Debug
Win32
Release
Win32
{7F1E020B-52F6-584E-B841-8B390015238B}
SDL2
Win32Proj
DynamicLibrary
true
MultiByte
v110
DynamicLibrary
false
MultiByte
v110
Win32\Debug\
obj\Debug\
SDL2
.dll
false
true
Win32\Release\
obj\Release\
SDL2
.dll
false
false
Disabled
..;..\..\..\..\include;$(DXSDK_DIR)\Include;%(AdditionalIncludeDirectories)
USING_PREMAKE_CONFIG_H;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)
true
EnableFastChecks
MultiThreadedDebugDLL
true
Level3
false
EditAndContinue
$(OutDir)SDL2.pdb
USING_PREMAKE_CONFIG_H;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)
..;..\..\..\..\include;$(DXSDK_DIR)\Include;%(AdditionalIncludeDirectories)
Windows
true
imm32.lib;oleaut32.lib;winmm.lib;version.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;uuid.lib;odbc32.lib;odbccp32.lib;OpenGL32.lib;%(AdditionalDependencies)
$(OutDir)SDL2.dll
$(DXSDK_DIR)\Lib\x86;%(AdditionalLibraryDirectories)
Win32\Debug\SDL2.lib
MaxSpeed
..;..\..\..\..\include;$(DXSDK_DIR)\Include;%(AdditionalIncludeDirectories)
USING_PREMAKE_CONFIG_H;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)
false
true
MultiThreadedDLL
true
Level3
false
USING_PREMAKE_CONFIG_H;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)
..;..\..\..\..\include;$(DXSDK_DIR)\Include;%(AdditionalIncludeDirectories)
Windows
false
true
true
imm32.lib;oleaut32.lib;winmm.lib;version.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;uuid.lib;odbc32.lib;odbccp32.lib;OpenGL32.lib;%(AdditionalDependencies)
$(OutDir)SDL2.dll
$(DXSDK_DIR)\Lib\x86;%(AdditionalLibraryDirectories)
Win32\Release\SDL2.lib