name: Build (Sony Playstation Vita) on: [push, pull_request] defaults: run: shell: sh jobs: vita: runs-on: ubuntu-latest container: image: vitasdk/vitasdk:latest steps: - uses: actions/checkout@v2 - name: Install build requirements run: | apk update apk add cmake ninja pkgconf bash - name: Configure CMake run: | cmake -S . -B build -G Ninja \ -DCMAKE_TOOLCHAIN_FILE=${VITASDK}/share/vita.toolchain.cmake \ -DSDL_ERRORS=ON \ -DSDL_TESTS=ON \ -DSDL_INSTALL_TESTS=ON \ -DCMAKE_BUILD_TYPE=Release \ -DCMAKE_INSTALL_PREFIX=prefix - name: Build run: cmake --build build --verbose - name: Install CMake run: | echo "SDL2_DIR=$(pwd)/prefix" >> $GITHUB_ENV cmake --install build/ ( cd prefix; find ) | LC_ALL=C sort -u - name: Verify CMake configuration files run: | cmake -S cmake/test -B cmake_config_build -G Ninja \ -DCMAKE_TOOLCHAIN_FILE=${VITASDK}/share/vita.toolchain.cmake \ -DTEST_SHARED=FALSE \ -DCMAKE_PREFIX_PATH=${{ env.SDL2_DIR }} \ -DCMAKE_BUILD_TYPE=Release cmake --build cmake_config_build --verbose - name: Verify sdl2-config run: | export CC=arm-vita-eabi-gcc export PATH=${{ env.SDL2_DIR }}/bin:$PATH cmake/test/test_sdlconfig.sh - name: Verify sdl2.pc run: | export CC=arm-vita-eabi-gcc export PKG_CONFIG_PATH=${{ env.SDL2_DIR }}/lib/pkgconfig cmake/test/test_pkgconfig.sh