Debug Win32 Release Win32 {6BD39C1C-1CC2-E946-AE2C-420BADA7F6CB} testnative Win32Proj Application true MultiByte Application false MultiByte Win32\Debug\ obj\Debug\ testnative .exe true Win32\Release\ obj\Release\ testnative .exe false Disabled ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) USING_PREMAKE_CONFIG_H;_DEBUG;%(PreprocessorDefinitions) true EnableFastChecks MultiThreadedDebugDLL true Level3 false EditAndContinue $(OutDir)testnative.pdb CompileAsC USING_PREMAKE_CONFIG_H;_DEBUG;%(PreprocessorDefinitions) ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) Console true $(OutDir)testnative.exe mainCRTStartup if not exist ".\Win32\Debug" ( mkdir ".\Win32\Debug" ) copy ".\..\..\SDL2\Win32\Debug\SDL2.dll" ".\Win32\Debug\SDL2.dll" copy ".\..\..\..\..\..\test\icon.bmp" ".\Win32\Debug\icon.bmp" MaxSpeed ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) USING_PREMAKE_CONFIG_H;NDEBUG;%(PreprocessorDefinitions) false true MultiThreadedDLL true Level3 false CompileAsC USING_PREMAKE_CONFIG_H;NDEBUG;%(PreprocessorDefinitions) ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) Console false true true $(OutDir)testnative.exe mainCRTStartup if not exist ".\Win32\Release" ( mkdir ".\Win32\Release" ) copy ".\..\..\SDL2\Win32\Release\SDL2.dll" ".\Win32\Release\SDL2.dll" copy ".\..\..\..\..\..\test\icon.bmp" ".\Win32\Release\icon.bmp" {859DF586-61E5-5749-AE72-0B8CC7C817D7} {A114B178-D2BB-CF42-A049-034C4C50596F}