Debug
Win32
Release
Win32
{A916A09F-93F3-0A4F-9A95-9938BD96CF05}
testshape
Win32Proj
Application
true
MultiByte
v110
Application
false
MultiByte
v110
Win32\Debug\
obj\Debug\
testshape
.exe
true
Win32\Release\
obj\Release\
testshape
.exe
false
Disabled
..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories)
USING_PREMAKE_CONFIG_H;_DEBUG;%(PreprocessorDefinitions)
true
EnableFastChecks
MultiThreadedDebugDLL
true
Level3
false
EditAndContinue
$(OutDir)testshape.pdb
CompileAsC
USING_PREMAKE_CONFIG_H;_DEBUG;%(PreprocessorDefinitions)
..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories)
Console
true
$(OutDir)testshape.exe
mainCRTStartup
if not exist ".\Win32\Debug" ( mkdir ".\Win32\Debug" )
copy ".\..\..\SDL2\Win32\Debug\SDL2.dll" ".\Win32\Debug\SDL2.dll"
if not exist ".\Win32\Debug\shapes" ( mkdir ".\Win32\Debug\shapes" )
copy ".\..\..\..\..\..\test\shapes\*.bmp" ".\Win32\Debug\shapes\*.bmp"
MaxSpeed
..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories)
USING_PREMAKE_CONFIG_H;NDEBUG;%(PreprocessorDefinitions)
false
true
MultiThreadedDLL
true
Level3
false
CompileAsC
USING_PREMAKE_CONFIG_H;NDEBUG;%(PreprocessorDefinitions)
..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories)
Console
false
true
true
$(OutDir)testshape.exe
mainCRTStartup
if not exist ".\Win32\Release" ( mkdir ".\Win32\Release" )
copy ".\..\..\SDL2\Win32\Release\SDL2.dll" ".\Win32\Release\SDL2.dll"
if not exist ".\Win32\Release\shapes" ( mkdir ".\Win32\Release\shapes" )
copy ".\..\..\..\..\..\test\shapes\*.bmp" ".\Win32\Release\shapes\*.bmp"
{47B50335-DB5D-B948-B80C-E361ED5793F5}
{7F1E020B-52F6-584E-B841-8B390015238B}