.github
ci: RISCOS is a bool
2022-12-01 20:32:47 +01:00
VisualC
Added precompiled header support for Visual Studio and Xcode ( #6710 )
2022-11-29 18:34:15 -08:00
VisualC-GDK
Added precompiled header support for Visual Studio and Xcode ( #6710 )
2022-11-29 18:34:15 -08:00
VisualC-WinRT
Added precompiled header support for Visual Studio and Xcode ( #6710 )
2022-11-29 18:34:15 -08:00
Xcode
Fix xcode project after opengles renderer removal
2022-11-30 17:25:43 -08:00
Xcode-iOS /Demos
Remove mask versions of SDL_CreateRGBSurface* #6701 ( #6711 )
2022-12-01 08:04:02 -08:00
android-project
Add 8BitDo to the list of Xbox 360 third party vendors
2022-11-28 14:54:36 -08:00
build-scripts
Update for SDL3 coding style ( #6717 )
2022-11-30 12:51:59 -08:00
cmake
cmake/sdlchecks.cmake: make it diff smaller against SDL2
2022-12-02 03:01:02 +03:00
docs
Pass the OS event timestamp for keyboard, mouse, and touch events where possible
2022-12-02 12:37:41 -08:00
include
Removed the nanosecond versions of event and thread primitive waits from the public API
2022-12-02 12:37:41 -08:00
mingw/pkg-support /cmake
build: don't add SDL3 subfolder to include path for external projects
2022-11-27 14:33:13 -08:00
src
Pass the OS event timestamp for keyboard, mouse, and touch events where possible
2022-12-02 12:37:41 -08:00
test
Convert ticks to 64-bit, added nanosecond precision to the API
2022-12-02 12:37:41 -08:00
wayland-protocols
Support wayland fractional scale protocol
2022-11-29 16:35:12 -05:00
.clang-format
Commented out syntax that causes Visual Studio 2019 to complain on every edit
2022-12-02 00:43:01 -08:00
.editorconfig
Remove sdl3.m4 and sdl3-config, and document pkg-config as the recommended replacement
2022-11-27 14:11:06 -08:00
.gitignore
reverted opengles removal.
2022-11-23 18:50:02 +03:00
.wikiheaders-options
.wikiheaders-options: Add a warning that SDL3 is WIP.
2022-11-22 13:49:03 -05:00
Android.mk
Added precompiled header support for Visual Studio and Xcode ( #6710 )
2022-11-29 18:34:15 -08:00
BUGS.txt
Cleaned up a few more Bugzilla mentions.
2021-02-12 14:46:49 -05:00
CMakeLists.txt
How did PS2 build without a condition variable implementation?
2022-12-02 12:37:41 -08:00
CREDITS.txt
Use Apple's nomenclature for macOS and iOS
2022-11-25 16:00:06 -08:00
INSTALL.txt
Use Apple's nomenclature for macOS and iOS
2022-11-25 16:00:06 -08:00
LICENSE.txt
Updated copyright for 2022
2022-01-03 09:40:21 -08:00
Makefile.minimal
First pass at changing SDL 2.0 to SDL 3.0
2022-11-21 20:28:58 -08:00
README-SDL.txt
More HTTPS changes in the documentation.
2017-02-16 16:52:03 -05:00
README.md
First pass at changing SDL 2.0 to SDL 3.0
2022-11-21 20:28:58 -08:00
SDL3Config.cmake.in
Rename SDLmain to SDL_main and SDLtest to SDL_test for consistency with other SDL libraries
2022-11-28 10:57:59 -08:00
TODO.txt
Fixed up legacy MoinMoin URLs at wiki.libsdl.org
2021-04-01 12:20:33 -04:00
WhatsNew.txt
Pass the OS event timestamp for keyboard, mouse, and touch events where possible
2022-12-02 12:37:41 -08:00
cmake_uninstall.cmake.in
Fixed bug 3867 - Can't find install_manifest.txt when running 'uninstall' target
2017-10-12 08:44:45 -07:00
sdl3.pc.in
build: don't add SDL3 subfolder to include path for external projects
2022-11-27 14:33:13 -08:00