Debug Win32 Release Win32 {B7DA3C1F-B34B-A14A-BF10-BF628BA69C1B} testmultiaudio Win32Proj Application true MultiByte v110 Application false MultiByte v110 Win32\Debug\ obj\Debug\ testmultiaudio .exe true Win32\Release\ obj\Release\ testmultiaudio .exe false Disabled ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) USING_PREMAKE_CONFIG_H;_DEBUG;%(PreprocessorDefinitions) true EnableFastChecks MultiThreadedDebugDLL true Level3 false EditAndContinue $(OutDir)testmultiaudio.pdb CompileAsC USING_PREMAKE_CONFIG_H;_DEBUG;%(PreprocessorDefinitions) ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) Console true $(OutDir)testmultiaudio.exe mainCRTStartup if not exist ".\Win32\Debug" ( mkdir ".\Win32\Debug" ) copy ".\..\..\SDL2\Win32\Debug\SDL2.dll" ".\Win32\Debug\SDL2.dll" copy ".\..\..\..\..\..\test\sample.wav" ".\Win32\Debug\sample.wav" MaxSpeed ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) USING_PREMAKE_CONFIG_H;NDEBUG;%(PreprocessorDefinitions) false true MultiThreadedDLL true Level3 false CompileAsC USING_PREMAKE_CONFIG_H;NDEBUG;%(PreprocessorDefinitions) ..\..;..\..\..\..\..\include;%(AdditionalIncludeDirectories) Console false true true $(OutDir)testmultiaudio.exe mainCRTStartup if not exist ".\Win32\Release" ( mkdir ".\Win32\Release" ) copy ".\..\..\SDL2\Win32\Release\SDL2.dll" ".\Win32\Release\SDL2.dll" copy ".\..\..\..\..\..\test\sample.wav" ".\Win32\Release\sample.wav" {47B50335-DB5D-B948-B80C-E361ED5793F5} {7F1E020B-52F6-584E-B841-8B390015238B}