Philipp Wiesemann
7cabaebed4
Fixed typo in source comment.
2014-10-17 23:26:02 +02:00
Philipp Wiesemann
0302bb771c
Fixed syntax error in cmake file.
2014-10-17 23:10:33 +02:00
Sam Lantinga
38f94e21c0
Added a platform cleanup function for the Vivante video driver
2014-10-16 09:54:13 -07:00
Gabriel Jacobo
5df970a695
[udev] Fixes #2654 , ID_INPUT_KEY devices are ignored.
...
Also added some references to udev code where these flags are set.
2014-10-16 09:41:42 -03:00
Gabriel Jacobo
29eb6e9b3c
[X11] Obey DISPLAY environment variable when selecting screen (Steaphan Greene)
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Discussed in bug #2192 , tested with Xvfb in dual head configuration.
2014-10-15 18:33:43 -03:00
David Ludwig
1b341f5875
WinRT build fix
2014-10-15 15:50:35 -04:00
Sam Lantinga
839be30466
Updated configure based on recent configure.in changes
2014-10-15 16:26:51 +00:00
Sam Lantinga
251ca855f7
Expanded the iMX6 video driver into a general Vivante video driver that works across multiple SoCs
2014-10-15 09:18:17 -07:00
Sam Lantinga
f7abb7c4e2
Better error reporting for video drivers with less than full functionality.
2014-10-15 09:14:09 -07:00
Sam Lantinga
3b70f65dc1
Fixed bug where EGL function pointers wouldn't get saved in optimized gcc builds
2014-10-15 09:13:36 -07:00
Sam Lantinga
348cf3ee28
Fixed spurious SDL error on shutdown if mouse capture isn't supported
2014-10-15 09:11:15 -07:00
Sam Lantinga
89127c2d70
Fixed input device detection on systems that aren't running the udev daemon
2014-10-15 09:10:50 -07:00
Sam Lantinga
639b39c46c
Fixed crash if the event subsystem didn't initialize properly
2014-10-15 09:09:57 -07:00
David Ludwig
20a6c623c3
WinRT: fixed bug whereby offscreen-rendered content could get improperly rotated
...
Attributes on the host device's rotation were getting applied to offscreen
textures in an invalid manner. This was causing some apps to look different,
depending on how the device was rotated.
2014-10-14 09:53:46 -04:00
Sam Lantinga
72f703e395
Fixed log typo
2014-10-13 14:10:41 -07:00
Sam Lantinga
557d43e69a
Minor cleanups
2014-10-13 10:46:27 -07:00
Sam Lantinga
bebc8d126d
Added configure options to disable OpenGL ES 1.1 and 2.0 individually
2014-10-13 10:43:10 -07:00
David Ludwig
411e0f9dac
WinRT: expanded the documentation on SDL_HINT_WINRT_HANDLE_BACK_BUTTON
2014-10-04 14:59:41 -04:00
J?rgen P. Tjern?
498690ffa3
Mac: Fix build with clang from Xcode 6.
2014-09-30 11:20:50 -07:00
Philipp Wiesemann
51a07ade28
Fixed broken layout for buttons with configured color in messagebox on Android.
2014-09-25 20:56:27 +02:00
Philipp Wiesemann
788a2e4597
Added setting configured color to button texts for messagebox on Android.
2014-09-24 23:46:46 +02:00
David Ludwig
53feb22897
WinRT: cleaned up the opening section of the README
2014-09-19 12:09:51 -04:00
David Ludwig
16773fd47f
WinRT: fixed broken emphasis formatting in README, when rendering it with Doxygen
2014-09-19 11:27:18 -04:00
Gabriel Jacobo
476580576e
[Android] Better fix for #2480 , pause/resume audio
2014-09-18 11:03:34 -03:00
Ryan C. Gordon
5f9ea7edeb
Haptic: Deal with negative periodic magnitudes (thanks, Elias!).
...
A negative periodic magnitude doesn't exist in Windows' and MacOS' FF APIs
The periodic magnitude parameter of the SDL Haptic API is based on the Linux
FF API, so it means they are not directly compatible:
'dwMagnitude' is a 'DWORD', which is unsigned.
Fixes Bugzilla #2701 .
2014-09-17 14:49:36 -04:00
Ryan C. Gordon
266c0023da
Fixed haptic documentation typos (thanks, Elias!).
...
Partially fixes Bugzilla #2701 .
2014-09-17 14:47:42 -04:00
Gabriel Jacobo
4544343b3e
[Android] Fixes #2480 , music does not pause when process backgrounded
...
This modifies SDL_PauseAudio behavior to pause all audio devices instead of
just the default one (required on Android, at least for testmultiaudio on my
Nexus 4 which reported 2 audio devices).
It also changes SDL_PauseAudioDevice to retain the device lock from pause until
resume in order to save battery in mobile devices.
2014-09-17 11:41:12 -03:00
Gabriel Jacobo
e7f2f85c3d
[Android] Fixes #2679 - Crash resuming from screen off
...
Before destroying the static Java-side data, wait for the SDL native thread,
*and* the listener thread that waits on it to trigger a clean up.
2014-09-17 08:59:43 -03:00
Philipp Wiesemann
60df813042
Fixed doxygen warning and markdown formatting.
...
Three backticks for blocks are not supported by doxygen.
2014-09-16 23:09:32 +02:00
Alex Szpakowski
ba565622aa
Enabling highdpi mode on an iPhone 6 Plus should now create a 1080x1920 OpenGL view, rather than 1242x2208 (414x736@3x.)
2014-09-14 17:04:54 -03:00
Philipp Wiesemann
0fbd904af8
Fixed key down closing messagebox dialog instead of key up on Android.
...
This fixed sending key up event to SDL a dialog closed by down did not consume.
2014-09-14 19:44:53 +02:00
David Ludwig
df37d1d550
WinRT: made README note that Win 8.0 targeting via MSVC 2013 Express is not possible
2014-09-14 13:10:21 -04:00
David Ludwig
75d0396eb3
WinRT: expanded and updated the README section on MSVC requirements
2014-09-14 12:57:26 -04:00
David Ludwig
0903aa3f8d
WinRT: added manual, app-setup instructions to the README
...
A number of other parts of the WinRT README were edited, either for clarity, or to help with Markdown rendering.
2014-09-14 11:36:24 -04:00
David Ludwig
11d865b8fc
WinRT: added a note to README regarding need for a MS account
2014-09-14 10:31:18 -04:00
David Ludwig
4eef8bbc11
WinRT: cleaned up section headers
2014-09-14 10:29:54 -04:00
Alex Szpakowski
3071128deb
Merged default into iOS-improvements
2014-09-10 18:10:37 -03:00
Sam Lantinga
bf8ac8e798
DSCAPS_GL was added for DirectFB 1.6
2014-09-10 14:05:27 -07:00
Sam Lantinga
0e65e62367
Report the correct desktop video mode on the iMX6
2014-09-10 08:59:19 -07:00
mastermind
50cc4efec8
Freescale i.MX6 video driver
...
---
CMakeLists.txt | 2 +
cmake/sdlchecks.cmake | 20 +++
configure | 51 +++++++
configure.in | 28 ++++
include/SDL_config.h.cmake | 1 +
include/SDL_config.h.in | 1 +
src/video/SDL_sysvideo.h | 3 +
src/video/SDL_video.c | 3 +
src/video/mx6/SDL_mx6events.c | 45 ++++++
src/video/mx6/SDL_mx6events_c.h | 31 +++++
src/video/mx6/SDL_mx6opengles.c | 211 ++++++++++++++++++++++++++++
src/video/mx6/SDL_mx6opengles.h | 68 +++++++++
src/video/mx6/SDL_mx6video.c | 301 ++++++++++++++++++++++++++++++++++++++++
src/video/mx6/SDL_mx6video.h | 78 +++++++++++
14 files changed, 843 insertions(+)
create mode 100644 src/video/mx6/SDL_mx6events.c
create mode 100644 src/video/mx6/SDL_mx6events_c.h
create mode 100644 src/video/mx6/SDL_mx6opengles.c
create mode 100644 src/video/mx6/SDL_mx6opengles.h
create mode 100644 src/video/mx6/SDL_mx6video.c
create mode 100644 src/video/mx6/SDL_mx6video.h
2014-09-10 08:54:01 -07:00
Ryo Munakata
7798b4d62a
video: waylandmouse: handle mmap error properly
...
Signed-off-by: Ryo Munakata <ryomnktml@gmail.com>
2014-09-09 17:26:16 +09:00
Sam Lantinga
5f39ea89c9
Fixed bug 2415 - Message Boxes aren't implemented on Android
...
Philipp Wiesemann
I attached a patch for an incomplete implementation of the messagebox parts.
It was not tested on lots of devices yet and features a very fragile workaround to block the calling SDL thread while the dialog is handled on Android's UI thread. Although it works for testmessage.c I assume there are lot of situations were it may fail (standby, device rotation and other changes). Also not all flags and colors are implemented.
On the other hand most uses of the messagebox are to show an error on start and fragility (or working at all) may not matter there.
2014-09-13 02:15:18 -07:00
Sam Lantinga
2bfb3c3e82
Fixed using uninitialized display data in iMX6 initialization
2014-09-12 15:09:33 -07:00
Pierre-Loup A. Griffais
24c86b5501
[X11] Reconcile logical keyboard state with physical state on FocusIn
...
since the window system doesn't do it for us like other platforms.
This prevents sticky keys and missed keys when going in and out
of focus, for example Alt would appear to stick if switching away
from an SDL app with Alt-Tab and had to be pressed again.
CR: Sam
2014-09-11 19:24:42 -07:00
Ryan C. Gordon
bcaae0b577
Deal with various .bmp file format variants in SDL_LoadBMP_RW().
...
This helps when modern versions of The Gimp (and lots of other things)
produces a 32-bit bitmap with an alpha channel, or anything with "BI_BITFIELDS"
format, since that data is now embedded in the bitmap info header instead of
directly following it and we would accidentally skip over embedded versions of
it.
Fixes Bugzilla #2714 .
2014-09-08 01:36:22 -04:00
Philipp Wiesemann
0b98d0cb8a
Fixed example in header file.
...
Did not compile because of typo in function name and missing argument.
2014-09-06 23:20:14 +02:00
Philipp Wiesemann
c363bffa59
Changed version displayed in documentation generated by doxygen.
2014-09-04 22:59:32 +02:00
J?rgen Tjern?
782d590b77
Fix non-power-of-two shaped windows.
...
This fixes a bug where SDL_SetWindowShape would render artifacts if the image
was not a power of two image, due to rounding of width / 2.
2014-09-02 14:14:23 -07:00
Sam Lantinga
7242e81474
Updated version to 2.0.4
2014-09-02 06:55:47 -07:00
Ryan C. Gordon
724d24d990
Mac: Don't add the same joystick twice if IOKit reports a duplicate device.
...
Fixes Bugzilla #2704 .
2014-08-31 11:21:10 -04:00