Commit Graph

201 Commits (6873082c3450fc762e96405000de91e6ceae67a8)

Author SHA1 Message Date
Anonymous Maarten 53141a56b4
Expand CMake documentation a bit (#5961)
* cmake: remove duplicate check_required_components macro

* Expand docs/README-cmake.md a bit

* cmake: path needs `/` infix
2022-08-09 13:05:03 -07:00
Ryan C. Gordon 8695d982d2
README-winrt.md: Updates for newer build details. 2022-08-09 10:09:54 -04:00
Francisco Javier Trujillo Mata d355ea9981 Add a way to avoid IOP reset 2022-08-08 08:32:38 -07:00
Pierre Wendling f790fc4fc0 Add contributing guidelines. 2022-08-07 16:34:52 -07:00
Cameron Cawley 3bdc10f842 Update the list of required Ubuntu packages, and add Ubuntu 22.04 workflows 2022-07-30 13:07:54 -07:00
Sam Lantinga f789bc7d5f Updated minimum OS targets on Apple platforms to match supported platforms using Xcode 13 2022-07-26 11:36:01 -07:00
chalonverse f317d619cc
Xbox GDKX support (#5869)
* Xbox GDK support (14 squashed commits)

* Added basic keyboard testing

* Update readme

* Code review fixes

* Fixed issue where controller add/removal wasn't working (since the device notification events don't work on Xbox, have to use the joystick thread to poll XInput)
2022-07-01 13:59:14 -07:00
chalonverse 7a02dcf3e6 Add note to GDK docs about XCurl.dll 2022-06-27 23:23:31 -04:00
chalonverse 3b191580c3
Windows GDK Support (#5830)
* Added GDK

* Simplfied checks in SDL_config_wingdk.h

* Added testgdk sample

* Added GDK readme

* Fixed error in merge of SDL_windows.h

* Additional GDK fixes

* OpenWatcom should not export _SDL_GDKGetTaskQueue

* Formatting fixes

* Moved initialization code into SDL_GDKRunApp
2022-06-27 10:19:39 -07:00
Sam Lantinga 5c1b7f6ea7 Added instructions for updating Makefile.w32 for release 2022-06-16 12:42:45 -07:00
Francisco Javier Trujillo Mata 161a316dfa Add PS2 readme 2022-06-15 15:15:26 -07:00
Anonymous Maarten 1087eaad7e cmake: install SDL2::SDL2test when configuring with SDL2_TEST enabled 2022-06-03 12:41:36 -07:00
Michael Fitzmayer 9b75fa0165
N-Gage port: add changes from code reviews, overall cleanup (#5618)
* Add changes from code review by @ccawley2011, #5597, overall cleanup

* Update N-Gage README, minor cleanup and rephrasing

* Call SDL_SetMainReady() before calling SDL_main, return SDL_main instead of main
2022-05-11 09:31:34 -07:00
Alex Szpakowski d35c737f1c macOS: change min supported OS from 10.6 to 10.7. 2022-05-09 21:53:40 -07:00
Simon McVittie 2a8297e427 workflows: Add a test to assert that all the version numbers agree
Signed-off-by: Simon McVittie <smcv@collabora.com>
2022-05-04 09:55:35 -07:00
Simon McVittie fff97c95eb build: Mechanically generate ABI versions from version number
If we're strict about applying something resembling semantic versioning
to the "marketing" version number, then we can mechanically generate
the ABI version from it.

This limits the range of valid micro versions (patchlevels) to 0-99.

Signed-off-by: Simon McVittie <smcv@collabora.com>
2022-05-04 09:55:35 -07:00
Simon McVittie 60d702ac74 docs: Document new versioning scheme
Signed-off-by: Simon McVittie <smcv@collabora.com>
2022-05-04 09:55:35 -07:00
Simon McVittie cd7c2f1de7 Switch versioning scheme to be the same as GLib and Flatpak
For stable releases, this gives us the ability to make bugfix-only point
releases such as 2.24.1 if we want to, and distinguish between them
programmatically. For example, this ability could have been useful after
2.0.16 to fix Xwayland regressions, and after 2.0.18 to fix event loop
regressions.

For development releases, this gives us the ability to make multiple
prereleases during the same feature cycle, and distinguish between them
programmatically. For example, this would have been useful during 2.0.22
development, which went through three prereleases before reaching the
final release.

Signed-off-by: Simon McVittie <smcv@collabora.com>
2022-05-04 09:55:35 -07:00
Simon McVittie 22002d9155 docs/release_checklist.md: Document how/where to bump version numbers
Signed-off-by: Simon McVittie <smcv@collabora.com>
2022-05-04 09:55:35 -07:00
Michael Fitzmayer fbd230bb6c
Add support for the Nokia N-Gage (#5597)
* Add initial support for the Nokia N-Gage

* N-Gage: disable clipping for the time being, issue needs to be resolved later

* Move va_copy definition to SDL_internal.h

* Move stdlib.h include to SDL_config_ngage.h, much cleaner this way

* Remove redundant include, add HAVE_STDLIB_H

* Revert "N-Gage: disable clipping for the time being, issue needs to be resolved later"

This reverts commit 4f5f0fc36cc7f34fad05e45671dfa7b8dc32fd51.

* N-Gage: fix clipping issue by providing proper math functions
2022-05-03 08:51:49 -07:00
Kelly Gravelyn 1aa9754d96 Add missing backslashes in README-linux.md command 2022-04-29 12:41:40 -04:00
Ryan C. Gordon 7d7ec9c951
x11: Remove XVidMode and Xinerama support.
Fixes #1782.
2022-04-26 23:17:13 -04:00
Ivan Epifanov db718998bd Vita: fix readme 2022-03-31 06:02:50 -07:00
Jaylon Gowie 8e5adc62eb Update README-vita.md 2022-03-31 00:02:56 -04:00
Cameron Cawley 6529bf3de7 Clean up formatting in README-directfb.md 2022-03-27 09:12:25 -07:00
Cameron Cawley 0bc9e243b9 Remove URLs from markdown headers in README-visualc.md 2022-03-27 09:12:25 -07:00
Ryan C. Gordon 94ed6b0a54
README-windows: Notes on building with Visual Studio/LLVM.
Fixes #5186.
2022-03-26 08:55:26 -04:00
Ryan C. Gordon 5acb4b70ab
README-windows: Wordwrap text file.
This makes for easier reading outside of a formal Markdown viewer.
2022-03-26 08:50:25 -04:00
Ryan C. Gordon 26bfee8578
README-windows: Convert to actual Markdown text. 2022-03-26 08:47:46 -04:00
Sam Lantinga 67848b6531 Fix name of macOS platform and link to README file 2022-03-15 09:25:01 -07:00
Sylvain 0ad606b48d
Android: add comment to set render target to NULL when going to background (bug #4041) 2022-03-14 10:43:18 +01:00
Ivan Epifanov 8ce003a42c Vita: credit cpasjuste 2022-02-07 15:36:42 -08:00
Francisco Javier Trujillo Mata ff5f5d0ef4 Updating Readme-psp info 2022-02-02 08:36:39 -05:00
Sam Lantinga cbe97cbf7f Added a step necessary for running on a real device 2021-11-30 21:25:40 -08:00
Simon McVittie 0c7c4bfcf9 docs: Don't let Doxygen expand HOME environment variable
Otherwise, the API documentation will encode the home directory of the
user or autobuilder that built SDL, instead of telling the user to use
the literal string $(HOME) as intended.

See also <https://github.com/doxygen/doxygen/issues/7073>.

Signed-off-by: Simon McVittie <smcv@debian.org>
2021-12-01 02:37:40 +03:00
Sam Lantinga 056c09942d Updated iOS build instructions 2021-11-30 12:19:26 -08:00
めぐみ発動機 (isVowel / GreenWing) 34d9c2e28f fixed typo: ervironment to environment 2021-11-22 11:35:40 +03:00
Ryan C. Gordon 61881eb0a9 docs/README-macos.md: Updated Xcode instructions.
Fixes #960.
2021-11-20 13:14:00 -05:00
Ryan C. Gordon 193ab28fe4
Renamed README-macosx.md to README-macos.md 2021-11-14 23:35:50 -05:00
Ryan C. Gordon 4edf2df5ce
Unix2dos'd README-macosx.md. 2021-11-14 23:34:46 -05:00
Ryan C. Gordon 73a41f4058
Removed outdated build-scripts/iosbuild.sh
Fixes #1532.
2021-11-14 14:17:36 -05:00
Ozkan Sezer 2cf9374270 minor update to docs/README.md 2021-11-12 20:55:02 +03:00
Ozkan Sezer 4a1524350c updated linux dependencies for libXfixes-devel. 2021-11-12 15:55:50 +03:00
Ozkan Sezer 77a1ad1c61 minor update to os/2 readme. 2021-11-11 23:40:24 +03:00
Sam Lantinga 19c129faba Added documentation that the UIApplicationSupportsIndirectInputEvents key must be set to true
in your application's Info.plist in order to get real Bluetooth mouse events.
2021-11-09 20:32:16 -08:00
Ryan C. Gordon cfdbd6acca
docs: Modernized README-macosx.md and cleaned up the Markdown a little.
Reference #960.
2021-11-09 10:51:02 -05:00
Cameron Cawley c48c81bd17 docs: List the required Fedora packages in README-linux.md 2021-11-05 17:45:25 -07:00
Cameron Cawley 27369b3e40 docs: Add README-riscos.md 2021-10-30 21:25:01 -07:00
Ozkan Sezer 7f728f3eb6 enabled os2 joystick code (if anyone has actually a use for it...) 2021-10-15 08:51:02 +03:00
Sylvain 172957387e
PSP: links for setting up, compiling and running on PSP 2021-10-04 22:12:08 +02:00
Jaylon Gowie 88578dc9cb Update Docs 2021-09-10 19:49:47 -07:00
Jaylon Gowie 5fa8a042ac Fix the indentation 2021-09-10 19:49:47 -07:00
Ivan Epifanov 82c91fed21 Update docs 2021-09-09 07:22:01 -07:00
Ellie 21160cb815 Formatting fixes (purely cosmetic, fixes GitHub's rendering) 2021-09-07 07:29:40 -10:00
Ryan C. Gordon 57bfed79e2
README-dynapi.md: Google+ link is gone, remove it.
The Wayback Machine doesn't even have it.  :(
2021-08-03 22:15:04 -04:00
Ryan C. Gordon 178c95f82c
README-winrt.md: Cleaned up sample code
- Fixed the markdown.
- Code can now be exited by pressing ESC.
- Cleans up and returns from main()
- Mushed all the `if (x) { return 0; }` blocks into else ifs.
2021-08-03 21:52:47 -04:00
Ryan C. Gordon 9632fb3369
README-dynapi.md: Cleaned up markdown formatting. 2021-07-23 12:48:28 -04:00
Sam Lantinga 599001d4c7 Revert "Removed reference to ant project."
This reverts commit 0cad302346.

The ant directory still exists in source control
2021-07-07 13:30:48 -07:00
Gianfranco Berardi 0cad302346 Removed reference to ant project.
The android-project-ant directory does not exist anymore.
2021-06-14 12:58:48 -07:00
Ivan Epifanov 3c02814194 Update docs and fix typos 2021-06-11 13:21:07 -04:00
Sylvain f5b87273e1
Fixed bug #4397 - update IOS documentation 2021-06-02 08:32:43 +02:00
Sylvain 30359a689f
Android: document workaround to use JNI on native thread (see bug #4406) 2021-06-01 20:11:59 +02:00
Cacodemon345 ddc6be3559 KMSDRM on Dragonfly BSD doesn't work without being root 2021-05-12 09:26:23 -07:00
Ryan C. Gordon 2542977b0a
Revert "Update wiki.libsdl.org urls to libsdl-org/SDL/wiki (#4069)"
This reverts commit 82a96afa70.

We ended up not moving to GitHub's wiki after all and built
https://github.com/icculus/ghwikipp to fill the gap...since the wiki is
back at https://wiki.libsdl.org/, put back the original URLs.
2021-04-01 12:15:28 -04:00
Cacodemon345 1899844952
Fix GitHub display of README-android.md 2021-03-21 01:15:14 +06:00
Ivan Epifanov 1e5cc96199 Docs 2021-03-08 09:07:12 -08:00
Cameron Cawley 2f4e9294aa Update the Linux build instructions 2021-02-25 19:24:50 +03:00
Ryan C. Gordon c4b7e485af docs: README.md points to Discourse instead of the mailing list now. 2021-02-18 11:10:20 -05:00
Ryan C. Gordon abe2c0f1b1 license: Fixed references to COPYING.txt that are now LICENSE.txt.
Fixes #4108
2021-02-18 11:07:26 -05:00
Cacodemon345 0a58010c0d Fix README-kmsbsd.md Markdown display 2021-02-17 13:11:00 -05:00
Cacodemon345 350e0ae1fd Add documentation for KMSDRM on *BSDs 2021-02-15 15:24:52 -05:00
erik yuzwa 92506462e2 update some copy 2021-02-15 08:35:13 -08:00
erik yuzwa be17004e67 updated some notes around using a newer IDE 2021-02-15 08:35:13 -08:00
erik yuzwa 7f1b833373 initial work 2021-02-15 08:35:13 -08:00
Erik Yuzwa 82a96afa70
Update wiki.libsdl.org urls to libsdl-org/SDL/wiki (#4069) 2021-02-13 11:49:31 -05:00
Ryan C. Gordon 65fbf36c9e Cleaned up a few more Bugzilla mentions. 2021-02-12 14:46:49 -05:00
Ryan C. Gordon 4ff51d29c3 Deprecate SDL_GetRevisionNumber and update things for git instead of hg.
Fixes #4063
2021-02-12 14:31:38 -05:00
Ryan C. Gordon f9046b4cab We're in Git now! Updated docs. 2021-02-11 14:39:08 -08:00
Sylvain Becker d74779b748 Android: documention update 2021-02-10 10:22:19 -05:00
Ozkan Sezer 20db1471e5 added documentation docs/README-os2.md (based on original readme.os2). 2020-10-14 23:01:06 +03:00
Ryan C. Gordon d31dac1563 docs: README-linux.md updated for a modern Ubuntu release. 2020-05-14 21:54:51 -04:00
Ryan C. Gordon ec2d70364a docs: Fixed README-linux.md's line endings and word wrap. 2020-05-14 21:49:29 -04:00
Ryan C. Gordon 2d5de8faf9 docs: Linux systems don't need to install wayland-protocols anymore.
We ship the protocol xml files we need with SDL's sources now.
2020-05-14 21:48:24 -04:00
Ryan C. Gordon b8590f1aec README-ios: added a note about enabling hidapi. 2018-10-29 15:51:38 -04:00
David Ludwig 3d55a51482 CMake: tabs to spaces in new parts of README-cmake.md 2019-09-23 18:30:22 -04:00
David Ludwig 00bc7f6b96 CMake: document iOS/tvOS support in README-cmake.md 2019-09-23 18:27:14 -04:00
Sylvain Becker 155087d106 Fixed bug 3918 - CMake support for android project 2019-08-11 15:23:37 +02:00
Ethan Lee 225ae6909e Add notes for SDL_WinRTRunApp and SDL2-WinRTResources for non-C++ projects 2019-06-09 11:54:51 -04:00
Sylvain Becker 05333a6e9f Android: add hint SDL_HINT_ANDROID_BLOCK_ON_PAUSE
to set whether the event loop will block itself when the app is paused.
2019-04-05 09:16:30 +02:00
Hugh McMaster 14b385f2bf docs: Replace references to configure.in with configure.ac 2019-03-27 20:58:33 +11:00
Sam Lantinga 390459d83e Updated minimum supported Android version to API 16, to match latest NDK toolchain 2019-01-12 12:11:06 -08:00
Sylvain Becker d09774a47c Fixed bug 3511 - documentation to end an Android application 2018-12-30 14:23:25 +01:00
Ryan C. Gordon bc57ac27f9 mir: Removed mir client support.
Fixes Bugzilla #4288.
2018-11-02 21:34:17 -04:00
Sam Lantinga 950f39e23b Backed out changeset 2944045e695b, SDL_JOYSTICK_HIDAPI is only used on iOS for Steam Controller support, which is not publicly available. 2018-10-29 19:58:59 -07:00
Ryan C. Gordon b43f427fa6 README-ios: added a note about enabling hidapi. 2018-10-29 15:51:38 -04:00
Sam Lantinga e381a1599d Updated Android project files and documentation 2018-10-28 10:31:06 -07:00
Sam Lantinga 38ae49880f Updated required Android SDK to API 26, to match Google's new App Store requirements 2018-08-21 20:46:25 -07:00
Ryan C. Gordon b7e88aaae0 audio: Added ARM NEON versions of audio converters.
These are _much_ faster than the scalar equivalents on the Raspberry Pi that
I tested on. Often 3x to 4x as fast!
2018-05-16 02:03:06 -04:00
Sam Lantinga 6e01fbb763 On Android show the system UI when an SDL window is windowed, hide the system UI when it's fullscreen, like we do on iOS.
We're increasing the Android SDK minimum version to API 19, this doesn't increase the minimum target API, which is API 14.
2018-02-11 18:23:37 -08:00
Ryan C. Gordon 351d6d4784 audio: Port WASAPI to WinRT, remove XAudio2 backend.
XAudio2 doesn't have capture support, so WASAPI was to replace it; the holdout
was WinRT, which still needed it as its primary audio target until the WASAPI
code code be made to work.

The support matrix now looks like:

WinXP: directsound by default, winmm as a fallback for buggy drivers.
Vista+: WASAPI (directsound and winmm as fallbacks for debugging).
WinRT: WASAPI
2017-12-06 12:24:32 -05:00