Jeremy Ong
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a794126d56
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vulkan: SDL_Vulkan_GetInstanceExtensions should accept a NULL window.
Fixes Bugzilla #4235.
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2018-08-24 09:49:48 -04:00 |
Sam Lantinga
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e3cc5b2c6b
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Updated copyright for 2018
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2018-01-03 10:03:25 -08:00 |
Sam Lantinga
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37ce9f2773
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Fixed typedef redefinition errors when including both SDL_vulkan.h and vulkan.h
You should always include vulkan/vulkan.h first, then include SDL_vulkan.h
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2017-08-27 23:13:15 -07:00 |
Sam Lantinga
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1f2e151b44
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Added Vulkan support to the Visual Studio 2010 solution
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2017-08-27 22:20:17 -07:00 |
Sam Lantinga
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071e101837
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We use the SDL Vulkan headers
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2017-08-27 20:41:48 -07:00 |
Ryan C. Gordon
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c722e58d1f
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vulkan: Include a copy of vulkan.h and vk_platform.h.
Now we can provide Vulkan support in the build even if the build box doesn't
have a Vulkan SDK, since we dynamically link to the library anyhow.
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2017-08-27 23:25:12 -04:00 |
Sam Lantinga
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803fd6d526
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Use SDL_Vulkan_GetDrawableSize() instead of SDL_GL_GetDrawableSize()
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2017-08-27 19:32:08 -07:00 |
Ryan C. Gordon
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25e3a1ec90
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vulkan: Initial Vulkan support!
This work was done by Jacob Lifshay and Mark Callow; I'm just merging it
into revision control.
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2017-08-27 22:15:57 -04:00 |