Ryan C. Gordon
c67213f331
X11: Fixed XRandR display detection.
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Previously this only worked on X11 when Xinerama was carrying the weight.
Fixes Bugzilla #3062 .
2015-08-07 01:02:35 -04:00
Ryan C. Gordon
344fbe61b3
testdisplayinfo.c forgot to SDL_Quit() at the end.
2015-08-07 01:00:14 -04:00
Ryan C. Gordon
ca46804210
X11: Fixed a memory leak when adding duplicate display modes.
2015-08-07 00:59:31 -04:00
Philipp Wiesemann
fcc5940935
Emscripten: Added missing error messages for audio and joystick init failures.
2015-08-05 21:04:10 +02:00
Philipp Wiesemann
2d8c49fdbd
Added more entries to WhatsNew.txt for 2.0.4.
2015-08-05 21:03:31 +02:00
andrewb
a702c338f0
Add SDL_HINT_WINDOWS_NO_CLOSE_ON_ALT_F4 to SDL so that Reborn can keep running through Alt+F4.
2015-08-03 11:37:03 -07:00
Sam Lantinga
270f38db08
Fixed bug 3083 - Android JNIEXPORT and JNICALL missing
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Martin Gerhardy
Just a minor thing, but a huge outcome. All the other jni related functions already have those flags, but the nativeInit function lacks them - so it might be stripped away.
2015-08-01 22:03:50 -07:00
Alex Szpakowski
5a3cc7f580
EGL: Added support for sRGB system framebuffers, when the required EGL extension is present.
2015-08-01 15:16:57 -03:00
Philipp Wiesemann
c57f409fe8
Mac: Fixed check for SDL_HINT_MAC_BACKGROUND_APP.
2015-07-31 20:16:58 +02:00
Philipp Wiesemann
c509e798d7
Fixed documentation of SDL_DropEvent in header file.
2015-07-31 20:16:18 +02:00
Philipp Wiesemann
d79bfa0d18
Added filesystem to list of paths in porting README.
2015-07-31 20:15:39 +02:00
Philipp Wiesemann
682604b2f3
Android: Changed androidbuild.sh to use path from variable.
2015-07-31 20:15:02 +02:00
Alfred Reynolds
0aa2a6df2c
SDL
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- fix hint check, we want or not and
2015-07-31 09:16:21 -07:00
Sam Lantinga
e93f90ae90
Trivial integer truncation warning fixes.
2015-07-30 10:01:04 -07:00
Alfred Reynolds
628d8edb95
SDL
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- add a new SDL_HINT_MAC_BACKGROUND_APP hint, when set or set to 1 don't force the app to be foreground
2015-07-29 17:19:15 -07:00
Alfred Reynolds
5aaf81c84e
Fix up monitor enumeration for Windows 8.1 case.
2015-07-29 17:19:13 -07:00
Alfred Reynolds
e09d95c36a
Fix SDL_GetWindowPosition to be properly monitor-aware and return the monitor x,y when fullscreened.
2015-07-29 17:19:11 -07:00
Alfred Reynolds
6ebbf7ddd0
Turn on debug info generation for release configs.
2015-07-29 17:19:09 -07:00
Alfred Reynolds
b0e145b3e1
Move GetDisplayDPI to the end of the file.
2015-07-29 17:19:06 -07:00
Alfred Reynolds
dc2e9ba13b
Fix build.
2015-07-29 17:19:04 -07:00
Alfred Reynolds
51c72e10f7
Add X11 implementation of SDL_GetDisplayDPI.
2015-07-29 17:19:02 -07:00
Alfred Reynolds
61c7415071
Add SDL_GetDisplayDPI routine and implement for Windows.
2015-07-29 17:18:56 -07:00
Ryan C. Gordon
f5cf86769a
x11: Catch fatal X errors when calling glXMakeCurrent().
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In extremely rare cases, probably due to misconfigured drivers, one might
see this happen, and rather than terminate the process, we try to recover
by reporting an error to the app.
Fixes Bugzilla #3068 .
2015-07-28 00:12:50 -04:00
Alex Szpakowski
c344b734f4
iOS: Avoid generating an OpenGL error (but still fail to create the context) if the specified MSAA sample count is unsupported.
2015-07-19 19:56:16 -03:00
Alex Szpakowski
6ea942dae3
Added MSAA support for OpenGL ES contexts on iOS.
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Note that extra steps must be taken when using glReadPixels to read the contents of the main OpenGL ES framebuffer on iOS, if multisampling is used. See the OpenGL ES section of README-ios.md for details.
2015-07-19 19:44:40 -03:00
Ryan C. Gordon
b24586309c
Fixed dynapi for new SDL_WarpMouseGlobal() function signature.
2015-07-18 00:04:49 -04:00
Ryan C. Gordon
9d3d643742
Patched to compile on Raspberry Pi.
2015-07-18 00:03:34 -04:00
Ryan C. Gordon
e346f14277
SDL_WarpMouseGlobal() should return non-void.
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There are platforms it isn't implemented on (and currently can't be
implemented on!), and there's currently no way for an app to know this.
This shouldn't break ABI on apps that moved to a revision between 2.0.3 and
2.0.4.
2015-07-17 21:03:58 -04:00
Philipp Wiesemann
a955bec49a
Fixed spaces in header file.
2015-07-16 21:48:35 +02:00
Philipp Wiesemann
16e18817e9
Windows: Fixed wrong debugger output if logging empty string as info or warning.
2015-07-16 21:31:21 +02:00
Philipp Wiesemann
cad94bd502
Fixed typo in test header file comment.
2015-07-15 21:12:04 +02:00
Philipp Wiesemann
2919905620
PSP: Fixed error handling in SDL_SemWaitTimeout().
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Signed integers were converted to unsigned before being checked if smaller 0.
Found by Cppcheck.
2015-07-15 21:11:24 +02:00
Philipp Wiesemann
8bbded2583
Fixed comment in test program.
2015-07-15 21:10:38 +02:00
Ryan C. Gordon
27055ea0ad
X11: center parentless message boxes on the primary display if possible.
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This relies on a successful SDL_Init(SDL_INIT_VIDEO) to work, since it's
silly to reproduce all the Xinerama/XRandR code in the message box parts. If
X11 is available but SDL hasn't been initialized, the message box will center
in the primary screen, which will be positioned weirdly on multi-head setups,
but this should fix the most significant common case.
2015-07-14 23:46:35 -04:00
Ryan C. Gordon
b7ecc67009
Added test/testdisplayinfo.c
2015-07-14 21:28:26 -04:00
Ryan C. Gordon
0c19501eeb
x11: Patched to compile on systems without the Xutf8LookupString() function.
2015-07-11 00:59:56 -04:00
Philipp Wiesemann
4679195dbf
Fixed memory leak in test harness.
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Found by Cppcheck.
2015-07-06 21:02:20 +02:00
Sam Lantinga
396b3b8992
Better fix for bug 3048, don't crash if the window title is NULL
2015-07-05 15:45:48 -07:00
David Ludwig
d0ba0c1d8a
Fixed bug 3048, "Crashes in Cocoa_SetWindowTitle"
2015-07-04 21:04:49 -04:00
Ryan C. Gordon
65a1a3e7e9
Cocoa: support drag-and-drop of multiple objects.
2015-07-04 14:09:09 -04:00
Sam Lantinga
b5c43a88b4
Fixed style
2015-07-03 09:18:14 -07:00
Sam Lantinga
35c4468f9d
commit a7d7af2a419b453188ffe87386455fc26c1306fa
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Author: Benoit Pierre <benoit.pierre@gmail.com>
Date: Fri Jul 3 02:17:10 2015 +0200
fix 14dd48ae5bc43b61b2a0dd0b3177d22edec707ef regression
The window manager detection code in X11_HasWindowManager does not work
with Awesome (http://awesome.naquadah.org/ ). Remove it, and reuse the
result of the more correct checks in X11_CheckWindowManager.
2015-07-03 09:17:24 -07:00
Philipp Wiesemann
f9d8c59a6f
Added missing file to the release archive.
2015-07-02 20:11:40 +02:00
Philipp Wiesemann
26ecab9010
Removed redundant variable check when processing gestures.
2015-07-01 21:10:54 +02:00
Sam Lantinga
e8954d5d8c
Hack to fix missing window decorations after toggling fullscreen mode in Mac OS X 10.10
2015-06-30 19:30:02 -07:00
Ryan C. Gordon
1e3c28ac64
X11: Added a test for a weird X11 error we get with Xinerama, rarely.
2015-06-30 15:00:48 -04:00
Ryan C. Gordon
20ec137763
X11: Call XRefreshKeyboardMapping() when we get various MappingNotify events.
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According to the Xlib docs, you need to do this or Xlib's internal state gets
out of sync.
2015-06-30 14:41:17 -04:00
Ryan C. Gordon
acdb494ffd
X11: Don't ignore keyboard mapping changes.
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MappingNotify events don't have a window associated with them, so SDL was
dropping these before the point where we would have handled them.
2015-06-30 14:39:39 -04:00
Ryan C. Gordon
4986563d2f
Fixed assertion failure in diskaudio target caused by new hotplugging support.
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Fixes Bugzilla #3032 .
2015-06-30 13:46:06 -04:00
Sam Lantinga
bf9bd59c01
Fixed bug 2464 - Configure a sdl2-config.cmake.in together with sdl2.pc.in
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Leonardo
Despite having a CMakeLists.txt file, SDL2 seems to be mainly built using the autotools system by package-managers. It is nice to have it but it is only useful if you are building SDL2 by yourself.
People that want to use CMake to find their already-installed SDL2 are using a FindSDL2.cmake module based on the old FindSDL.cmake. This is not deprecated but it is discouraged by the CMake devs (see http://www.cmake.org/Bug/view.php?id=14826 ), as these modules needs maintainers to be included in the official CMake installation.
To fix that, SDL and its accompanying libraries could configure a simple sdl2-config.cmake file, much like it does with sdl2.pc.in. We don't need to configure a full sdl2-config.cmake as in this post, http://forums.libsdl.org/viewtopic.php?t=10068&sid=ccf8abbf0d73fb03ae9cded991e60959 (because it depends on it being built with CMake). Using something as simple as http://www.cmake.org/Wiki/CMake/Tutorials/Packaging#Package_Configuration_Files is deemed enough. Here is another: http://quickgit.kde.org/?p=prison.git&a=blob&f=lib%2Fprison%2FPrisonConfig.cmake.in
2015-06-29 22:24:00 -07:00