Sam Lantinga
fc478c1bc0
SDL API renaming: SDL_joystick.h
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Fixes https://github.com/libsdl-org/SDL/issues/6881
2022-12-27 05:50:46 -08:00
Frank Praznik
abdfa809db
Prepend key modifier enum values with 'SDL_'
2022-12-23 20:35:49 -08:00
Sam Lantinga
5a45d2e58b
Updated Xcode project for SDL_main as a header-only library
2022-12-15 10:53:44 -08:00
Daniel Gibson
8e0693c982
Make iOS/tvOS (uikit) SDL_main header-only
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Also adjusted iOS demo's includes to <SDL3/..> and explicit SDL_main.h
untested, I don't have Xcode (or a Mac, for that matter)
The xcode projects (for both Xcode-iOS/ and Xcode/) will probably
have to be adjusted for the SDL_main changes to work, but now at least
the iOS demo source should work as is :)
2022-12-15 08:01:01 -08:00
Ryan C. Gordon
5a2d0b69c8
render: Remove SDL_GetRenderDriverInfo and change SDL_CreateRenderer.
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Fixes #6625 .
2022-12-13 23:27:35 -05:00
Sylvain Becker
932f61348d
Remove mask versions of SDL_CreateRGBSurface* #6701 ( #6711 )
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* Rename SDL_CreateRGBSurface{,From} to SDL_CreateSurface{,From}, which now takes a format parameter
2022-12-01 08:04:02 -08:00
Sylvain Becker
fc4fc5295f
Remove depth field from SDL_CreateRGBSurfaceWithFormat and SDL_Create… ( #6685 )
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* Remove depth field from SDL_CreateRGBSurfaceWithFormat and SDL_CreateRGBSurfaceWithFormatFrom
* Removed unused 'flags' parameter from SDL_CreateRGBSurface and SDL_CreateRGBSurfaceWithFormat
* Removed unused 'flags' parameter from SDL_ConvertSurface and SDL_ConvertSurfaceFormat
2022-11-29 09:40:09 -08:00
Sylvain Becker
6a2200823c
Cleanup add brace ( #6545 )
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* Add braces after if conditions
* More add braces after if conditions
* Add braces after while() conditions
* Fix compilation because of macro being modified
* Add braces to for loop
* Add braces after if/goto
* Move comments up
* Remove extra () in the 'return ...;' statements
* More remove extra () in the 'return ...;' statements
* More remove extra () in the 'return ...;' statements after merge
* Fix inconsistent patterns are xxx == NULL vs !xxx
* More "{}" for "if() break;" and "if() continue;"
* More "{}" after if() short statement
* More "{}" after "if () return;" statement
* More fix inconsistent patterns are xxx == NULL vs !xxx
* Revert some modificaion on SDL_RLEaccel.c
* SDL_RLEaccel: no short statement
* Cleanup 'if' where the bracket is in a new line
* Cleanup 'while' where the bracket is in a new line
* Cleanup 'for' where the bracket is in a new line
* Cleanup 'else' where the bracket is in a new line
2022-11-27 08:38:43 -08:00
Sam Lantinga
cc1f9eb983
Use Apple's nomenclature for macOS and iOS
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Fixes https://github.com/libsdl-org/SDL/issues/6621
2022-11-25 16:00:06 -08:00
Sam Lantinga
2c4159b99a
First pass at changing SDL 2.0 to SDL 3.0
2022-11-21 20:28:58 -08:00
Sylvain
ce5da5d579
Don't compare pointer against '0', but NULL
2022-11-16 21:47:43 +01:00
Sam Lantinga
9f784b1887
The iOS and tvOS demos link SDL statically, not as a framework
2022-11-14 10:59:23 -08:00
Sam Lantinga
4471d22eb6
Updated iOS demos Xcode project
2022-09-28 01:10:23 -07:00
Sam Lantinga
229315b014
Updated SDL Xcode test project to build for iOS and tvOS
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Tested with Xcode 14.0.1
2022-09-28 00:06:06 -07:00
Sam Lantinga
056c09942d
Updated iOS build instructions
2021-11-30 12:19:26 -08:00
Sylvain
c0029f01d7
remove 'free' in comment
2021-11-22 08:38:46 -08:00
Sylvain
d31251b014
use SDL's functions version inplace of libc version
2021-11-22 08:38:46 -08:00
Sam Lantinga
19c129faba
Added documentation that the UIApplicationSupportsIndirectInputEvents key must be set to true
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in your application's Info.plist in order to get real Bluetooth mouse events.
2021-11-09 20:32:16 -08:00
Sam Lantinga
a7e2e3a329
Fixed rendering in the iOS touch demo
2021-11-09 13:36:44 -08:00
Daniel Inkpen
344f018dfd
Xcode-iOS Demos: Add CFBundleShortVersionString to Info.plist
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Xcode 13.0 requires this key to be present in the Info.plist to be able to run the compiled code.
2021-09-29 16:39:31 -07:00
Sam Lantinga
b79e1baa36
Added weak linking to hidapi framework
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Also added testsensor to the test project
2020-11-17 10:29:36 -08:00
Sam Lantinga
009b62f1c2
Be explicit about mapping the new game controller paddle buttons
2020-11-07 02:22:15 -08:00
Sam Lantinga
cf8d3befe6
Added iOS controllermap test
2020-11-06 16:01:43 -08:00
Sam Lantinga
d5e367a466
Fixed build so CoreBluetooth framework is only needed by hidapi
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Also added plist keys for Bluetooth permission so testgamecontroller works with HIDAPI enabled
2020-11-06 14:45:36 -08:00
Sam Lantinga
fbf0484a17
Embed the hidapi framework for the iOS and tvOS game controller test
2020-11-06 14:08:11 -08:00
Sam Lantinga
1bd4b7fdf1
Updated iOS tests and demos for latest SDL linking requirements
2020-11-06 13:03:07 -08:00
Sam Lantinga
dc60b975f3
Removed old iOS-only project and demos
2020-11-06 11:32:59 -08:00
Ozkan Sezer
e58cc5fa0e
minor whitespace fix
2020-10-09 03:28:30 +03:00
Sam Lantinga
79e625f017
Fixed trying to build OSX SDL_OpenURL on iOS and tvOS
2020-10-08 17:01:28 -07:00
Sam Lantinga
76980e30f2
Added events for dynamically connecting and disconnecting displays, with an iOS implementation
2020-10-08 16:42:20 -07:00
Ryan C. Gordon
7bec9df11a
url: Add to Xcode project files, iOS/mac fixes.
2020-10-05 16:10:10 -04:00
Ozkan Sezer
9db16a6557
fix permissions of some project files
2020-06-14 12:21:02 +03:00
Ryan C. Gordon
fa23e3d00b
locale: Implemented SDL_GetPreferredLocales().
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This was something I proposed a long time ago, Sylvain Becker did
additional work on it, then back to me.
Fixes Bugzilla #2131 .
2020-05-04 02:27:29 -04:00
Sam Lantinga
2ae1c0f5d0
Allow Bluetooth headphones for iOS playandrecord mode
2020-04-14 09:52:27 -07:00
Sam Lantinga
2d1f7be270
Remove development team override for iOS tests
2020-04-14 08:43:46 -07:00
Sam Lantinga
e5d3629931
Added support for new mouse APIs in iOS 13.4
2020-04-13 15:46:12 -07:00
David Ludwig
68c7e80dc5
iOS: fixed bug whereby some SDL testing apps weren't launching
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Test apps in Xcode-iOS/Test/TestiPhoneOS.xcodeproj weren't launching
in the most-recent release of Xcode and the iOS Simulator (version 11.3.1).
This was caused by their shared Info.plist file not defining a
CFBundleShortVersionString (as reported by Xcode, when launching a test
app from within Xcode).
2020-03-23 14:54:31 -04:00
Sam Lantinga
74ba3cb45b
Backed out changeset c5bb2de42684
2020-03-20 19:48:26 -07:00
Sam Lantinga
c63bb51245
Only build raw input support on Windows
2020-03-20 19:42:59 -07:00
David Ludwig
b2296506bc
virtual joysticks: MSVC support part 1/2, make driver's .c file be uniquely named
2020-03-15 15:05:36 -04:00
David Ludwig
513730c49c
iOS: fixed build error when building test apps via Xcode
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CoreBluetooth.framework needed to get linked into test apps, all of which
are currently using statically-linked SDL.
2020-03-15 14:40:51 -04:00
David Ludwig
9b1ea290f8
virtual joysticks: added source files to Xcode projects (Bug 5028)
2020-03-15 14:21:05 -04:00
Sam Lantinga
1bd120266f
Added SDL_hidapi_rumble.c to the macOS, iOS and tvOS builds
2020-02-04 15:42:49 -08:00
Sam Lantinga
214eb88f0f
Added SDL_hidapi_steam.c to the iOS and tvOS dylib build targets
2020-01-29 20:09:14 -08:00
Sam Lantinga
355f0b54ec
Added support for the Steam Controller on mobile devices
2020-01-29 20:09:11 -08:00
Ozkan Sezer
9996d1bb71
fix xcode project file permissions
2019-12-20 14:33:37 +03:00
Sam Lantinga
6b76787209
Make sure the Xbox 360 driver doesn't try to talk to the wireless controllers
2019-12-19 21:45:44 -08:00
Sam Lantinga
20daf54fd8
Added new HIDAPI driver files to the Xcode projects
2019-12-19 15:18:50 -08:00
Ozkan Sezer
b8d325c830
fix xcode project file permissions
2019-11-21 23:04:20 +03:00
Sam Lantinga
2a7b635b9b
Added support for the NVIDIA Controller v01.04 on Android
2019-11-21 11:52:50 -08:00