Sam Lantinga
66f072ebd8
Updated Visual Studio 2008 project
2017-07-10 15:55:13 -07:00
Philipp Wiesemann
8810023704
Updated generated configure script.
2017-07-09 23:00:43 +02:00
Philipp Wiesemann
707ee5be26
Fixed typo in log message in testime program.
2017-07-09 23:00:35 +02:00
Philipp Wiesemann
44246cdae3
Fixed compiler warning about redundant declaration.
...
SDL_RecordGesture() is already in the gesture header with additional specifiers.
2017-07-09 23:00:25 +02:00
Philipp Wiesemann
10764b209c
Fixed missing audio entries in configure summary.
2017-07-07 23:00:47 +02:00
Philipp Wiesemann
c3bf69ca4b
haiku: Fixed compiling without OpenGL support.
2017-07-07 23:00:22 +02:00
Philipp Wiesemann
fb9c2939c2
qnx: Fixed setting a field twice.
2017-07-07 23:00:10 +02:00
Ryan C. Gordon
1683a0c106
audio: trying to pacify static analysis.
2017-07-05 12:04:37 -04:00
Ryan C. Gordon
c80c3419aa
x11: pass a long to XChangeProperty, not an int.
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The Xlib documentation demands that 32-bit values here be passed in a long,
even when long itself isn't a 32-bit value. Otherwise libx11 might read
memory incorrectly.
Fixes Bugzilla #3692 .
2017-07-04 20:44:07 -04:00
Ryan C. Gordon
b36755a3fc
power: whoops, that should be "==" not "!=".
2017-07-03 16:45:12 -04:00
Ryan C. Gordon
c27dc51478
power: Linux /sys/class testing should skip "device" scopes.
...
(the PS4 game controllers report their batteries through this interface, which
is cool, but not helpful for powering the rest of the system. :) )
2017-07-03 16:38:37 -04:00
Philipp Wiesemann
9f99b3d7ee
aix: Fixed audio debug output.
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DEBUG_AUDIO is checked with #ifdef not #if.
2017-07-02 22:46:49 +02:00
Philipp Wiesemann
e6583300e6
haiku: Fixed using wrong constant for internal error handling.
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SDL_CreateWindow() worked because ENOMEM is negative on Haiku.
2017-07-02 22:46:23 +02:00
Philipp Wiesemann
4366721b46
qnx: Removed unused bootstrap declaration.
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QNX_bootstrap is the VideoBootStrap. QSAAUDIO_bootstrap is still there.
2017-07-02 22:46:00 +02:00
Philipp Wiesemann
e3497e7916
qnx: Fixed configure script setting wrong variable.
2017-07-02 22:45:31 +02:00
Ryan C. Gordon
200f782cab
qnx: fixed potential buffer overflow.
2017-07-01 19:52:12 -04:00
Ryan C. Gordon
22241ed0b0
Support for QNX 7.0 (thanks, Elad!).
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Fixes Bugzilla #3686 .
2017-07-01 17:50:47 -04:00
Philipp Wiesemann
b1fbab50c5
haiku: Fixed memory leak if destroying window.
2017-07-01 23:01:57 +02:00
Philipp Wiesemann
380e0693b1
aix: Fixed compile error.
2017-07-01 23:01:49 +02:00
Philipp Wiesemann
4c190ce584
netbsd: Fixed comment.
2017-07-01 23:00:07 +02:00
Philipp Wiesemann
4c48260ca2
netbsd: Removed unused field.
2017-06-29 23:00:18 +02:00
Philipp Wiesemann
7bb6b402c2
netbsd: Fixed compile error.
2017-06-29 23:00:09 +02:00
Philipp Wiesemann
944e06e67c
winrt: Fixed SDL include.
2017-06-24 23:45:44 +02:00
Philipp Wiesemann
46b77b7322
raspberrypi: Fixed typos in README.
2017-06-24 23:45:34 +02:00
Philipp Wiesemann
705efc3532
Fixed handling only one event per frame in testshape program.
2017-06-24 23:45:19 +02:00
Ryan C. Gordon
d96419c93f
xinput: use the full range of the haptic motors (thanks, Trent!).
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XInput goes from 0 to 64k; we were feeding it values in the range of 0 to 32k.
Fixes Bugzilla #3002 .
2017-06-21 01:22:00 -04:00
Philipp Wiesemann
267dca13fa
haiku: Removed unused internal function.
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Its functionality is already in SDL_GL_GetAttribute().
2017-06-18 23:00:42 +02:00
Philipp Wiesemann
cc00a300d1
pandora: Fixed compiler warning about redefining SDL_REVISION.
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Makefile must not create the revision header anymore because it already exists.
2017-06-18 23:00:27 +02:00
Philipp Wiesemann
90488d6c29
haiku: Added support for some values set with SDL_GL_SetAttribute().
2017-06-17 22:30:28 +02:00
Philipp Wiesemann
6086e8d384
haiku: Fixed missing slash in path from SDL_GetPrefPath().
2017-06-17 22:30:09 +02:00
Philipp Wiesemann
0b750cd9d5
pandora: Fixed compile error.
2017-06-16 23:30:38 +02:00
Philipp Wiesemann
fa73685df8
directfb: Fixed quitting keyboard twice.
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SDL_VideoQuit() already calls SDL_KeyboardQuit().
2017-06-16 23:30:30 +02:00
Philipp Wiesemann
a4db3dbe64
nacl: Fixed unnecessary large input text array.
2017-06-16 23:30:13 +02:00
Sam Lantinga
9085c7b311
Get the parent of non-SDL-created windows, for completeness
2017-06-16 11:14:08 -07:00
Sam Lantinga
1b5614b3f5
Clean up parent window when destroying a window
2017-06-16 10:50:29 -07:00
Sam Lantinga
0a75192d85
Implemented SDL_WINDOW_SKIP_TASKBAR on Windows
2017-06-16 09:10:13 -07:00
Philipp Wiesemann
a725efa4bc
linux: Fixed using wrong constant for input text size.
2017-06-15 23:30:50 +02:00
Philipp Wiesemann
60c0f7e243
Fixed SDL_GetWindowWMInfo() returning success on three unsupported platforms.
2017-06-15 23:30:29 +02:00
Ryan C. Gordon
a509719fc3
audio: Converter now checks a strict list of channels and formats we support.
2017-06-12 21:35:24 -04:00
Sam Lantinga
553b328664
Fixed bug 3668 - Overflow of SDL_AudioCVT.filters with some downmixes
...
Simon Hug
There's a chance that an audio conversion from many channels to a few can use more than 9 audio filters. SDL_AudioCVT has 10 SDL_AudioFilter pointers of which one has to be the terminating NULL pointer. The SDL code has no checks for this limit. If it overflows there can be stack or heap corruption or a call to 0xa.
Attached patch adds a function that checks for this limit and throws an error if it is reached. Also adds some documentation.
Test parameters that trigger this issue:
AUDIO_U16MSB with 224 channels at 46359 Hz
V
AUDIO_S16MSB with 6 channels at 27463 Hz
The fuzzer program I uploaded in bug 3667 has more of them.
2017-06-12 16:39:15 -07:00
Sam Lantinga
c1cd93e562
Fixed bug 3670 - CMake IOS haptic error
2017-06-12 16:35:34 -07:00
Philipp Wiesemann
22c221f3b0
linux: Changed internal functions to be static.
2017-06-11 22:30:58 +02:00
Philipp Wiesemann
5b75e9033f
directfb: Fixed comment.
2017-06-11 22:30:49 +02:00
Philipp Wiesemann
fbd30c363d
Fixed missing error messages for SDL_GetWindowWMInfo().
2017-06-11 22:30:39 +02:00
Philipp Wiesemann
c609d856ff
directfb: Fixed crash if creating renderer.
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SDL_GetWindowWMInfo() currently expects SDL to be 2.0.6 but SDL is still 2.0.5.
2017-06-11 22:30:24 +02:00
Philipp Wiesemann
121d7d25d2
directfb: Fixed configure script not finding shared objects for dynamic loading.
2017-06-11 22:30:06 +02:00
Ryan C. Gordon
e5f4a71f1a
cmake: iOS haptic section was referencing power source code (thanks, Martin!).
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Fixes Bugzilla #3670 .
2017-06-11 16:00:45 -04:00
Ryan C. Gordon
3c955d0540
syswm: prevent buffer overflow if SDL and app have different config headers.
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This only affects Wayland and DirectFB, as a Unix system generally has X11
support. Other platforms also have different sizes for the C union in
question, but are likely the only target for that platform, etc.
Apps that might run on Wayland or DirectFB will need to be compiled against
new headers from an official 2.0.6 release, or be prepared to force the x11
target, or not use SDL_GetWindowWMInfo().
Fixes Bugzilla #3428 .
2017-06-11 00:50:26 -04:00
Ryan C. Gordon
43d62b7459
Make compile-time assert error messages more clear.
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Now the compiler might say this:
'SDL_compile_time_assert_mytest' declared as an array with a negative size
instead of
'SDL_dummy_mytest' declared as an array with a negative size
2017-06-10 15:38:14 -04:00
Alex Szpakowski
bb100d3bab
Expose display refresh rate on iOS/tvOS 10.3+.
2017-06-10 21:29:37 -03:00