Sam Lantinga
3f6ebffff4
Updated to version 2.0.17 for development
2021-08-10 15:02:36 -07:00
Sam Lantinga
cb1fd30e9a
Updated to version 2.0.16 for release
2021-07-31 13:28:54 -07:00
Philippe Coval
4cee1012c6
debian: Align to debian packaging scheme
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This will prevent files conflicts among packages
Change-Id: I32d1ec83229aa635d9198a0ab14a9d6708f24d37
Signed-off-by: Philippe Coval <rzr@users.sf.net>
2021-04-07 13:57:23 -07:00
Philippe Coval
17ceddf28d
debian: Align debian deps
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This will enable more flexibility in configuration
I am using this for snapshot built with GLES1 enabled
Relate-to: https://github.com/adoptware/pinball/issues/22
Signed-off-by: Philippe Coval <rzr@users.sf.net>
Change-Id: I4387663605475ddd669694a7828f101881e424b8
2021-04-05 12:09:12 -04:00
Philippe Coval
9634070bad
debian: Update README file in doc package
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Signed-off-by: Philippe Coval <rzr@users.sf.net>
Change-Id: I7cd02e3094cb60328a24702afecb13f61beb67a1
2021-04-04 08:36:24 -04:00
Sam Lantinga
525196dd8b
Updated runtime dependency on libudev
2021-02-10 10:22:19 -05:00
Sam Lantinga
9130f7c377
Updated copyright for 2021
2021-01-02 10:25:38 -08:00
Sam Lantinga
350f1b0d16
Updated SDL to version 2.0.15 for development
2020-12-22 10:36:15 -08:00
Sam Lantinga
a2098a47b6
Updated SDL to 2.0.14 in preparation for release candidate
2020-12-08 18:56:06 -08:00
Sam Lantinga
93ed3c8baf
Updated SDL to version 2.0.13 for development builds
2020-03-10 18:25:47 -07:00
Sam Lantinga
983bbf9ef3
Backed out changeset 51622f74dc85
2020-03-10 18:35:31 -07:00
Sam Lantinga
4fb06a2a38
Updated SDL to version 2.0.13 for development builds
2020-03-10 18:25:47 -07:00
Sam Lantinga
74ed215618
Updated version to 2.0.12 for release candidate build
2020-03-01 14:58:16 -08:00
Ryan C. Gordon
dd1d8ab62c
cmake: more proper sdl2-config.cmake work (thanks, Alexander!)
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Fixes Bugzilla #4970 .
2020-02-21 15:52:35 -05:00
Sam Lantinga
a8780c6a28
Updated copyright date for 2020
2020-01-16 20:49:25 -08:00
Sam Lantinga
3fe2d8368c
Updated SDL development builds to version 2.0.11
2019-09-22 10:37:16 -07:00
Sam Lantinga
67c67f3a6b
Updated version to 2.0.10
2019-06-17 10:13:28 -07:00
Sam Lantinga
5e13087b0f
Updated copyright for 2019
2019-01-04 22:01:14 -08:00
Sam Lantinga
2196e5765c
Used confflags +=, so each option can be enabled individually, if desired
2018-11-07 07:52:39 -08:00
Sam Lantinga
44c5d803ba
The Debian maintainers aren't using these rules, so enable dynamic loading of shared libraries by default for the Steam Linux Runtime
2018-11-07 07:38:11 -08:00
Sam Lantinga
bc6c199790
Updated version to 2.0.9
2018-09-26 10:08:14 -07:00
Sam Lantinga
e3cc5b2c6b
Updated copyright for 2018
2018-01-03 10:03:25 -08:00
Sam Lantinga
2c5724ef5d
Updated version to 2.0.8 since SDL_image depends on it
2017-11-04 21:58:48 -07:00
Sam Lantinga
0ce23a5498
Updated version to 2.0.7
2017-10-12 08:08:04 -07:00
Sam Lantinga
125d8f59fc
Make sure the libtool archives are installed
2017-09-09 08:34:46 -07:00
Sam Lantinga
8004be6449
We don't need libvulkan-dev to build Vulkan support
2017-09-09 07:35:55 -07:00
Sam Lantinga
47cb8815a3
Updated Debian changelog for 2.0.6 release
2017-09-09 07:30:25 -07:00
Ryan C. Gordon
25e3a1ec90
vulkan: Initial Vulkan support!
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This work was done by Jacob Lifshay and Mark Callow; I'm just merging it
into revision control.
2017-08-27 22:15:57 -04:00
Sam Lantinga
acd76826cd
We don't actually build with the Xt library
2017-01-10 23:23:32 -08:00
Sam Lantinga
45b774e3f7
Updated copyright for 2017
2017-01-01 18:33:28 -08:00
Sam Lantinga
8bd4c6f332
Added fcitx-libs-dev to debian build dependencies, for Fcitx IME support
2016-11-28 08:05:45 -08:00
Sam Lantinga
4fe3fb3454
Added debian changelog entry for SDL 2.0.5
2016-11-28 07:34:25 -08:00
Ryan C. Gordon
014956ac1d
Replaced SDL_qsort with public domain code from PDCLib: http://pdclib.e43.eu/
2016-02-15 03:16:46 -05:00
Sam Lantinga
1c4c3f505f
Updated debian packaging files
2016-01-07 12:01:51 -08:00
Sam Lantinga
42065e785d
Updated copyright to 2016
2016-01-02 10:10:34 -08:00
Philipp Wiesemann
0e45984fa0
Fixed crash if initialization of EGL failed but was tried again later.
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The internal function SDL_EGL_LoadLibrary() did not delete and remove a mostly
uninitialized data structure if loading the library first failed. A later try to
use EGL then skipped initialization and assumed it was previously successful
because the data structure now already existed. This led to at least one crash
in the internal function SDL_EGL_ChooseConfig() because a NULL pointer was
dereferenced to make a call to eglBindAPI().
2015-06-21 17:33:46 +02:00