Gabriel Jacobo
22a7dd0be8
Fixes #2456 , controllermap's undo does not work correctly (by Bogdan Marinov)
2014-03-24 11:42:09 -03:00
Ryan C. Gordon
1f45d4b614
controllermap: Don't treat SDL_HAT_CENTERED as a valid input.
2014-03-18 12:33:57 -04:00
Ryan C. Gordon
2d92a37237
Make controllermap, etc, work on platforms with hardcoded window sizes.
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This makes sure everything renders correctly, even if, say, an Android device
gives you a certain "window" size no matter what you ask for.
2014-02-10 11:29:48 -05:00
Gabriel Jacobo
9268c7a1b3
Backed out 0869362ccc3c
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The render target usage in controllermap is required if you are forced to use
the app at a different resolution than the one the art has been made for, for
example on Android, where you don't control the resolution.
(The coordinates for each button are hardcoded to the art size, and appear out
of place otherwise)
2014-02-10 09:26:22 -03:00
Ryan C. Gordon
f0aa97d20f
Removed unused function.
2014-02-10 01:43:01 -05:00
Ryan C. Gordon
9a15da84db
No need to use a render target here.
2014-02-09 15:20:41 -05:00
Sam Lantinga
58edac3e69
Fixed bug 2374 - Update copyright for 2014...
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Is it that time already??
2014-02-02 00:53:27 -08:00
Philipp Wiesemann
65f0142fac
Fixed access of command line arguments on Android in two test programs.
2013-12-25 00:11:28 +01:00
Philipp Wiesemann
36cbd50685
Fixed unused local variable warning in test program source.
2013-12-25 00:04:31 +01:00
Gabriel Jacobo
77d2d55e1e
[Android] Handle native thread finishing when not commanded from the Java side
2013-12-05 10:51:38 -03:00
Gabriel Jacobo
5ac1813451
Adds SDL_GameControllerAddMappingsFromRW, updates controllermap
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SDL_GameControllerAddMappingsFromFile is now a convenience macro.
controllermap can now skip bindings by pressing space or clicking/touching the
screen.
2013-12-03 12:01:28 -03:00
Gabriel Jacobo
95ec90aa8a
Adds controllermap utility to test suite.
2013-12-02 19:35:04 -03:00