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Semphris 0429f5d6a3 Replace if() with SDL_assert()
If the if statement was not fulfilled, the pointers passed would be silently left unfilled.
2024-04-15 06:02:58 -10:00
.github ci: Add iOS and tvOS CMake GitHub Actions checks (#9465) 2024-04-08 19:18:28 +02:00
VisualC include: Removed SDL_quit.h 2024-04-15 11:35:39 -04:00
VisualC-GDK include: Removed SDL_quit.h 2024-04-15 11:35:39 -04:00
VisualC-WinRT include: Removed SDL_quit.h 2024-04-15 11:35:39 -04:00
Xcode include: Removed SDL_quit.h 2024-04-15 11:35:39 -04:00
android-project Updated to version 3.1.1 for the preview release 2024-04-01 17:03:46 -07:00
build-scripts SDL_RendererFlip rename fixes 2024-04-15 03:32:23 -10:00
cmake cmake: switch iOS and watchOS 2024-04-08 19:25:38 +02:00
docs include: Removed SDL_quit.h 2024-04-15 11:35:39 -04:00
include remove SDL_quit.h include from SDL.h 2024-04-15 18:47:24 +03:00
mingw/pkg-support mingw: add pkg-support files (INSTALL.txt and Makefile) 2024-03-23 21:41:20 +01:00
src Replace if() with SDL_assert() 2024-04-15 06:02:58 -10:00
test IOS: fix compilation of testautomation.app 2024-04-15 03:28:16 -10:00
wayland-protocols wayland: Update tablet-v2 protocol file to stable version 2024-04-11 18:34:02 -04:00
.clang-format Add 'wl_list_for_each_safe' to the clang-format macro list 2024-03-14 10:22:23 -04:00
.clang-tidy Fix size of memcpy in SDL_AudioDeviceFormatChangedAlreadyLocked 2023-08-05 14:14:45 -04:00
.editorconfig Fixed formatting for Haiku cc files 2023-01-25 03:03:41 -08:00
.gitignore GDK: Remove old shader sources, unify shader compilation .bats 2024-03-02 10:30:29 -08:00
.wikiheaders-options wikiheaders.pl: Report a function's header file name. 2024-03-31 12:56:00 -04:00
Android.mk Add time and realtime clock functions 2024-03-19 10:57:36 -07:00
BUGS.txt Cleaned up a few more Bugzilla mentions. 2021-02-12 14:46:49 -05:00
CMakeLists.txt ci: Add iOS and tvOS CMake GitHub Actions checks (#9465) 2024-04-08 19:18:28 +02:00
CREDITS.md docs: Moved CREDITS and INSTALL to markdown format. 2023-11-29 12:31:27 -05:00
INSTALL.md Updated INSTALL.md 2024-04-10 09:18:42 -04:00
LICENSE.txt Updated copyright for 2024 2024-01-01 13:15:26 -08:00
README-SDL.txt More HTTPS changes in the documentation. 2017-02-16 16:52:03 -05:00
README.md Tweaking documentation for the SDL 3.0 preview release 2024-03-24 06:16:02 -07:00
WhatsNew.txt Tweaking documentation for the SDL 3.0 preview release 2024-03-24 06:16:02 -07:00

README.md

Simple DirectMedia Layer (SDL) Version 3.0

https://www.libsdl.org/

Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games.

More extensive documentation is available in the docs directory, starting with README.md. If you are migrating to SDL 3.0 from SDL 2.0, the changes are extensively documented in README-migration.md.

Enjoy!

Sam Lantinga (slouken@libsdl.org)