/* Copyright (C) 1997-2014 Sam Lantinga This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software. Permission is granted to anyone to use this software for any purpose, including commercial applications, and to alter it and redistribute it freely. */ /* Simple program to test the SDL joystick routines */ #include #include #include #include "SDL.h" #ifdef __EMSCRIPTEN__ #include #endif #ifndef SDL_JOYSTICK_DISABLED #ifdef __IPHONEOS__ #define SCREEN_WIDTH 320 #define SCREEN_HEIGHT 480 #else #define SCREEN_WIDTH 640 #define SCREEN_HEIGHT 480 #endif SDL_Renderer *screen = NULL; SDL_bool retval = SDL_FALSE; SDL_bool done = SDL_FALSE; static void DrawRect(SDL_Renderer *r, const int x, const int y, const int w, const int h) { const SDL_Rect area = { x, y, w, h }; SDL_RenderFillRect(r, &area); } void loop(void *arg) { SDL_Event event; int i; SDL_Joystick *joystick = (SDL_Joystick *)arg; /* blank screen, set up for drawing this frame. */ SDL_SetRenderDrawColor(screen, 0x0, 0x0, 0x0, SDL_ALPHA_OPAQUE); SDL_RenderClear(screen); while (SDL_PollEvent(&event)) { switch (event.type) { case SDL_JOYAXISMOTION: SDL_Log("Joystick %d axis %d value: %d\n", event.jaxis.which, event.jaxis.axis, event.jaxis.value); break; case SDL_JOYHATMOTION: SDL_Log("Joystick %d hat %d value:", event.jhat.which, event.jhat.hat); if (event.jhat.value == SDL_HAT_CENTERED) SDL_Log(" centered"); if (event.jhat.value & SDL_HAT_UP) SDL_Log(" up"); if (event.jhat.value & SDL_HAT_RIGHT) SDL_Log(" right"); if (event.jhat.value & SDL_HAT_DOWN) SDL_Log(" down"); if (event.jhat.value & SDL_HAT_LEFT) SDL_Log(" left"); SDL_Log("\n"); break; case SDL_JOYBALLMOTION: SDL_Log("Joystick %d ball %d delta: (%d,%d)\n", event.jball.which, event.jball.ball, event.jball.xrel, event.jball.yrel); break; case SDL_JOYBUTTONDOWN: SDL_Log("Joystick %d button %d down\n", event.jbutton.which, event.jbutton.button); break; case SDL_JOYBUTTONUP: SDL_Log("Joystick %d button %d up\n", event.jbutton.which, event.jbutton.button); break; case SDL_KEYDOWN: if ((event.key.keysym.sym != SDLK_ESCAPE) && (event.key.keysym.sym != SDLK_AC_BACK)) { break; } /* Fall through to signal quit */ case SDL_FINGERDOWN: case SDL_MOUSEBUTTONDOWN: case SDL_QUIT: done = SDL_TRUE; break; default: break; } } /* Update visual joystick state */ SDL_SetRenderDrawColor(screen, 0x00, 0xFF, 0x00, SDL_ALPHA_OPAQUE); for (i = 0; i < SDL_JoystickNumButtons(joystick); ++i) { if (SDL_JoystickGetButton(joystick, i) == SDL_PRESSED) { DrawRect(screen, (i%20) * 34, SCREEN_HEIGHT - 68 + (i/20) * 34, 32, 32); } } SDL_SetRenderDrawColor(screen, 0xFF, 0x00, 0x00, SDL_ALPHA_OPAQUE); for (i = 0; i < SDL_JoystickNumAxes(joystick); ++i) { /* Draw the X/Y axis */ int x, y; x = (((int) SDL_JoystickGetAxis(joystick, i)) + 32768); x *= SCREEN_WIDTH; x /= 65535; if (x < 0) { x = 0; } else if (x > (SCREEN_WIDTH - 16)) { x = SCREEN_WIDTH - 16; } ++i; if (i < SDL_JoystickNumAxes(joystick)) { y = (((int) SDL_JoystickGetAxis(joystick, i)) + 32768); } else { y = 32768; } y *= SCREEN_HEIGHT; y /= 65535; if (y < 0) { y = 0; } else if (y > (SCREEN_HEIGHT - 16)) { y = SCREEN_HEIGHT - 16; } DrawRect(screen, x, y, 16, 16); } SDL_SetRenderDrawColor(screen, 0x00, 0x00, 0xFF, SDL_ALPHA_OPAQUE); for (i = 0; i < SDL_JoystickNumHats(joystick); ++i) { /* Derive the new position */ int x = SCREEN_WIDTH/2; int y = SCREEN_HEIGHT/2; const Uint8 hat_pos = SDL_JoystickGetHat(joystick, i); if (hat_pos & SDL_HAT_UP) { y = 0; } else if (hat_pos & SDL_HAT_DOWN) { y = SCREEN_HEIGHT-8; } if (hat_pos & SDL_HAT_LEFT) { x = 0; } else if (hat_pos & SDL_HAT_RIGHT) { x = SCREEN_WIDTH-8; } DrawRect(screen, x, y, 8, 8); } SDL_RenderPresent(screen); if (SDL_JoystickGetAttached( joystick ) == 0) { done = SDL_TRUE; retval = SDL_TRUE; /* keep going, wait for reattach. */ } } static SDL_bool WatchJoystick(SDL_Joystick * joystick) { SDL_Window *window = NULL; const char *name = NULL; done = SDL_FALSE; /* Create a window to display joystick axis position */ window = SDL_CreateWindow("Joystick Test", SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED, SCREEN_WIDTH, SCREEN_HEIGHT, 0); if (window == NULL) { SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't create window: %s\n", SDL_GetError()); return SDL_FALSE; } screen = SDL_CreateRenderer(window, -1, 0); if (screen == NULL) { SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't create renderer: %s\n", SDL_GetError()); SDL_DestroyWindow(window); return SDL_FALSE; } SDL_SetRenderDrawColor(screen, 0x00, 0x00, 0x00, SDL_ALPHA_OPAQUE); SDL_RenderClear(screen); SDL_RenderPresent(screen); SDL_RaiseWindow(window); /* Print info about the joystick we are watching */ name = SDL_JoystickName(joystick); SDL_Log("Watching joystick %d: (%s)\n", SDL_JoystickInstanceID(joystick), name ? name : "Unknown Joystick"); SDL_Log("Joystick has %d axes, %d hats, %d balls, and %d buttons\n", SDL_JoystickNumAxes(joystick), SDL_JoystickNumHats(joystick), SDL_JoystickNumBalls(joystick), SDL_JoystickNumButtons(joystick)); /* Loop, getting joystick events! */ #ifdef __EMSCRIPTEN__ emscripten_set_main_loop_arg(loop, joystick, 0, 1); #else while (!done) { loop(joystick); } #endif SDL_DestroyRenderer(screen); SDL_DestroyWindow(window); return retval; } int main(int argc, char *argv[]) { const char *name; int i; SDL_Joystick *joystick; /* Enable standard application logging */ SDL_LogSetPriority(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_INFO); /* Initialize SDL (Note: video is required to start event loop) */ if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_JOYSTICK) < 0) { SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't initialize SDL: %s\n", SDL_GetError()); exit(1); } /* Print information about the joysticks */ SDL_Log("There are %d joysticks attached\n", SDL_NumJoysticks()); for (i = 0; i < SDL_NumJoysticks(); ++i) { name = SDL_JoystickNameForIndex(i); SDL_Log("Joystick %d: %s\n", i, name ? name : "Unknown Joystick"); joystick = SDL_JoystickOpen(i); if (joystick == NULL) { SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "SDL_JoystickOpen(%d) failed: %s\n", i, SDL_GetError()); } else { char guid[64]; SDL_JoystickGetGUIDString(SDL_JoystickGetGUID(joystick), guid, sizeof (guid)); SDL_Log(" axes: %d\n", SDL_JoystickNumAxes(joystick)); SDL_Log(" balls: %d\n", SDL_JoystickNumBalls(joystick)); SDL_Log(" hats: %d\n", SDL_JoystickNumHats(joystick)); SDL_Log(" buttons: %d\n", SDL_JoystickNumButtons(joystick)); SDL_Log("instance id: %d\n", SDL_JoystickInstanceID(joystick)); SDL_Log(" guid: %s\n", guid); SDL_JoystickClose(joystick); } } #ifdef __ANDROID__ if (SDL_NumJoysticks() > 0) { #else if (argv[1]) { #endif SDL_bool reportederror = SDL_FALSE; SDL_bool keepGoing = SDL_TRUE; SDL_Event event; int device; #ifdef __ANDROID__ device = 0; #else device = atoi(argv[1]); #endif joystick = SDL_JoystickOpen(device); while ( keepGoing ) { if (joystick == NULL) { if ( !reportederror ) { SDL_Log("Couldn't open joystick %d: %s\n", device, SDL_GetError()); keepGoing = SDL_FALSE; reportederror = SDL_TRUE; } } else { reportederror = SDL_FALSE; keepGoing = WatchJoystick(joystick); SDL_JoystickClose(joystick); } joystick = NULL; if (keepGoing) { SDL_Log("Waiting for attach\n"); } while (keepGoing) { SDL_WaitEvent(&event); if ((event.type == SDL_QUIT) || (event.type == SDL_FINGERDOWN) || (event.type == SDL_MOUSEBUTTONDOWN)) { keepGoing = SDL_FALSE; } else if (event.type == SDL_JOYDEVICEADDED) { joystick = SDL_JoystickOpen(device); break; } } } } SDL_QuitSubSystem(SDL_INIT_VIDEO | SDL_INIT_JOYSTICK); return 0; } #else int main(int argc, char *argv[]) { SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "SDL compiled without Joystick support.\n"); exit(1); } #endif