Commit Graph

53 Commits (43d41c9dcbbaaa4fdd3b196ed95a52143d1b2a01)

Author SHA1 Message Date
Sam Lantinga c552cc6847 We don't require the audio system to be initialized for audio format conversion
This is helpful for tools pipelines where audio devices are never used.
2023-10-11 09:23:23 -07:00
Brick a62e62f97a Refactored SDL_audiocvt.c 2023-09-17 13:13:23 -07:00
Brick f2ca9a615b Added SDL_AUDIO_FRAMESIZE 2023-09-05 17:56:58 -07:00
Brick 53122593f8 Added SDL_AUDIO_BYTESIZE 2023-09-05 17:56:58 -07:00
Sam Lantinga 3a932141e4 Restore audio format binary compatibility with SDL 2.0 2023-09-04 10:16:53 -07:00
Sam Lantinga 233789b0d1 Audio types have the same naming convention as other SDL endian types, e.g. [S|U][BITS][LE|BE]
Native endian types have no LE/BE suffix
2023-09-04 09:48:44 -07:00
Brick 47bcb078f5 Fixed some incorrect SDL_AUDIO_F32 uses 2023-09-04 07:46:18 -07:00
Brick 2833f2e7b5 Fixed OOB access in audio_convertAccuracy test 2023-09-04 07:46:18 -07:00
Brick 28b28bd8f4 Added audio_formatChange test 2023-09-01 14:38:45 -04:00
Brick ea68bb8027 Add some additional checks to audio_convertAudio 2023-08-27 13:08:15 -07:00
Brick b1d63be538 Fixed audio_resampleLoss test 2023-08-27 13:08:15 -07:00
Brick 958b3cfaea Tweaked and enabled audio_convertAudio test 2023-08-25 08:43:56 -04:00
Brick 7dbb9b65b1 audio_convertAccuracy: Shuffle the data in case of a bad SIMD implementation 2023-08-25 08:43:56 -04:00
Brick f6a4080ff5 audio_resampleLoss: Add support for multiple channels 2023-08-25 08:43:56 -04:00
Brick 4f894e748e audio_resampleLoss: SDL_GetAudioStreamData now returns the correct length 2023-08-25 08:43:56 -04:00
Brick e6c878824c Fixed ResampleAudio interpolation factor calculation 2023-08-22 08:34:22 -04:00
Brick 4983638630 Misc audio tweaks/cleanup 2023-08-21 16:02:54 -04:00
Brick b9541b9eab Improved ResampleAudio
* filterindex2 was off-by-one
* Generate ResamplerFilter using doubles
* Transpose ResamplerFilter to improve access patterns
2023-08-21 16:02:54 -04:00
Brick cdaa19869d Track offset within the current sample when resampling 2023-08-21 16:02:54 -04:00
Brick 300d1ec3ed Added audio_convertAccuracy test 2023-08-14 15:07:18 -04:00
Brick 32cecc2eac Fixed assertion in audio_convertAudio 2023-08-14 15:07:18 -04:00
Ryan C. Gordon 54af687210
testautomation_audio.c: Patched to compile. :/ 2023-07-30 11:56:40 -04:00
Ryan C. Gordon 5e82090662
testautomation_audio.c: Apparently we aren't updating test code for C99 atm. 2023-07-30 11:56:40 -04:00
Ryan C. Gordon 00ed6f8827
test: Fixed compiler warnings for unused vars. 2023-07-30 11:56:08 -04:00
Ryan C. Gordon 11dfc4d737
test: Update testautomation_audio for SDL3 audio API. 2023-07-30 11:56:00 -04:00
Brick 079ae065f1 Added SDL prefix AUDIO_* constants 2023-05-02 08:09:06 -07:00
Anonymous Maarten 11c70406c3 testautomation_audio: fix -Wimplicit-fallthrough warning 2023-03-28 16:59:27 +00:00
Qrox 71c80c478a Uses integer arithmetics in SDL_ResampleAudio
- Revert resampler workaround
- Avoids precision loss caused by large floating point numbers
- Adds unit test to test the signal-to-noise ratio and maximum error of resampler
- Code cleanup
2023-03-09 22:12:03 -08:00
Sylvain c963f02571 More fix warnings about static function and prototype 2023-03-08 16:14:09 +01:00
Sylvain ac3fd00018 testautomation_pixels/audio: use SDL_arraysize and fix warnings 2023-03-01 22:15:45 +01:00
Ozkan Sezer 6fc32491c7 testautomation_audio.c: use SDL_arraysize for g_numAudioFormats. 2023-03-01 22:56:56 +03:00
Ozkan Sezer 8d8b3d3a9a fix testautomation_audio.c after commit f48d0cc 2023-03-01 18:37:56 +03:00
Ryan C. Gordon f48d0cc164
audio: Remove AUDIO_U16* support.
It wasn't heavily used, and you can't use memset to silence a U16 buffer.

Fixes #7380.
2023-03-01 10:26:01 -05:00
Anonymous Maarten 08bcee8570 test: don't use wiki urls for documentation comments
Also make consistent use of \ as documentation escape character.
2023-02-02 00:49:09 +01:00
Sylvain 6ad51558d4 Update testaudiostream_audio.c 2023-01-22 11:31:30 -05:00
Sylvain 93e2903ac5 Add SDL_PlayAudioDevice() to play audio. Remove pause_on param from SDL_PauseAudioDevice() 2023-01-06 09:15:39 -08:00
Sylvain 2d7f8d7d51 Remove legacy SDL_Audio functions that acts on device id == 1 2023-01-05 09:40:06 -05:00
Sylvain Becker d7d3c22dbf
Remove more reserved identifiers (#6925) 2022-12-29 13:58:16 -08:00
Sylvain Becker 47170d288e
Don't export SDL_AudioInit/Quit, use SDL_InitSubsystem instead (#6912)
* Don't export SDL_AudioInit/Quit, use SDL_InitSubsystem instead

* Update README

Co-authored-by: Sam Lantinga <slouken@libsdl.org>
2022-12-27 05:22:22 -08:00
Sam Lantinga 63724c113b Removed the vi format comments from the source
Vim users can use the [editorconfig plugin](https://github.com/editorconfig/editorconfig-vim) to automatically set tab spacing for the SDL coding style.

Fixes https://github.com/libsdl-org/SDL/issues/6903
2022-12-26 11:17:23 -08:00
Pierre Wendling 3c501b963d
Clang-Tidy fixes (#6725) 2022-12-01 13:07:03 -08:00
Sam Lantinga 5750bcb174
Update for SDL3 coding style (#6717)
I updated .clang-format and ran clang-format 14 over the src and test directories to standardize the code base.

In general I let clang-format have it's way, and added markup to prevent formatting of code that would break or be completely unreadable if formatted.

The script I ran for the src directory is added as build-scripts/clang-format-src.sh

This fixes:
#6592
#6593
#6594
2022-11-30 12:51:59 -08:00
Sylvain Becker 6a2200823c
Cleanup add brace (#6545)
* Add braces after if conditions

* More add braces after if conditions

* Add braces after while() conditions

* Fix compilation because of macro being modified

* Add braces to for loop

* Add braces after if/goto

* Move comments up

* Remove extra () in the 'return ...;' statements

* More remove extra () in the 'return ...;' statements

* More remove extra () in the 'return ...;' statements after merge

* Fix inconsistent patterns are xxx == NULL vs !xxx

* More "{}" for "if() break;"  and "if() continue;"

* More "{}" after if() short statement

* More "{}" after "if () return;" statement

* More fix inconsistent patterns are xxx == NULL vs !xxx

* Revert some modificaion on SDL_RLEaccel.c

* SDL_RLEaccel: no short statement

* Cleanup 'if' where the bracket is in a new line

* Cleanup 'while' where the bracket is in a new line

* Cleanup 'for' where the bracket is in a new line

* Cleanup 'else' where the bracket is in a new line
2022-11-27 08:38:43 -08:00
Sam Lantinga 0a48abc860 Switch header convention from `#include "SDL.h"` to `#include <SDL3/SDLh>`
I ran this script in the include directory:
```sh
sed -i '' -e 's,#include "\(SDL.*\)",#include <SDL3/\1>,' *.h
```

I ran this script in the src directory:
```sh
for i in ../include/SDL3/SDL*.h
do hdr=$(basename $i)
   if [ x"$(echo $hdr | egrep 'SDL_main|SDL_name|SDL_test|SDL_syswm|SDL_opengl|SDL_egl|SDL_vulkan')" != x ]; then
        find . -type f -exec sed -i '' -e 's,#include "\('$hdr'\)",#include <SDL3/\1>,' {} \;
    else
        find . -type f -exec sed -i '' -e '/#include "'$hdr'"/d' {} \;
    fi
done
```

Fixes https://github.com/libsdl-org/SDL/issues/6575
2022-11-26 22:15:18 -08:00
Sam Lantinga 63f307fe1f Remove SDL_config.h from the public headers
The SDL headers are no longer dependent on the build configuration.

Fixes https://github.com/libsdl-org/SDL/issues/6643 and https://github.com/libsdl-org/SDL/issues/6641
2022-11-26 04:48:36 -08:00
Sam Lantinga 2c4159b99a First pass at changing SDL 2.0 to SDL 3.0 2022-11-21 20:28:58 -08:00
Pierre Wendling 6784d84c9d N3DS: Fix `-Wformat` warnings in tests.
All warnings were about invalid specifiers. Since U/Sint32 is a long,
using `%d` emits a -Wformat warning.
2022-10-10 08:50:59 -07:00
Anonymous Maarten b771d9beec tests: avoid MSVC preaching about unsafe functions 2022-10-08 23:41:07 +02:00
Ozkan Sezer 990fb668f7 tests: several -Wwrite-strings fixes. 2021-11-20 01:02:02 +03:00
Ryan C. Gordon 2542977b0a
Revert "Update wiki.libsdl.org urls to libsdl-org/SDL/wiki (#4069)"
This reverts commit 82a96afa70.

We ended up not moving to GitHub's wiki after all and built
https://github.com/icculus/ghwikipp to fill the gap...since the wiki is
back at https://wiki.libsdl.org/, put back the original URLs.
2021-04-01 12:15:28 -04:00