Commit Graph

82 Commits (e862856e6f8c56ec2d3aba5168c9b8b3958561a7)

Author SHA1 Message Date
Sam Lantinga 7e19c634c1 Note that the Logitech G29 (PS4) is a racing wheel 2021-02-10 10:22:18 -05:00
Ozkan Sezer 582e1f4a1c config.guess and config.sub updates from mainstream 2021-02-10 10:22:17 -05:00
Ozkan Sezer 4eb2b9f809 fix permissions of config.guess and config.sub 2021-01-24 00:51:25 -05:00
Sam Lantinga a5dba7d3ab Fixed Xbox One Series X share button incorrectly triggering on newer firmware 2021-01-08 09:54:52 -08:00
Ozkan Sezer e23666f63e update config.guess and config.sub from mainstream. 2021-01-07 17:40:00 +03:00
Ozkan Sezer dc0e5de974 Update config.guess and config.sub from mainstream.
Recognizes riscv32be and riscv64be.
2021-01-05 17:10:02 +03:00
Ozkan Sezer b5f0483cb3 fix permissions 2021-01-01 22:30:28 +03:00
Sam Lantinga 5f0b2a7f54 Fixed resource leak with D3D11 NV12 textures 2021-01-01 11:12:22 -08:00
Ozkan Sezer f175824172 config.sub, config.guess: go back to backtick `..` substitutions.
see e.g. https://lists.gnu.org/archive/html/config-patches/2020-12/msg00000.html
2020-12-29 20:51:10 +03:00
Ozkan Sezer 2b760c3697 attempt to fix emscripten-buildbot: s/wasm/wasm32/ 2020-12-24 01:55:00 +03:00
Ozkan Sezer b9eb43a5c6 build-scripts: update install-sh and mkinstalldirs from automake-1.16.3 2020-12-24 01:32:10 +03:00
Ozkan Sezer 3c4103b87d fix config.guess permissions 2020-12-24 01:20:00 +03:00
Sam Lantinga fd3cb20b0f Fixed bug 5411 - config.guess and config.sub outdated
Ozkan Sezer

Our config.guess and config.sub are rather outdated.
Attached new versions of them here.

However, build-scripts/config.sub.patch do not apply
to these new versions: I don't know if and where that
patch is still needed.
2020-12-23 14:09:01 -08:00
Sam Lantinga 350f1b0d16 Updated SDL to version 2.0.15 for development 2020-12-22 10:36:15 -08:00
Sam Lantinga a2098a47b6 Updated SDL to 2.0.14 in preparation for release candidate 2020-12-08 18:56:06 -08:00
Sam Lantinga 2aec184e36 Fixed mkdir warning when running iosbuild.sh multiple times 2020-05-27 09:57:51 -07:00
Ryan C. Gordon da54eb7c3a checker-buildbot.bat: Removed. This is clearly not going to work like this. 2020-05-19 11:38:18 -04:00
Ryan C. Gordon 24a76b278a build-scripts: Attempt at a static analysis batch file for Windows. 2020-05-19 04:01:03 -04:00
Ryan C. Gordon 20ed8019c9 os2-buildbot.sh: Fix upload path. 2020-05-19 02:59:02 -04:00
Ryan C. Gordon a1d7410ff8 windows-buildbot-zipper.bat: Attempt to update for new buildbot. 2020-05-19 02:56:02 -04:00
Ryan C. Gordon e11a665cd6 raspberrypi-buildbot.sh: Fix output directory. 2020-05-18 21:20:11 -04:00
Ryan C. Gordon 9db4e6ed35 os2-buildbot.sh: Fix output directory. 2020-05-18 21:10:20 -04:00
Ryan C. Gordon c26c348a32 raspberrypi-buildbot.sh: Leave files in the right place, don't nuke build dir. 2020-05-18 20:06:16 -04:00
Ryan C. Gordon b0f41e1421 emscripten-buildbot.sh: Leave files in the right place, don't nuke build dir. 2020-05-18 20:02:11 -04:00
Ryan C. Gordon 5358882b10 emscripten-buildbot.sh: the SDK path changed on the new build worker. 2020-05-18 16:33:29 -04:00
Ryan C. Gordon 4c883383d4 checker-buildbot.sh: Use Ninja, not GNU make, and expect scan-build in $PATH. 2020-05-18 15:52:51 -04:00
Ryan C. Gordon c1ef549745 emscripten-buildbot.sh: target WebAssembly instead of asm.js.
Fixes Bugzilla #5132.
2020-05-18 12:00:22 -04:00
Sam Lantinga 05a60c2ea3 Fixed showrev.sh when using the Bourne shell 2020-04-29 15:32:08 +00:00
Sam Lantinga 9cd06ac33f Add perforce support to showrev.sh
In order to generate meaningful output from SDL_GetRevision()
2020-04-08 08:41:55 -07:00
Sam Lantinga 269f8215b0 Fixed build warning when using mingw-64 - the SDL code doesn't have any undefined symbols 2020-03-20 20:40:14 -07:00
Sam Lantinga 93ed3c8baf Updated SDL to version 2.0.13 for development builds 2020-03-10 18:25:47 -07:00
Sam Lantinga 983bbf9ef3 Backed out changeset 51622f74dc85 2020-03-10 18:35:31 -07:00
Sam Lantinga 4fb06a2a38 Updated SDL to version 2.0.13 for development builds 2020-03-10 18:25:47 -07:00
Sam Lantinga 74ed215618 Updated version to 2.0.12 for release candidate build 2020-03-01 14:58:16 -08:00
Sam Lantinga 3fe2d8368c Updated SDL development builds to version 2.0.11 2019-09-22 10:37:16 -07:00
Sam Lantinga 67c67f3a6b Updated version to 2.0.10 2019-06-17 10:13:28 -07:00
Sam Lantinga 390459d83e Updated minimum supported Android version to API 16, to match latest NDK toolchain 2019-01-12 12:11:06 -08:00
Sam Lantinga 5e1531944c Fixed bug 4367 - compatibility version decreased between 2.0.8 and 2.0.9
Joshua Root

The change resulting from Bug 4208 changed the compatibility_version of libSDL2 from 9.0.0 to 1.0.0. This is simply wrong.

This means that programs linked against 2.0.9 are considered by the dynamic linker to be compatible with all previous versions of libSDL2. This is not the case since new public symbols have been added.

The way compatibility_version and current_version are meant to work is:
 * current_version increases every time the library changes in any way.
 * compatibility_version is increased to match current_version whenever new public symbols are added.

Thus both versions should only ever increase. The solution to the Xcode project and autotools not having matching versions should have been to increase the version(s) in the Xcode project.

Reference: https://developer.apple.com/library/archive/documentation/MacOSX/Conceptual/BPFrameworks/Concepts/VersionInformation.html
2018-11-12 16:34:58 -08:00
Ryan C. Gordon 1dbf7dc2f8 os2: Do a distclean instead of removing files manually in buildbot script. 2018-11-04 21:11:07 -05:00
Ryan C. Gordon e45ed114c5 os2: Added a script for the buildbot. 2018-11-04 20:47:17 -05:00
Ryan C. Gordon bc57ac27f9 mir: Removed mir client support.
Fixes Bugzilla #4288.
2018-11-02 21:34:17 -04:00
Ozkan Sezer 4db5e872aa use less ancient versions of autofoo scripts 2018-10-18 11:58:00 +03:00
Sam Lantinga bc6c199790 Updated version to 2.0.9 2018-09-26 10:08:14 -07:00
Ozkan Sezer faf8f8b86b fix permissions 2018-08-30 12:50:10 +03:00
Ozkan Sezer c74837fbb9 ltmain.sh: make OSX autofoo builds' compatibility version match Xcode builds.
closes bug #4208.
2018-07-05 23:01:10 +03:00
Sam Lantinga 2ceeb99336 Fixed bug 4065 - SDL_wave.c fail to compile in armeabi with ndk r16b
Sylvain

armeabi is almost deprecated for android-ndk higher that r13b.
either it doesn't compile (ICE), or it executes wrongly (using long long for instance).

android people advices to use armeabi-v7a (or use r13b).
2018-01-27 12:05:26 -08:00
Ryan C. Gordon c0c3056948 winrt: Disabled Windows Phone 8.0 builds.
It lacks APIs we need for WASAPI and probably no one will miss it. 8.1 is
still supported.
2017-12-31 03:17:18 -05:00
Ryan C. Gordon 791c0dd8ab winrt: bumped SDL's shipping version number in winrtbuild.ps1 2017-12-31 03:13:33 -05:00
Sam Lantinga 14452e9550 Fixed typos (thanks Martin!) 2017-12-04 20:21:52 -08:00
Sam Lantinga edf0fae139 Updated Android build tools version, which bumped minimum deployment target to API 14
Also added native code to the Android gradle project, which allows using gradle or Android Studio to build the entire SDL application without a separate ndk-build step.
2017-10-23 23:23:47 -07:00