Commit Graph

11 Commits (c528615626d9f7789a5681a946cb3d5bd5d68c2c)

Author SHA1 Message Date
Sam Lantinga 5e13087b0f Updated copyright for 2019 2019-01-04 22:01:14 -08:00
Ozkan Sezer 926d803f83 bug #3739: handle %lu, %li and %ld in SDL_SetError. 2017-10-29 14:15:00 +03:00
Sam Lantinga e3cc5b2c6b Updated copyright for 2018 2018-01-03 10:03:25 -08:00
Sam Lantinga cd79d8ccec Fixed bug 3696 - SDL_ShowMessageBox displays different error from intended
Mark Callow

SDL_ShowMessageBox calls SDL_CaptureMouse which, in the UIKit driver, raises a ?That operation is not supported? error, overwriting the SDL error that an application may be trying to report.

This is because UIKit SDL_CaptureMouse returns SDL_Unsupported() which ends up calling SDL_SetError() which has the following code:

    /* If we are in debug mode, print out an error message */
    SDL_LogDebug(SDL_LOG_CATEGORY_ERROR, "%s", SDL_GetError());

The SDL_GetError call here overwrites the static buffer?..

Although an application can avoid this by using SDL_GetErrorMsg(char* errstr,  int maxlen) to avoid the static buffer, SDL should be fixed.

The fix is simple. In SDL_SetError change

    SDL_LogDebug(SDL_LOG_CATEGORY_ERROR, "%s", SDL_GetError());

to

    SDL_LogDebug(SDL_LOG_CATEGORY_ERROR, "%s", error);

where error is the pointer to the buffer where it assembled the message.
2017-07-10 17:16:12 -07:00
Sam Lantinga 45b774e3f7 Updated copyright for 2017 2017-01-01 18:33:28 -08:00
Ryan C. Gordon 232ae68864 Still more compiler warning fixes for various platforms. 2016-11-23 17:20:28 -05:00
Ryan C. Gordon 40c2a6fb55 Fixed more compiler warnings. 2016-11-23 11:49:26 -05:00
Sam Lantinga 53e22e4be8 Only use GCC pragmas when we're building with GCC 2016-10-01 11:22:39 -07:00
Bastien Nocera 7edd2261e7 Fix "format not a string literal" errors
With GCC 6.1.

https://bugzilla.libsdl.org/show_bug.cgi?id=3375
2016-10-01 10:36:24 -07:00
Sam Lantinga 42065e785d Updated copyright to 2016 2016-01-02 10:10:34 -08:00
Philipp Wiesemann 0e45984fa0 Fixed crash if initialization of EGL failed but was tried again later.
The internal function SDL_EGL_LoadLibrary() did not delete and remove a mostly
uninitialized data structure if loading the library first failed. A later try to
use EGL then skipped initialization and assumed it was previously successful
because the data structure now already existed. This led to at least one crash
in the internal function SDL_EGL_ChooseConfig() because a NULL pointer was
dereferenced to make a call to eglBindAPI().
2015-06-21 17:33:46 +02:00