To compile and install SDL: 1. Windows with Visual Studio: * Read ./docs/README-visualc.md Windows building with mingw64 for x86: * Run: cmake -S . -B build -DCMAKE_TOOLCHAIN_FILE=build-scripts/cmake-toolchain-mingw64-i686.cmake && cmake --build build && cmake --install build Windows building with mingw64 for x64: * Run: cmake -S . -B build -DCMAKE_TOOLCHAIN_FILE=build-scripts/cmake-toolchain-mingw64-x86_64.cmake && cmake --build build && cmake --install build macOS with Xcode: * Read docs/README-macosx.md macOS from the command line: * Run: cmake -S . -B build && cmake --build build && cmake --install build Linux and other UNIX systems: * Run: cmake -S . -B build && cmake --build build && cmake --install build Android: * Read docs/README-android.md iOS: * Read docs/README-ios.md Using Cmake: * Read docs/README-cmake.md 2. Look at the example programs in ./test, and check out the online documentation at https://wiki.libsdl.org/ 3. Join the SDL developer discussions, sign up on https://discourse.libsdl.org/ and go to the development forum https://discourse.libsdl.org/c/sdl-development/6 4. Sign up for the announcement list through the web interface: https://www.libsdl.org/mailing-list.php That's it! Sam Lantinga