Commit Graph

325 Commits (b322d27f6297e881c08732e3c3951e8f8d077425)

Author SHA1 Message Date
Sam Lantinga 2c4159b99a First pass at changing SDL 2.0 to SDL 3.0 2022-11-21 20:28:58 -08:00
Sam Lantinga 0bfeed061b Updated to version 2.26.0 for release 2022-11-21 16:15:58 -08:00
Sam Lantinga 78ea6af2cd Updated to version 2.25.1 for release candidate 2022-11-17 09:01:35 -08:00
Sam Lantinga b4aba10154 Reverted game controller buttons from interacting with message box dialogs
These would only work for non-HIDAPI controllers, and other controller input would leak past the dialog, both of which would be confusing.
2022-10-06 12:10:46 -07:00
Sam Lantinga 893c87b27b Fixed game controller buttons being unresponsive when the on-screen keyboard is up
Also mapped controller A and B buttons to interact with messagebox dialogs
2022-10-06 12:10:45 -07:00
Sylvain fdef96e233
Android: remove "nativeSetComposingText" since it's not used anymore
(and it may fail registering at init if code is cleaned with proguard)
2022-10-04 12:08:09 +02:00
Sam Lantinga 5291e5cb76 Added version checking to SDLActivity.java
Make sure the SDL java and C code match when updating SDL in a game.
Right now we're assuming that we only have to make sure release versions match. We can extend the version string with an interface version if we need more fine grained sanity checking.

Fixes https://github.com/libsdl-org/SDL/issues/1540
2022-10-03 17:36:17 -07:00
Sam Lantinga 6acc7a5622 Mark the editbox as multi-line so the return key is always visible
Fixes https://github.com/libsdl-org/SDL/issues/6170
2022-09-30 17:45:08 -07:00
Sam Lantinga 257cacab18 Android text input now works like iOS, where you get text in progress and then backspaces and new text if autocomplete changes it or the IME commits it. 2022-09-30 17:25:58 -07:00
Sam Lantinga 82e341bc9e Android: use real editable text and mimic the edit operations to generate key events
This fixes issues where the IME and the output would get out of sync
2022-09-30 11:40:29 -07:00
yurii levchenko 3ce3594e38 Split SDLSurface to public class
Add SDLActivity method createSDLSurface
2022-08-22 14:57:15 -07:00
Sam Lantinga be3a945a8b Added support for the 8BitDo Ultimate Wired Controller for Xbox 2022-07-20 11:05:55 -07:00
Sam Lantinga 986818143d Fixed missing imports in SDLActivity (thanks @guusw!) 2022-07-18 07:20:58 -07:00
Sam Lantinga 27d8cbf026 Added PowerA and Qanba vendors for Android USB device support 2022-07-12 18:18:00 -07:00
Sam Lantinga 209f457ea4 Generate backspaces for the text we're going to replace when committing text 2022-07-01 10:13:19 -07:00
Sam Lantinga 7ac5d616f3 Fixed backspace being delivered after committed text on Android 12
Testing:
Enter "hello ", followed by "?" - the events generated are:
: commitText hello
: Key pressed :  scancode 11 = H, keycode 0x00000068 = H  modifiers: (none)
: Key released:  scancode 11 = H, keycode 0x00000068 = H  modifiers: (none)
: Key pressed :  scancode 8 = E, keycode 0x00000065 = E  modifiers: (none)
: Key released:  scancode 8 = E, keycode 0x00000065 = E  modifiers: (none)
: Key pressed :  scancode 15 = L, keycode 0x0000006C = L  modifiers: (none)
: Key released:  scancode 15 = L, keycode 0x0000006C = L  modifiers: (none)
: Key pressed :  scancode 15 = L, keycode 0x0000006C = L  modifiers: (none)
: Key released:  scancode 15 = L, keycode 0x0000006C = L  modifiers: (none)
: Key pressed :  scancode 18 = O, keycode 0x0000006F = O  modifiers: (none)
: Key released:  scancode 18 = O, keycode 0x0000006F = O  modifiers: (none)
: Key pressed :  scancode 44 = Space, keycode 0x00000020 = Space  modifiers: (none)
: Key released:  scancode 44 = Space, keycode 0x00000020 = Space  modifiers: (none)
: INPUT Text (\x68\x65\x6c\x6c\x6f\x20): "hello "
: finishComposingText
: deleteSurroundingText 1 / 0
: Key pressed :  scancode 42 = Backspace, keycode 0x00000008 = Backspace  modifiers: (none)
: Key released:  scancode 42 = Backspace, keycode 0x00000008 = Backspace  modifiers: (none)
: commitText ?
: Key pressed :  scancode 225 = Left Shift, keycode 0x400000E1 = Left Shift  modifiers: LSHIFT
: Key pressed :  scancode 56 = /, keycode 0x0000002F = /  modifiers: (none)
: Key released:  scancode 56 = /, keycode 0x0000002F = /  modifiers: (none)
: Key released:  scancode 225 = Left Shift, keycode 0x400000E1 = Left Shift  modifiers: (none)
: INPUT Text (\x3f): "?"
: setComposingText , at 1
: EDIT Text (): ""

Previously, the backspace would be delivered after the "?"
2022-07-01 08:58:08 -07:00
Sam Lantinga 37a517dc36 Re-enable IME text input on Android
In my testing, this results in text edit events followed by text input events. Any ASCII characters will generate scancode events based on a hypothetical US keyboard layout.

Fixes https://github.com/libsdl-org/SDL/issues/3377
2022-07-01 08:33:31 -07:00
Wohlstand 68beedde92 SDLActivity.java: Compatibility fix for debugSource
I did these fixes a while ago while debuggin my application, however, forgot to send them back.
2022-06-16 12:45:15 -07:00
staphen 123b9aaa41 Adjust gradle dependencies to enable the build to position assets for the APK 2022-03-15 21:57:25 -07:00
Sylvain 5b41844c75
Fixed bug #5322 - register virtual input devices as SDL_Touch device, fix compilation 2022-02-09 09:50:41 +01:00
Sylvain 3a9bbf604e
Fixed bug #5322 - register virtual input devices as SDL_Touch device because
they can send SOURCE_TOUCHSCREEN events even if getSources() doesn't declare them.
2022-02-09 09:37:36 +01:00
Sylvain 59f1e2875a
Android: add debug function to display class/sources 2022-02-08 21:50:19 +01:00
Sylvain 2df2da11f6
Android: handleMotionEvent() is checking for SOURCE_JOYSTICK. So don't handle DPAD GAMEPAD (see #5322, #2718) 2022-02-08 17:51:40 +01:00
Sylvain 1fc5dba3d5
Android: test for SOURCE_KEYBOARD / SOURCE_MOUSE. Don't compare to 0, since there are several bits (see #5322, #2718) 2022-02-08 17:41:17 +01:00
Sylvain f185711203
Fixed bug #5310: Android, Undefined reference to AAssetManager_fromJava 2022-02-08 16:18:01 +01:00
Sylvain 68dd84f1de
Android: TouchDevice -1 is reserved for SDL synthetic devce (See #5322) 2022-02-08 11:42:24 +01:00
Sylvain 14bc3bf4ec
Android: fix typo to register TOUCHSCREEN device (see #5322, #2718) 2022-02-07 22:20:05 +01:00
Temdog007 b59e75c259 Handle menu button press from controller 2022-02-02 21:21:44 -08:00
Sam Lantinga 2363ddc330 Fixed crash on Windows Subsystem for Android, which doesn't have a USB manager.
Fixes https://github.com/libsdl-org/SDL/issues/5133
2021-12-28 17:30:36 -08:00
Sylvain a1e992b110
Fixed bug #5118 - [Android] PointerIcon leak in Cursor API 2021-12-21 22:07:17 +01:00
Sylvain cd86e269e4
Fixed bug #4982 - Failed to open audio_device. Android 5.1 should be ok. 2021-11-20 19:40:26 +01:00
Sylvain b6d365677b
Fixed bug #4982 - Failed to open audio_device on Android 5.x with freq 96khz+ 2021-11-20 15:28:36 +01:00
Sam Lantinga 7ad64357ee Updated Android build environment for examples 2021-11-15 17:04:50 -08:00
Sam Lantinga 66058bbbd5 Fixed exception accessing Bluetooth devices on Android 12
Since accessing Bluetooth prompts the user for permission on both Android and iOS, and we only need it for Steam Controller support, we'll leave it off by default. You can enable it by setting the hint SDL_HINT_JOYSTICK_HIDAPI_STEAM to "1" before calling SDL_Init()

Fixes https://github.com/libsdl-org/SDL/issues/4952
2021-11-15 16:52:56 -08:00
Sam Lantinga be5b4d980d Added nativeGetHintBoolean for Java code 2021-11-15 16:52:54 -08:00
Sam Lantinga 2f591fb0a0 Added android:exported="true" to the example Android manifest
This is needed for targeting Android 12 (API 31)
2021-11-15 12:50:02 -08:00
Anders Jenbo 93556e67e0 Update AndroidManifest.xml 2021-11-14 20:19:54 -08:00
Anders Jenbo b9c619017d [Android] Limit WRITE_EXTERNAL_STORAGE to SDK 22-
Direct access to the external storage is no longer allowed as of SDK 30. But on older version of Android you will still need WRITE_EXTERNAL_STORAGE in order to request the Download Manager to download files to your external file folder.
2021-11-14 20:19:54 -08:00
Sam Lantinga c2dd50a9a0 Fixed whitespace 2021-11-12 08:28:02 -08:00
Sam Lantinga 97c71371f2 If Android version >= API 31 PendingIntent.FLAG_MUTABLE
"If your app targets Android 12, you must specify the mutability of each PendingIntent object that your app creates. This additional requirement improves your app's security."

Thanks @FormularSumo and @cgutman
2021-11-12 01:21:29 -08:00
Sam Lantinga 544d2e6aa0 Don't try to load hidapi at startup on Android 2021-11-11 20:47:19 -08:00
Sam Lantinga ed05a0e9e7 Fixed exception trying to get USB permission
You can't set the intent to be immutable, otherwise the USB system can't set the device and permission in the response. This works fine on Android 12 without an immutable intent.
2021-11-11 20:33:02 -08:00
Sam Lantinga c877dd93c5 The hidapi code is now built into SDL, we don't need to load a shared library for it 2021-11-11 19:29:42 -08:00
Sam Lantinga dd85cc0195 Fixed whitespace 2021-11-07 13:17:54 -08:00
FormularSumo 80d19282f7 If Android version >= API 23 PendingIntent.FLAGIMMUTABLE
"If your app targets Android 12, you must specify the mutability of each PendingIntent object that your app creates. This additional requirement improves your app's security."

FLAG_IMMUTABLE was added in API 23 so that's why I'm using "> API 23". Using API 30 would also fix the Android 12 issue. Alternatively if PendingIntents should be mutable you could change it to "FLAG_MUTABLE".
2021-11-07 13:16:13 -08:00
Sylvain 8b1a2fe860
backout SDL_AndroidSetInputType() 2021-10-17 23:47:59 +02:00
Sylvain ccb12457f9
Fixed bug #4843 - Can not get the ime candidatelist like chinese/japaness input method 2021-10-17 23:17:54 +02:00
Sylvain 325ae5c35d
Android: getCurrentOrientation uses getContext() to retrieve the activity (see bug #4825) 2021-10-13 08:35:56 +02:00
Sylvain 723f5cea43
Fixed bug #4825 - NullPointerException on SDLActivity.getCurrentOrientation() (Thanks Benau!) 2021-10-12 20:58:58 +02:00
Sam Lantinga 3172615074 Let Android know that we can handle USB devices
This is important on Android 29 and above if you don't want to be prompted for each device that you open
2021-08-04 13:13:22 -07:00
Sam Lantinga 107db2d899 Enable TV game mode by default on Android 2021-05-07 12:43:35 -07:00
Sylvain 13472cec67
Fixed bug #4228: move from jcenter() to mavenCentral()
SDL can use relinker. If it's enabled on your project, you need to update to version 1.4.3
2021-04-30 09:48:29 +02:00
Sylvain 98a966d1c2
Android: don't need to set the SurfaceHolder format from java code
It's already set with ANativeWindow_setGeometry, and eventually set/changed also by eglCreateWindowSurface.
 - avoid issues with older device where SurfaceView cycle create/changed/destroy appears broken:
   calling create/changed/changed, and leading to "deuqueBuffer failed at server side, error: -19", with black screen.
 - re-read the format after egl window surface is created, to report the correct one (sometimes, changed from RGBA8888 to RGB24)
2021-04-22 18:06:17 +02:00
Sam Lantinga 6d9c4f6c6c Added support for the wired Amazon Luna gamepad on Android 2021-03-26 15:07:10 -07:00
Sam Lantinga f5e9c5b7e0 Chromebooks support relative mouse motion now 2021-02-21 11:03:25 -08:00
Amir 1a924bc0bb add SDL_AndroidShowToast for https://developer.android.com/reference/android/widget/Toast 2021-02-20 23:05:09 -08:00
Jordan Christiansen 7032539785 Disabled Bluetooth if BLE is not supported
BluetoothManager is supported for Android API 18+. On older versions, skip
Bluetooth instead of crashing.
2021-01-07 19:33:12 -06:00
Sam Lantinga cdd397118f Fixed the Xbox Series X controller showing up twice on Android 2020-12-15 14:57:49 -08:00
Sylvain Becker 311ae829c7 Android: keep compatibility with older JDK 2020-10-28 14:03:05 +01:00
Sylvain Becker 97cf314526 Android: apply code simplications found with lint / Android Studio 2020-10-27 21:14:49 +01:00
Sylvain Becker 0360987f45 Android: fix deprecated onCreateDialog() methods 2020-10-24 20:31:04 +02:00
Sylvain Becker 967041681b Android: fix Clipboard deprecated methods 2020-10-24 15:36:05 +02:00
Sylvain Becker b7b8ef59a3 Fixed bug 5307 - Crash when joysticks hats number is odd (Thanks Sockmonsters!) 2020-10-07 17:32:07 +02:00
Sylvain Becker bffbc7e316 Android: better readibility for pollHapticDevices() 2020-10-07 14:55:23 +02:00
Sylvain Becker 20c070d869 Android: better readibility for pollInputDevices()
and move isDeviceSDLJoystick() test at first since there are
always non-joystick devices present.
2020-10-07 14:41:37 +02:00
Sylvain Becker a70bb58d4b Android: fix joystick allocation that can be never used 2020-10-05 14:09:31 +02:00
Sylvain Becker 2e38c94950 Fix bug 5303 - Touch/Mouse events simulation doesn't work on Android 11 2020-10-05 09:56:03 +02:00
Sylvain Becker 0467e332af Android: small change to access to device diagonal value 2020-10-01 15:11:28 +02:00
Sylvain Becker 62b029f33b Android: missing import class Uri 2020-10-01 14:43:59 +02:00
Sylvain Becker dd55bfe89c Android: add helper function to open an URL/URI (see bug 2783) 2020-10-01 14:41:09 +02:00
Sylvain Becker 7ad71563ce Android: be sure shared libraries are loaded in onConfigurationChanged()
This could fix a rare crash if:
- onConfigurationChanged is called before onCreate();
or
 shared libraries failed to load and onConfigurationChanged() is called
2020-09-25 10:42:07 +02:00
Sylvain Becker 96d555e25a Android: remove un-needed java import (bug 4297) 2020-08-17 20:09:01 +02:00
Sylvain Becker 965b466ee8 Fixed bug 4297 - Android StrictMode policy. Remove APK expansion support
"In the second half of 2021, new apps will be required to publish with the Android App Bundle on Google Play"
(see https://developer.android.com/guide/app-bundle)
And "Android App Bundles don't support APK expansion (*.obb) files".
2020-08-17 19:50:20 +02:00
Sam Lantinga d0947c1483 Fixed exception if getManifestEnvironmentVariables() is called without a current SDL activity 2020-06-04 12:30:25 -07:00
Sam Lantinga 68e1731e02 Don't bother logging security exception getting the device serial number
This can happen anytime we haven't opened the device yet
2020-05-29 15:40:17 -07:00
Sockmonsters eea450bc99 - Added exception handler for the new SecurityException in USBDevice getSerialNumber 2020-05-29 15:37:03 -07:00
Sylvain Becker 33642b47b2 Android: robustness if locale failed to be detected at start 2020-05-08 21:50:23 +02:00
Sylvain Becker 2491f16f85 Android: send SDL_LOCALECHANGED when locale changes 2020-05-08 21:40:28 +02:00
Sam Lantinga beab15b09e Added additional logging to track down why the NVIDIA controller doesn't send the back button 2020-04-27 19:12:02 -07:00
Sam Lantinga 37faac0d81 Fixed java.lang.NullPointerException: Attempt to invoke virtual method 'android.view.WindowManager android.app.Activity.getWindowManager()' on a null object reference 2020-03-05 08:43:16 -08:00
Sam Lantinga dc54add5e0 Added some extra permissions and features likely to be used by SDL applications 2020-02-14 18:21:58 -08:00
Sam Lantinga 14bf532df3 Fixed opening audio on Android from the Steam Link shell activity 2020-02-13 16:10:52 -08:00
Sam Lantinga 4bb95e8403 Implemented OpenSL-ES audio recording on Android 2020-02-11 16:14:02 -08:00
Sam Lantinga 64c58b9f19 Fixed NullPointerException 2020-02-07 20:20:37 -08:00
Sam Lantinga c9c89783cb Miscellaneous pending fixes 2020-01-29 20:09:08 -08:00
Sam Lantinga 598cf69475 Fixed member order to make more sense 2020-01-28 21:41:13 -08:00
Sam Lantinga 43b377b077 Fixed wired PS4 controller support on Android 2020-01-28 17:11:17 -08:00
Sam Lantinga ce7c51a9cc Always release devices in onPause in case we're going to be force stopped, and for consistency with interacting with other activities that might use the controller 2020-01-26 00:37:48 -08:00
Sam Lantinga 43aa1fa9e7 Added support for detecting previously unknown Xbox 360 and Xbox One controllers using the HIDAPI driver with libusb and Android 2020-01-18 11:21:14 -08:00
Sylvain Becker d52ba78b29 Fixed bug 4246 - Android: orientation between portrait<->landscape doesn't work
Improve handling of landscape/portrait orientation. Promote to SCREEN_ORIENTATION_SENSOR_* when needed.
Android window can be somehow resizable.
If SDL_WINDOW_RESIZABLE is set, window size change is allowed, for instance when orientation changes (provided the hint allows it).
2020-01-17 12:04:18 +01:00
Sam Lantinga 1d321850b6 Added support for claiming individiual interfaces on USB devices on Android
This is needed for supporting multiple wireless Xbox 360 controllers
2020-01-13 15:35:52 -08:00
Sam Lantinga a7bf6af8c4 The Amlogic TVB-906X is Android TV 2020-01-11 04:34:23 -08:00
Sylvain Becker f050309ee9 Android: fix IllegalStateException in onBackPressed()
Rare exception, not catch-able, which appears when the activity gets in a broken
state.

java.lang.IllegalStateException:
  at android.app.FragmentManagerImpl.checkStateLoss (FragmentManagerImpl.java:1323)
  at android.app.FragmentManagerImpl.popBackStackImmediate (FragmentManagerImpl.java:493)
  at android.app.Activity.onBackPressed (Activity.java:2215)
  at org.libsdl.app.SDLActivity.onBackPressed (SDLActivity.java)
  at android.app.Activity.onKeyUp (Activity.java:2193)
  at android.view.KeyEvent.dispatch (KeyEvent.java:2685)
  at android.app.Activity.dispatchKeyEvent (Activity.java:2423)
  at org.libsdl.app.SDLActivity.dispatchKeyEvent (SDLActivity.java)
2019-12-20 15:58:59 +01:00
Sam Lantinga 15d30298cf Added support for wireless Xbox 360 controllers using the HIDAPI driver 2019-12-19 15:01:32 -08:00
Sylvain Becker 5d5a56717f Fixed bug 4906 - Pressing Back button terminates app after SDL_StartTextInput 2019-12-19 13:54:03 +01:00
Sam Lantinga 7b2826f6c2 Added Android support for the Hyperkin X91 and the SteelSeries Stratus Duo 2019-12-17 12:03:57 -08:00
Sam Lantinga d4e1c79720 Backed out changeset 36b79874a9c8, which fixed bug 4775
This change broke individual key events, so I'm reverting the change until we can investigate a better fix.
2019-11-27 17:17:03 -08:00
Sylvain Becker 59352cea8b Fixed bug 4775 - Japanese on Android, remove inputtype PASSWORD (Thanks Tamo!) 2019-10-23 11:25:16 +02:00
Sylvain Becker 0a9c74aa9a Fixed bug 3918 - HIDAPI, CMake support for android project 2019-08-27 11:38:43 +02:00
Sylvain Becker 7f9016f265 Android: remove tabs/indent 2019-08-15 20:38:25 +02:00