +01:00
Anonymous Maarten
375456a3a0
cmake: use SDL_ASSEMBLY_DEFAULT for default SDL_ASSEMBLY value
2022-11-28 00:20:01 +01:00
Anonymous Maarten
9f2ca87504
build: don't add SDL3 subfolder to include path for external projects
2022-11-27 14:33:13 -08:00
Sam Lantinga
2af4f74e1c
Remove sdl3.m4 and sdl3-config, and document pkg-config as the recommended replacement
...
Fixes https://github.com/libsdl-org/SDL/issues/6639
2022-11-27 14:11:06 -08:00
Sasha Szpakowski
0fdabf9595
Update WhatsNew.txt with removed hints.
2022-11-27 10:06:52 -08:00
Sylvain Becker
6a2200823c
Cleanup add brace ( #6545 )
...
* Add braces after if conditions
* More add braces after if conditions
* Add braces after while() conditions
* Fix compilation because of macro being modified
* Add braces to for loop
* Add braces after if/goto
* Move comments up
* Remove extra () in the 'return ...;' statements
* More remove extra () in the 'return ...;' statements
* More remove extra () in the 'return ...;' statements after merge
* Fix inconsistent patterns are xxx == NULL vs !xxx
* More "{}" for "if() break;" and "if() continue;"
* More "{}" after if() short statement
* More "{}" after "if () return;" statement
* More fix inconsistent patterns are xxx == NULL vs !xxx
* Revert some modificaion on SDL_RLEaccel.c
* SDL_RLEaccel: no short statement
* Cleanup 'if' where the bracket is in a new line
* Cleanup 'while' where the bracket is in a new line
* Cleanup 'for' where the bracket is in a new line
* Cleanup 'else' where the bracket is in a new line
2022-11-27 08:38:43 -08:00
Sam Lantinga
4958dafdc3
Update comments to refer SDL_GetWindowSizeInPixels (thanks @NoelFB!)
...
Many SDL Window comments referenced SDL_GL_GetDrawableSize but not the new SDL_GetWindowSizeInPixels.
Closes https://github.com/libsdl-org/SDL/pull/6666
2022-11-27 08:27:00 -08:00
Sasha Szpakowski
80a9397459
Remove SDL_HINT_IDLE_TIMER_DISABLED.
...
SDL_DisableScreenSaver can be used instead. Fixes #6660 .
2022-11-27 08:23:02 -08:00
Sam Lantinga
0a48abc860
Switch header convention from `#include "SDL.h"` to `#include <SDL3/SDLh>`
...
I ran this script in the include directory:
```sh
sed -i '' -e 's,#include "\(SDL.*\)",#include <SDL3/\1>,' *.h
```
I ran this script in the src directory:
```sh
for i in ../include/SDL3/SDL*.h
do hdr=$(basename $i)
if [ x"$(echo $hdr | egrep 'SDL_main|SDL_name|SDL_test|SDL_syswm|SDL_opengl|SDL_egl|SDL_vulkan')" != x ]; then
find . -type f -exec sed -i '' -e 's,#include "\('$hdr'\)",#include <SDL3/\1>,' {} \;
else
find . -type f -exec sed -i '' -e '/#include "'$hdr'"/d' {} \;
fi
done
```
Fixes https://github.com/libsdl-org/SDL/issues/6575
2022-11-26 22:15:18 -08:00
Joshua Root
9a64aa6f95
Fix build with Xcode < 7
...
The _Nullable attribute is not available in older versions.
2022-11-26 20:35:57 -08:00
Anonymous Maarten
1fa80ca529
cmake: testevdev needs build include headers
2022-11-26 15:37:08 -08:00
Sam Lantinga
e4b97c42b3
cmake: avoid copy of headers by moving generated headers to include/build_config (thanks @madebr!)
...
Shove all build system generated headers in include/build_config.
Doing this, cmake does not need to copy the headers anymore.
This was done for external projects vendoring SDL.
See https://github.com/libsdl-org/SDL/issues/6641#issuecomment-1328092535
2022-11-26 15:37:08 -08:00
Sam Lantinga
9c8369e097
Temporary hack to address performance issues in https://github.com/libsdl-org/SDL/issues/6581#issuecomment-1327987916 (thanks @icculus!)
2022-11-26 13:09:50 -08:00
Sam Lantinga
bb5568ac4f
Fixed HAVE_SIGNAL_SUPPORT typo in commit 63f307fe1f
(thanks @sezero!)
2022-11-26 12:52:23 -08:00
Sam Lantinga
a268c841e3
Remove references to STDC_HEADERS (thanks @sezero!)
2022-11-26 12:51:20 -08:00
Sam Lantinga
581f1ca5c8
We should only mark functions as inline if necessary for performance
2022-11-26 11:18:24 -08:00
Ryan C. Gordon
fa5adcafd5
cocoa: Patched to compile on macOS SDK < 10.10.
...
Fixes #6586 .
2022-11-26 13:57:45 -05:00
Ozkan Sezer
141bc25198
SDL_rwops.c: reduce ifdefs, and mark SDL_RWFromFP() as SDL_INLINE.
2022-11-26 20:11:20 +03:00
Ryan C. Gordon
80c1ddbe97
dynapi: Bumped dynapi version to 2, so SDL2 libs don't conflict.
2022-11-26 09:49:18 -05:00
Sam Lantinga
ce9f3173cd
Only use memset_pattern4() if we have string.h on Apple platforms
2022-11-26 05:25:57 -08:00
Sam Lantinga
bde808cd87
Fixed some warnings when building on Linux with -DSDL_LIBC=OFF
2022-11-26 05:18:26 -08:00
Sam Lantinga
e9014ee769
Fixed evdev using standard C functions instead of SDL functions
2022-11-26 05:01:03 -08:00
Sam Lantinga
45cbee81df
Fixed kmsdrm using standard C functions instead of SDL functions
2022-11-26 04:58:55 -08:00
Sam Lantinga
63f307fe1f
Remove SDL_config.h from the public headers
...
The SDL headers are no longer dependent on the build configuration.
Fixes https://github.com/libsdl-org/SDL/issues/6643 and https://github.com/libsdl-org/SDL/issues/6641
2022-11-26 04:48:36 -08:00
Sam Lantinga
bc5677db95
Fixed tvOS build, which is both __IOS__ and __TVOS__
2022-11-25 17:28:51 -08:00
Sam Lantinga
6786dc481d
Xcode expects SUPPORTED_PLATFORMS to be "macosx" (thanks @MaddTheSane!)
2022-11-25 17:16:34 -08:00
Sam Lantinga
8b5a7ccc76
HAVE_OPENGL is defined by CMake on macOS
2022-11-25 17:12:51 -08:00
Sam Lantinga
b6b29fd071
Updated Metal shaders
2022-11-25 16:07:09 -08:00
Sam Lantinga
d9e62f37fb
Fixed build
2022-11-25 16:05:03 -08:00
Sam Lantinga
5cfd26d0b9
Removed obsolete android-project-ant
2022-11-25 16:03:29 -08:00
SDL Wiki Bot
4be6b7c047
Sync SDL3 wiki -> header
2022-11-26 00:01:17 +00:00
Sam Lantinga
cc1f9eb983
Use Apple's nomenclature for macOS and iOS
...
Fixes https://github.com/libsdl-org/SDL/issues/6621
2022-11-25 16:00:06 -08:00
Sam Lantinga
5fb3eb9475
Update docs/README-porting.md
...
Co-authored-by: Cameron Cawley <ccawley2011@gmail.com>
2022-11-25 15:37:30 -08:00
Sam Lantinga
597e6a685b
Update docs/README-macos.md
...
Co-authored-by: Cameron Cawley <ccawley2011@gmail.com>
2022-11-25 15:37:30 -08:00
Sam Lantinga
7661725b48
Update docs/README-riscos.md
...
Co-authored-by: Cameron Cawley <ccawley2011@gmail.com>
2022-11-25 15:37:30 -08:00
Anonymous Maarten
c7b5ff81e6
ci: no more need for autoconf and make
2022-11-25 15:37:30 -08:00
Ozkan Sezer
cc0a31d09b
INSTALL.txt: s/mingw64/mingw-w64/
2022-11-25 15:37:30 -08:00
Sam Lantinga
aa2107a698
Fixed install instructions
2022-11-25 15:37:30 -08:00
Sam Lantinga
9c49c57241
Updated INSTALL.txt with instructions for building with mingw64
2022-11-25 15:37:30 -08:00
Sam Lantinga
6d103303e7
Added toolchain files for cross-compiling to Windows
2022-11-25 15:37:30 -08:00
Anonymous Maarten
bdb416e4f3
docs: remove references to configure build systems from documentation
2022-11-25 15:37:30 -08:00
Anonymous Maarten
1c0d26e55c
Remove autotools-specific sdl3-config-*.cmake files
2022-11-25 15:37:30 -08:00
Anonymous Maarten
716821ca67
autotools: remove SDL3.spec.in
2022-11-25 15:37:30 -08:00
Ozkan Sezer
7b21eaddce
remove autotools build system
...
- TODO: update INSTALL.txt to replace the autotools configure
instructions with cmake.
- TODO: update make build system to provide an equivalent to
autotools' `make dist` ?
- TODO: update / revise github actions, replace autotools-only
ones with cmake (e.g.: vmactions.yml for FreeBSD.)
Reference issue: https://github.com/libsdl-org/SDL/issues/6571
2022-11-25 15:37:30 -08:00
Frank Praznik
873ec097ea
x11: Remove deprecated/defunct X11 hints
...
SDL_HINT_VIDEO_X11_FORCE_EGL was deprecated in favor of the more general SDL_HINT_VIDEO_FORCE_EGL, and Xinerama and Xvidmode support was previously removed from SDL, rendering their associated hints nonfunctional.
2022-11-25 13:46:47 -08:00
Sam Lantinga
346eeba210
Removed SDL_GetRevisionNumber()
...
Fixes https://github.com/libsdl-org/SDL/issues/6620
2022-11-25 13:36:14 -08:00
slime
ac8fbb7040
Remove SDL_CalculateGammaRamp.
2022-11-25 13:28:56 -08:00
slime
52f4cc843d
Remove SDL_SetWindowBrightness and SDL_SetWindowGammaRamp.
2022-11-25 13:28:56 -08:00