Ozkan Sezer
5ae2f0fd19
libtool upgrade to 2.4.6 - 17/n: SDL customizations
...
fixes Windows linkage and the DLL name convention.
2021-12-01 01:55:32 +03:00
Ozkan Sezer
792d7c9f6d
libtool upgrade to 2.4.6 - 15/n: -Xassembler and -Wa,* support :
...
http://git.savannah.gnu.org/gitweb/?p=libtool.git;a=commitdiff;h=86d71e869d998fb09bee543a2aaef7beb6d6f591
http://git.savannah.gnu.org/gitweb/?p=libtool.git;a=commitdiff;h=1b74d78401d7e09d5c31f4d479109d9b52984a32
2021-12-01 01:50:10 +03:00
Ozkan Sezer
8c44e0e0f8
libtool upgrade to 2.4.6 - 14/n: support for MidnightBSD
...
http://git.savannah.gnu.org/gitweb/?p=libtool.git;a=commitdiff;h=5df7dd49d5e68ea45118a0687ef2d4dd00399f1e
2021-12-01 01:50:10 +03:00
Ozkan Sezer
27666089b9
libtool upgrade to 2.4.6 - 9/n: fix func_fatal_error function name typo
...
http://git.savannah.gnu.org/gitweb/?p=libtool.git;a=commitdiff;h=350082b6aa89f9ef603fcebbb4cf33f15a743f2f
2021-12-01 01:50:10 +03:00
Ozkan Sezer
df40268254
libtool upgrade to 2.4.6 - 3/n: fixes for gcc/clang linkage
...
http://git.savannah.gnu.org/gitweb/?p=libtool.git;a=commitdiff;h=702a97fbb09bd7088a50f2b239016d1e32843c24
http://git.savannah.gnu.org/gitweb/?p=libtool.git;a=commitdiff;h=a5c6466528c060cc4660ad0319c00740db0e42ba
http://git.savannah.gnu.org/gitweb/?p=libtool.git;a=commitdiff;h=f9970d99293faf908fdc153a653fa5781095fb7a
2021-12-01 01:50:10 +03:00
Ozkan Sezer
c8ddccdef4
libtool upgrade to 2.4.6 - 1/n
2021-12-01 01:50:02 +03:00
Sam Lantinga
5fc901d4f3
Updated to version 2.0.19 for development
2021-11-30 09:58:21 -08:00
Sam Lantinga
7242075b2b
Updated version to 2.0.18 for release
2021-11-26 08:12:45 -08:00
Ryan C. Gordon
116a002b14
build-scripts/gcc-fat.sh is no longer supported. Use clang-fat instead.
...
Reference #4809 .
2021-11-19 09:28:36 -05:00
Ryan C. Gordon
09bf12e035
fnsince.pl: SDL_UnregisterApp() also arrived in 2.0.2.
2021-11-18 15:34:29 -05:00
Ryan C. Gordon
83024f3299
fnsince.pl: Whoops, it's SDL_RegisterApp and not SDL_SetMainReady in 2.0.2.
2021-11-18 15:27:21 -05:00
Ryan C. Gordon
46f12cc7f7
fnsince.pl: SDL_SetMainReady() originally arrived in SDL 2.0.2.
2021-11-18 15:22:47 -05:00
Ryan C. Gordon
73a41f4058
Removed outdated build-scripts/iosbuild.sh
...
Fixes #1532 .
2021-11-14 14:17:36 -05:00
Ryan C. Gordon
a1c125c1f5
fnsince.pl: Report unreleased APIs as part of the next release version.
...
This keep documentation future-accurate and more importantly: it will
produce correct results before we tag the official release in git, so
they'll be correct in the tag and the release tarball.
2021-11-10 15:40:27 -05:00
Ryan C. Gordon
179a04f85a
fnsince.pl: Don't print out the version numbers if updating the wiki.
2021-10-26 21:01:05 -04:00
Ryan C. Gordon
85edbc92ac
fnsince.pl: Added a way to sync this information to the wiki.
...
This will let us automate this so it's managed for us, and as things go
from development to official releases, the documentation will automatically
update!
2021-10-26 19:00:06 -04:00
Ryan C. Gordon
f5de45aecc
fnsince.pl: Found a few more incorrect versions.
2021-10-26 18:59:21 -04:00
Ryan C. Gordon
e8fbcf893a
fnsince.pl: a script to list version when all public APIs were added.
2021-10-26 12:13:41 -04:00
Ryan C. Gordon
d9d8f51eec
wikiheaders.pl: Add support for deprecated functions.
2021-10-23 14:41:23 -04:00
Ryan C. Gordon
55f60847cb
wikiheaders.pl: Try to handle functions with multiple declarations better.
2021-10-08 20:50:30 -04:00
Ryan C. Gordon
3970a885a5
wikiheaders.pl: Migrate in docs that exist only in the wiki.
...
This is going to expose some docs that needs cleaning up once
the bridge imports those docs, though.
2021-10-08 15:58:02 -04:00
Ryan C. Gordon
7850d0cf6f
cmake: Prefix all options with "SDL_"
...
This makes it clear which options came from SDL's CMake project when
building SDL as a subdirectory of a parent CMake project.
Fixes #4139 .
2021-10-05 10:45:26 -04:00
Ryan C. Gordon
7def81cf42
wikiheaders.pl: Don't treat chars in `code` blocks as markdown.
...
Otherwise a formula like `x = y * 2;` would treat that '*' as the start of
an italicized section when converting to MediaWiki format, and match any
other '*' in the content as the end marker.
2021-09-30 17:34:25 -04:00
Ryan C. Gordon
8796f35e0f
wikiheaders.pl: Make sure all wiki API pages reference CategoryAPI.
2021-09-01 00:19:54 -04:00
Ryan C. Gordon
a47f59bbe5
codechecker-buildbot.sh: Don't fail if a static analysis issue is reported.
2021-08-27 01:03:14 -04:00
Ryan C. Gordon
a6b45fa7cf
codechecker-buildbot.sh: mark script as executable.
2021-08-27 00:56:18 -04:00
Ryan C. Gordon
f7ee06f3a5
build-scripts: Add a buildbot script for CodeChecker static analysis.
2021-08-27 00:51:00 -04:00
Ozkan Sezer
7e8d054b97
updated config.sub from mainstream.
2021-08-21 11:50:04 +03:00
Sam Lantinga
3f6ebffff4
Updated to version 2.0.17 for development
2021-08-10 15:02:36 -07:00
Sam Lantinga
cb1fd30e9a
Updated to version 2.0.16 for release
2021-07-31 13:28:54 -07:00
Ryan C. Gordon
c07e5e99c8
wikiheaders.pl: Add --copy-to-header option.
...
...because I keep mistyping it without the 's' on the end. :/
2021-07-14 17:07:41 -04:00
Ryan C. Gordon
8ec9fbdd0c
wikiheaders.pl: pull in full sections from headers, fix more whitespace.
2021-07-14 11:58:57 -04:00
Ryan C. Gordon
bab0eb71ce
wikiheaders.pl: Fix some wordwrap whitespace issues.
2021-07-14 11:03:00 -04:00
Ryan C. Gordon
7390bc0e5e
wikiheaders.pl: Fix \sa tags that (incorrectly!) have "()" appended.
2021-07-14 11:03:00 -04:00
Ryan C. Gordon
d115857c6f
wikiheaders.pl: A bunch of work on correct wordwrap and (de)wikify.
2021-07-14 11:02:59 -04:00
Ryan C. Gordon
1f17bc549e
wikiheaders: look for "c++" before "c" in regular expression.
2021-07-14 11:02:59 -04:00
Ryan C. Gordon
269d0773c7
wikiheaders: Ignore doxygen comments that aren't "/**" on a line by itself.
...
Makes this ignore /** single line comments */
2021-07-14 11:02:58 -04:00
Ryan C. Gordon
8130950e92
wikiheaders: trim whitespace at edges after wordwrapping.
2021-07-14 11:02:58 -04:00
Ozkan Sezer
118480e563
fix permissions
2021-07-08 17:56:14 +03:00
Sam Lantinga
46f19c311d
Implemented mouse relative mode for iOS 14.1 and newer
2021-07-08 07:23:29 -07:00
Ozkan Sezer
6b21a6ccc6
Update config.guess and config.sub from mainstream.
2021-07-05 20:02:02 +03:00
Ryan C. Gordon
56e96254c2
build-scripts: modernized gcc-fat.sh for Big Sur and ARM64.
...
Put these in "clang-fat.sh" and "clang++-fat.sh" in case someone still needs
32-bit x86 support from the old scripts.
Fixes #4350 .
2021-06-09 14:01:40 -04:00
Ozkan Sezer
7a7cba4b73
config.guess, config.sub: fix permissions
2021-05-25 14:56:37 +03:00
Sam Lantinga
157c3f8097
[SDL] Minimize number of system calls when handling WM_INPUT raw input messages.
...
Details:
Currently doing 4 system calls per WM_INPUT message, which can cause the thread handling the message loop to be swapped out several times:
* GetProp - to get window data from the window handle
* GetRawInputData - to retrieve the raw input data
* 2 calls to GetMessageExtraInfo - to ignore synthetic mouse events generated for touchscreens
In this change:
* Replaced GetProp by iterating the list of windows maintained by SDL (with a fallback to GetProp). Note that this will affect all messages and not just WM_INPUT
* only calling GetMessageExtraInfo if a touchscreen has been detected
Fix for https://jira.valve.org/browse/CSGO-4855
@saml
2021-05-21 09:45:08 -07:00
Ozkan Sezer
c63a62ae49
updates to config.guess and config.sub from mainstream.
2021-05-18 23:51:50 +03:00
Ryan C. Gordon
ab7944f960
wikiheaders: fixed regex for converting markdown bold+italic to mediawiki.
2021-03-25 12:52:15 -04:00
Ryan C. Gordon
f55445422a
wikiheaders: when merging into headers, wordwrap in Markdown style.
2021-03-25 12:50:18 -04:00
Ryan C. Gordon
45d128db00
wikiheaders: Fixed double-wikify call.
2021-03-24 22:36:06 -04:00
Ryan C. Gordon
5753fd73c3
wikiheaders.pl: Whitespace fixes.
2021-03-24 12:52:48 -04:00
Ryan C. Gordon
c2152928fa
wikiheaders.pl: Mark some sections as wiki-only so we don't lose them.
2021-03-24 10:48:45 -04:00
Ryan C. Gordon
231b849c9e
wikiheaders.pl: Properly handle and wordwrap bullet lists.
2021-03-24 10:48:44 -04:00
Ryan C. Gordon
db2ad6fa73
git-pre-push-hook: remove ".git" from URL.
2021-03-17 13:36:38 -04:00
Ryan C. Gordon
7a2a1a85e9
documentation: initial script to merge header comments and the wiki.
...
This is a work-in-progress, but the idea is it can convert between our
wiki and the SDL header's doxygen comments, so we can attempt to keep them
in sync.
This might be a fool's errand, but I'm optimistic it'll work enough that we
can clean up little issues as we go, as long as we have some discipline
about how we write documentation. If nothing else, it's going to result in
a solid spring-cleaning of both the wiki and the headers!
2021-03-16 13:49:35 -04:00
Ozkan Sezer
bb76edf3d7
fix permissions of a few files
2021-02-22 15:44:32 +03:00
Ryan C. Gordon
a6388cf2ca
Add the usual "vi" comment to the end of pre-push-hook.
2021-02-13 23:02:26 -05:00
Ryan C. Gordon
0e9fd0f8bb
Added a script that can be used to show commit URLs during a `git push`.
...
Just symlink/copy it to .git/hooks/pre-push and make sure it's executable!
2021-02-12 17:12:56 -05:00
Ryan C. Gordon
4ff51d29c3
Deprecate SDL_GetRevisionNumber and update things for git instead of hg.
...
Fixes #4063
2021-02-12 14:31:38 -05:00
Sam Lantinga
9deffcd325
Updated the revision header with git revision
2021-02-12 08:50:16 -08:00
Sam Lantinga
7e19c634c1
Note that the Logitech G29 (PS4) is a racing wheel
2021-02-10 10:22:18 -05:00
Ozkan Sezer
582e1f4a1c
config.guess and config.sub updates from mainstream
2021-02-10 10:22:17 -05:00
Ozkan Sezer
4eb2b9f809
fix permissions of config.guess and config.sub
2021-01-24 00:51:25 -05:00
Sam Lantinga
a5dba7d3ab
Fixed Xbox One Series X share button incorrectly triggering on newer firmware
2021-01-08 09:54:52 -08:00
Ozkan Sezer
e23666f63e
update config.guess and config.sub from mainstream.
2021-01-07 17:40:00 +03:00
Ozkan Sezer
dc0e5de974
Update config.guess and config.sub from mainstream.
...
Recognizes riscv32be and riscv64be.
2021-01-05 17:10:02 +03:00
Ozkan Sezer
b5f0483cb3
fix permissions
2021-01-01 22:30:28 +03:00
Sam Lantinga
5f0b2a7f54
Fixed resource leak with D3D11 NV12 textures
2021-01-01 11:12:22 -08:00
Ozkan Sezer
f175824172
config.sub, config.guess: go back to backtick `..` substitutions.
...
see e.g. https://lists.gnu.org/archive/html/config-patches/2020-12/msg00000.html
2020-12-29 20:51:10 +03:00
Ozkan Sezer
2b760c3697
attempt to fix emscripten-buildbot: s/wasm/wasm32/
2020-12-24 01:55:00 +03:00
Ozkan Sezer
b9eb43a5c6
build-scripts: update install-sh and mkinstalldirs from automake-1.16.3
2020-12-24 01:32:10 +03:00
Ozkan Sezer
3c4103b87d
fix config.guess permissions
2020-12-24 01:20:00 +03:00
Sam Lantinga
fd3cb20b0f
Fixed bug 5411 - config.guess and config.sub outdated
...
Ozkan Sezer
Our config.guess and config.sub are rather outdated.
Attached new versions of them here.
However, build-scripts/config.sub.patch do not apply
to these new versions: I don't know if and where that
patch is still needed.
2020-12-23 14:09:01 -08:00
Sam Lantinga
350f1b0d16
Updated SDL to version 2.0.15 for development
2020-12-22 10:36:15 -08:00
Sam Lantinga
a2098a47b6
Updated SDL to 2.0.14 in preparation for release candidate
2020-12-08 18:56:06 -08:00
Sam Lantinga
2aec184e36
Fixed mkdir warning when running iosbuild.sh multiple times
2020-05-27 09:57:51 -07:00
Ryan C. Gordon
da54eb7c3a
checker-buildbot.bat: Removed. This is clearly not going to work like this.
2020-05-19 11:38:18 -04:00
Ryan C. Gordon
24a76b278a
build-scripts: Attempt at a static analysis batch file for Windows.
2020-05-19 04:01:03 -04:00
Ryan C. Gordon
20ed8019c9
os2-buildbot.sh: Fix upload path.
2020-05-19 02:59:02 -04:00
Ryan C. Gordon
a1d7410ff8
windows-buildbot-zipper.bat: Attempt to update for new buildbot.
2020-05-19 02:56:02 -04:00
Ryan C. Gordon
e11a665cd6
raspberrypi-buildbot.sh: Fix output directory.
2020-05-18 21:20:11 -04:00
Ryan C. Gordon
9db4e6ed35
os2-buildbot.sh: Fix output directory.
2020-05-18 21:10:20 -04:00
Ryan C. Gordon
c26c348a32
raspberrypi-buildbot.sh: Leave files in the right place, don't nuke build dir.
2020-05-18 20:06:16 -04:00
Ryan C. Gordon
b0f41e1421
emscripten-buildbot.sh: Leave files in the right place, don't nuke build dir.
2020-05-18 20:02:11 -04:00
Ryan C. Gordon
5358882b10
emscripten-buildbot.sh: the SDK path changed on the new build worker.
2020-05-18 16:33:29 -04:00
Ryan C. Gordon
4c883383d4
checker-buildbot.sh: Use Ninja, not GNU make, and expect scan-build in $PATH.
2020-05-18 15:52:51 -04:00
Ryan C. Gordon
c1ef549745
emscripten-buildbot.sh: target WebAssembly instead of asm.js.
...
Fixes Bugzilla #5132 .
2020-05-18 12:00:22 -04:00
Sam Lantinga
05a60c2ea3
Fixed showrev.sh when using the Bourne shell
2020-04-29 15:32:08 +00:00
Sam Lantinga
9cd06ac33f
Add perforce support to showrev.sh
...
In order to generate meaningful output from SDL_GetRevision()
2020-04-08 08:41:55 -07:00
Sam Lantinga
269f8215b0
Fixed build warning when using mingw-64 - the SDL code doesn't have any undefined symbols
2020-03-20 20:40:14 -07:00
Sam Lantinga
93ed3c8baf
Updated SDL to version 2.0.13 for development builds
2020-03-10 18:25:47 -07:00
Sam Lantinga
983bbf9ef3
Backed out changeset 51622f74dc85
2020-03-10 18:35:31 -07:00
Sam Lantinga
4fb06a2a38
Updated SDL to version 2.0.13 for development builds
2020-03-10 18:25:47 -07:00
Sam Lantinga
74ed215618
Updated version to 2.0.12 for release candidate build
2020-03-01 14:58:16 -08:00
Sam Lantinga
3fe2d8368c
Updated SDL development builds to version 2.0.11
2019-09-22 10:37:16 -07:00
Sam Lantinga
67c67f3a6b
Updated version to 2.0.10
2019-06-17 10:13:28 -07:00
Sam Lantinga
390459d83e
Updated minimum supported Android version to API 16, to match latest NDK toolchain
2019-01-12 12:11:06 -08:00
Sam Lantinga
5e1531944c
Fixed bug 4367 - compatibility version decreased between 2.0.8 and 2.0.9
...
Joshua Root
The change resulting from Bug 4208 changed the compatibility_version of libSDL2 from 9.0.0 to 1.0.0. This is simply wrong.
This means that programs linked against 2.0.9 are considered by the dynamic linker to be compatible with all previous versions of libSDL2. This is not the case since new public symbols have been added.
The way compatibility_version and current_version are meant to work is:
* current_version increases every time the library changes in any way.
* compatibility_version is increased to match current_version whenever new public symbols are added.
Thus both versions should only ever increase. The solution to the Xcode project and autotools not having matching versions should have been to increase the version(s) in the Xcode project.
Reference: https://developer.apple.com/library/archive/documentation/MacOSX/Conceptual/BPFrameworks/Concepts/VersionInformation.html
2018-11-12 16:34:58 -08:00
Ryan C. Gordon
1dbf7dc2f8
os2: Do a distclean instead of removing files manually in buildbot script.
2018-11-04 21:11:07 -05:00
Ryan C. Gordon
e45ed114c5
os2: Added a script for the buildbot.
2018-11-04 20:47:17 -05:00
Ryan C. Gordon
bc57ac27f9
mir: Removed mir client support.
...
Fixes Bugzilla #4288 .
2018-11-02 21:34:17 -04:00
Ozkan Sezer
4db5e872aa
use less ancient versions of autofoo scripts
2018-10-18 11:58:00 +03:00
Sam Lantinga
bc6c199790
Updated version to 2.0.9
2018-09-26 10:08:14 -07:00
Ozkan Sezer
faf8f8b86b
fix permissions
2018-08-30 12:50:10 +03:00
Ozkan Sezer
c74837fbb9
ltmain.sh: make OSX autofoo builds' compatibility version match Xcode builds.
...
closes bug #4208 .
2018-07-05 23:01:10 +03:00
Sam Lantinga
2ceeb99336
Fixed bug 4065 - SDL_wave.c fail to compile in armeabi with ndk r16b
...
Sylvain
armeabi is almost deprecated for android-ndk higher that r13b.
either it doesn't compile (ICE), or it executes wrongly (using long long for instance).
android people advices to use armeabi-v7a (or use r13b).
2018-01-27 12:05:26 -08:00
Ryan C. Gordon
c0c3056948
winrt: Disabled Windows Phone 8.0 builds.
...
It lacks APIs we need for WASAPI and probably no one will miss it. 8.1 is
still supported.
2017-12-31 03:17:18 -05:00
Ryan C. Gordon
791c0dd8ab
winrt: bumped SDL's shipping version number in winrtbuild.ps1
2017-12-31 03:13:33 -05:00
Sam Lantinga
14452e9550
Fixed typos (thanks Martin!)
2017-12-04 20:21:52 -08:00
Sam Lantinga
edf0fae139
Updated Android build tools version, which bumped minimum deployment target to API 14
...
Also added native code to the Android gradle project, which allows using gradle or Android Studio to build the entire SDL application without a separate ndk-build step.
2017-10-23 23:23:47 -07:00
Sam Lantinga
f08480af78
Switched to new style gradle Android application build process
2017-10-23 15:23:43 -07:00
Sam Lantinga
24a7495691
Updated config.guess and config.sub, added config.sub.patch for NaCl and Emscripten build support
2017-09-09 08:03:23 -07:00
Sam Lantinga
34bdee53c6
Make the androidbuildlibs.sh script executable
2017-08-27 23:31:31 -07:00
Sam Lantinga
e977225937
Fixed bug 2839 - No way to create pre-built libraries for Android
...
Mark Callow
README-android says to copy or link the SDL source tree to the jni folder in your Android project. It is not desirable to have to compile SDL with every application; furthermore the Android NDK has support for prebuilt libraries.
Attached is script (to be put in build-scripts) that builds the Android version of the libraries. The script builds both the existing SDL2 module and a new SDL2_main module. This is a static library containing the code from src/main/android/SDL_android_main.c. Also attached is a patch for Android.mk adding this module.
Note that when building an application's native .so using this prebuilt libSDL2main, you must use a link option, such as --whole-archive, that forces inclusion of the code in the .so because the functions in SDL_android_main are called only from Java.
2017-08-13 17:59:59 -07:00
Ryan C. Gordon
ee3f11d545
Disable static builds for static analysis.
...
There's really no sense in analyzing everything twice, and this makes the
job finish significantly faster.
2017-07-30 14:36:01 -04:00
Ryan C. Gordon
1f016d4598
windows-buildbot-zipper.bat: Check the correct path.
2017-07-30 14:09:18 -04:00
Ryan C. Gordon
8efe9cea0e
Buildbot should zip up Visual Studio Win64 binaries, too.
2017-07-30 10:09:34 -04:00
Philipp Wiesemann
f1296a8652
Emscripten: Simplified option name in build script and README.
2017-04-02 21:33:24 +02:00
David Ludwig
e07e446a3f
WinRT: removed Windows 8.0 from build-bot + NuGet package creation scripts
...
According to Steam's OS stats, Windows 8.0 use is pretty much nil. Further,
Microsoft hasn't support Windows 8.0 development in any of their
actively-updated toolchains, and setting it up can be a pain.
In theory, SDL2 still supports Windows 8.0, however building of Windows 8.0
.dlls is no longer the default, if and when using the 'winrtbuild.*' scripts.
The MSVC 2012 project files for building Windows 8.0 dlls remain, though,
for the time being.
2017-02-25 21:23:12 -05:00
Sam Lantinga
43dbbd6375
Updated iOS fat build
2017-02-20 10:55:49 -08:00
Ryan C. Gordon
5fcd454a16
emscripten-buildbot.sh: let user override default SDKDIR.
2017-01-06 20:00:17 -05:00
Sam Lantinga
0badbddef9
Run sed in binary mode so we don't have to worry about fixing line endings
2017-01-01 18:47:29 -08:00
Sam Lantinga
9e6d729e2d
Fixed typo in copyright update script
2017-01-01 18:36:35 -08:00
Sam Lantinga
0f586d5808
Convert some files back into DOS line endings after updating copyright
2017-01-01 18:32:57 -08:00
Ryan C. Gordon
ff56c7b300
checker-buildbot.sh: Disable warnings that aren't explicitly static analysis.
2016-11-25 14:16:27 -05:00
Ryan C. Gordon
fd250bd636
checker-buildbot.sh: Upgraded to checker-279, deal with zero bugs detected.
2016-11-24 21:13:23 -05:00
Ryan C. Gordon
0a294a7ba0
nacl: pepper_49 SDK apparently has problems, move buildbot back to pepper_47.
...
(this is still a big leap forward from the previous buildbot target of
pepper_35!)
2016-11-10 11:26:44 -05:00
Ryan C. Gordon
920bc237da
Upgraded buildbot to NaCL SDK pepper_49 (the current stable release).
2016-11-08 01:12:54 -05:00
Sam Lantinga
6a9ee8fa4b
Fixed bug 3276 - build-scripts/showrev.sh prints the tip, which isn't useful if you're on a different -# branch, or just not sync'd to the tip.
...
winterknight
The showrev.sh script shows the tip, instead of the current hg revision. This can be mismatched if one were to use hg update -r ??? to revert to a previous revision.
Patch uses parents instead of tip, which will show the revision that the source is compiled with, instead of the latest revision that the user who is compiling has downloaded.
2016-10-01 12:52:55 -07:00
Ryan C. Gordon
45553ac4db
emscripten-buildbot.sh: exit with an error if configure/make fail.
2016-09-06 12:18:52 -04:00
Philipp Wiesemann
e7a9095f55
Android: Fixed androidbuild.sh not working on OS X (thanks, Steffen!).
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Fixes Bugzilla #2429 .
2016-07-18 22:01:01 +02:00
Philipp Wiesemann
ce456cfb8e
Mac: Updated availability macro in build script.
2016-06-24 19:06:06 +02:00
Alex Szpakowski
4a468739f8
Removed Mac OS 10.5 support (bug #3137 ). Also fixed a warning about deprecated Carbon code when using SDL_audio (bug #3127 , thanks Dominik!)
2016-05-21 00:20:52 -03:00
Ryan C. Gordon
06129f6de9
Fixed buildbot's static analysis script to enable assertions.
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This removes false positives. Apparently someone forced the default CMake
builds to use -O3, turning these off by default. :/
2016-01-08 07:21:15 -05:00
Sam Lantinga
68a3272852
Fixed sed error on Mac OS X and updated copyright on a few last files
2016-01-02 10:38:51 -08:00
David Ludwig
5790f59f88
WinRT: minor tweak to NuGet package naming
2015-12-02 08:04:17 -05:00
David Ludwig
3b79ab4c2b
WinRT: allowed NuGet packaging code to get hg revision regardless of cwd
2015-12-02 07:58:23 -05:00
David Ludwig
89898d8341
WinRT: added NuGet-package creation support to WinRT build script
2015-12-01 22:07:24 -05:00
David Ludwig
0020aa94c8
WinRT: made WinRT build script create Win10/UWP .dll files
2015-11-30 21:11:33 -05:00
Philipp Wiesemann
682604b2f3
Android: Changed androidbuild.sh to use path from variable.
2015-07-31 20:15:02 +02:00
Philipp Wiesemann
c5857ab498
Mac OS X: Fixed typo in build script comment.
2015-06-26 20:12:10 +02:00
Philipp Wiesemann
0e45984fa0
Fixed crash if initialization of EGL failed but was tried again later.
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The internal function SDL_EGL_LoadLibrary() did not delete and remove a mostly
uninitialized data structure if loading the library first failed. A later try to
use EGL then skipped initialization and assumed it was previously successful
because the data structure now already existed. This led to at least one crash
in the internal function SDL_EGL_ChooseConfig() because a NULL pointer was
dereferenced to make a call to eglBindAPI().
2015-06-21 17:33:46 +02:00