Sam Lantinga
2c4159b99a
First pass at changing SDL 2.0 to SDL 3.0
2022-11-21 20:28:58 -08:00
Pierre Wendling
6784d84c9d
N3DS: Fix `-Wformat` warnings in tests.
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All warnings were about invalid specifiers. Since U/Sint32 is a long,
using `%d` emits a -Wformat warning.
2022-10-10 08:50:59 -07:00
Anonymous Maarten
b771d9beec
tests: avoid MSVC preaching about unsafe functions
2022-10-08 23:41:07 +02:00
Ozkan Sezer
990fb668f7
tests: several -Wwrite-strings fixes.
2021-11-20 01:02:02 +03:00
Ryan C. Gordon
2542977b0a
Revert "Update wiki.libsdl.org urls to libsdl-org/SDL/wiki ( #4069 )"
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This reverts commit 82a96afa70
.
We ended up not moving to GitHub's wiki after all and built
https://github.com/icculus/ghwikipp to fill the gap...since the wiki is
back at https://wiki.libsdl.org/ , put back the original URLs.
2021-04-01 12:15:28 -04:00
Erik Yuzwa
82a96afa70
Update wiki.libsdl.org urls to libsdl-org/SDL/wiki ( #4069 )
2021-02-13 11:49:31 -05:00
Sam Lantinga
ca5c304814
Fixed bug 3744 - missing SDLCALL in several functions
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Ozkan Sezer
The attached patch adds missing SDLCALL to several functions, so that
they properly match the headers as intended.
2017-08-13 21:06:52 -07:00
Philipp Wiesemann
0e45984fa0
Fixed crash if initialization of EGL failed but was tried again later.
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The internal function SDL_EGL_LoadLibrary() did not delete and remove a mostly
uninitialized data structure if loading the library first failed. A later try to
use EGL then skipped initialization and assumed it was previously successful
because the data structure now already existed. This led to at least one crash
in the internal function SDL_EGL_ChooseConfig() because a NULL pointer was
dereferenced to make a call to eglBindAPI().
2015-06-21 17:33:46 +02:00