SDL/build-scripts
Ryan C. Gordon 21bc72bef1
wikiheaders: Allow parts of the headers to be ignored.
The specific cases here were SDL_size_mul_overflow_builtin and
SDL_size_add_overflow_builtin, which are forced-inline symbols in
SDL_stdinc.h that have to exist, but aren't really part of the public API,
and thus shouldn't be exported as documentation.
2024-04-13 22:57:23 -04:00
..
SDL_migration.cocci ios: Renamed APIs that referred to "iPhone" to refer to "iOS". 2024-04-13 14:30:30 -04:00
add-source-to-projects.pl add-source-to-projects.pl: Fix adding files in the base src dir. 2023-10-09 19:19:01 -04:00
android-prefab.sh cmake: no more SDL3_* cache variables 2023-01-31 01:59:21 +01:00
androidbuild.sh Fixed "${folder^}Activity: bad substitution" with bash 3.2 on macOS 2024-03-05 13:35:17 -08:00
androidbuildlibs.sh Allow specifying APP_PLATFORM and APP_ABI on the command line 2023-06-21 13:49:09 -07:00
build-release.py Renamed releaser.py to build-release.py 2024-03-23 16:56:26 -07:00
casefolding.txt stdlib: Improve Unicode support and consistency in string comparison functions. 2024-03-29 15:01:40 -04:00
check_stdlib_usage.py stdlib: qsort and bsearch changes. 2024-03-01 08:28:12 -05:00
clang-format-src.sh Update for SDL3 coding style (#6717) 2022-11-30 12:51:59 -08:00
cmake-toolchain-mingw64-i686.cmake cmake: add winres to the list of potential name rc compilers 2024-03-05 20:38:00 +01:00
cmake-toolchain-mingw64-x86_64.cmake cmake: add winres to the list of potential name rc compilers 2024-03-05 20:38:00 +01:00
cmake-toolchain-qnx-aarch64le.cmake Do not look at local headers when determining features 2023-03-27 15:33:08 -07:00
cmake-toolchain-qnx-x86_64.cmake Do not look at local headers when determining features 2023-03-27 15:33:08 -07:00
codechecker-buildbot.sh cmake: Prefix all options with "SDL_" 2021-10-05 10:45:26 -04:00
create-release.sh Added a script to trigger the release workflow 2024-03-24 07:22:58 -07:00
fnsince.pl build-scripts/fnsince.pl: Remove SDL2-specific fixup. 2024-04-13 08:05:43 -04:00
gen_audio_channel_conversion.c Updated copyright for 2024 2024-01-01 13:15:26 -08:00
gen_audio_resampler_filter.c Updated copyright for 2024 2024-01-01 13:15:26 -08:00
git-pre-push-hook.pl Remove some vim config lines 2023-02-10 11:00:48 +01:00
makecasefoldhashtable.pl stdlib: Improve Unicode support and consistency in string comparison functions. 2024-03-29 15:01:40 -04:00
mkinstalldirs build-scripts: update install-sh and mkinstalldirs from automake-1.16.3 2020-12-24 01:32:10 +03:00
rename_api.py Added migration notes for migrating Steam Input support from SDL2 to SDL3 2023-12-20 14:15:09 -08:00
rename_headers.py Define SDL_PLATFORM_* macros instead of underscored ones (#8875) 2024-01-24 01:40:51 +00:00
rename_macros.py Only retain SDL_* + platform macro's in rename_macros.py 2024-01-26 18:05:49 +01:00
rename_symbols.py Added "--substring" to the help for rename_symbols.py 2023-10-23 09:14:54 -07:00
showrev.sh Switch header convention from `#include "SDL.h"` to `#include <SDL3/SDLh>` 2022-11-26 22:15:18 -08:00
strip_fPIC.sh Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
test-versioning.sh cmake: we only need a C++ compiler for Android, Haiku and UWP 2024-03-11 00:27:54 +01:00
update-copyright.sh Use GNU sed if available 2023-02-06 15:47:16 -08:00
update-version.sh cmake: pass VERSION to project() + don't use SDL_VERSION 2023-01-31 01:59:21 +01:00
updaterev.sh Switch header convention from `#include "SDL.h"` to `#include <SDL3/SDLh>` 2022-11-26 22:15:18 -08:00
wikiheaders.pl wikiheaders: Allow parts of the headers to be ignored. 2024-04-13 22:57:23 -04:00