SDL/include
Philipp Wiesemann 0b98d0cb8a Fixed example in header file.
Did not compile because of typo in function name and missing argument.
2014-09-06 23:20:14 +02:00
..
SDL.h Rearrange documentation 2014-07-29 09:20:12 -03:00
SDL_assert.h Changed local var names in SDL assert macro. 2014-07-28 10:54:25 -04:00
SDL_atomic.h 2620 solaris port missing atomics if not using gcc 2014-07-05 16:11:23 -07:00
SDL_audio.h Added audio device buffer queueing API. 2014-07-22 21:41:49 -04:00
SDL_bits.h Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
SDL_blendmode.h Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
SDL_clipboard.h Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
SDL_config.h Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
SDL_config.h.cmake Removed SDL_round() because the license wasn't compatible with zlib 2014-08-17 13:11:55 -07:00
SDL_config.h.in Removed SDL_round() because the license wasn't compatible with zlib 2014-08-17 13:11:55 -07:00
SDL_config_android.h Removed SDL_round() because the license wasn't compatible with zlib 2014-08-17 13:11:55 -07:00
SDL_config_iphoneos.h Removed SDL_round() because the license wasn't compatible with zlib 2014-08-17 13:11:55 -07:00
SDL_config_macosx.h Removed SDL_round() because the license wasn't compatible with zlib 2014-08-17 13:11:55 -07:00
SDL_config_minimal.h Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
SDL_config_pandora.h Removed SDL_round() because the license wasn't compatible with zlib 2014-08-17 13:11:55 -07:00
SDL_config_psp.h Removed SDL_round() because the license wasn't compatible with zlib 2014-08-17 13:11:55 -07:00
SDL_config_windows.h Removed SDL_round() because the license wasn't compatible with zlib 2014-08-17 13:11:55 -07:00
SDL_config_winrt.h Removed SDL_round() because the license wasn't compatible with zlib 2014-08-17 13:11:55 -07:00
SDL_config_wiz.h Removed SDL_round() because the license wasn't compatible with zlib 2014-08-17 13:11:55 -07:00
SDL_copying.h Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
SDL_cpuinfo.h Fixed bug in AVX detection and added AVX2 detection 2014-07-11 22:02:50 -07:00
SDL_egl.h Fixed doxygen warnings and markdown formatting. 2014-08-12 23:28:45 +02:00
SDL_endian.h Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
SDL_error.h Added annotations to help code analysis tools 2014-06-04 10:56:56 -07:00
SDL_events.h Updated README name in header. 2014-08-11 22:53:03 +02:00
SDL_filesystem.h Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
SDL_gamecontroller.h Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
SDL_gesture.h Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
SDL_haptic.h Haptic: Fix the saturation and deadband parameters' available range. 2014-08-16 16:47:42 -04:00
SDL_hints.h Corrected hint documentation. 2014-08-27 23:27:42 +02:00
SDL_joystick.h Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
SDL_keyboard.h Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
SDL_keycode.h Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
SDL_loadso.h Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
SDL_log.h Added annotations to help code analysis tools 2014-06-04 10:56:56 -07:00
SDL_main.h Chrome's Native Client backend implementation 2014-06-06 15:45:59 -03:00
SDL_messagebox.h Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
SDL_mouse.h Merged Ryan's SDL-gui-backend branch. 2014-06-25 17:06:12 -04:00
SDL_mutex.h Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
SDL_name.h Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
SDL_opengl.h Don't use the system OpenGL headers, ever. 2014-08-18 14:05:02 -04:00
SDL_opengl_glext.h Better Mac OS X build fix - actually match the SDK OpenGL headers. 2014-08-18 18:44:08 -07:00
SDL_opengles.h Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
SDL_opengles2.h Fixed doxygen warnings and markdown formatting. 2014-08-12 23:28:45 +02:00
SDL_opengles2_gl2.h SDL_opengles2: Update to latest Khronos headers. 2014-06-04 01:35:36 -07:00
SDL_opengles2_gl2ext.h SDL_opengles2: Update to latest Khronos headers. 2014-06-04 01:35:36 -07:00
SDL_opengles2_gl2platform.h SDL_opengles2: Update to latest Khronos headers. 2014-06-04 01:35:36 -07:00
SDL_opengles2_khrplatform.h SDL_opengles2: Update to latest Khronos headers. 2014-06-04 01:35:36 -07:00
SDL_pixels.h Added NV12 and NV21 texture support for OpenGL and OpenGL ES 2.0 renderers 2014-08-06 11:34:54 -07:00
SDL_platform.h 2620 solaris port missing atomics if not using gcc 2014-07-05 16:11:23 -07:00
SDL_power.h Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
SDL_quit.h Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
SDL_rect.h Fixed using SDL_PointInRect() from C++. 2014-05-30 09:50:47 -04:00
SDL_render.h Render: Allow empty cliprect. 2014-04-19 13:15:41 -07:00
SDL_revision.h Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
SDL_rwops.h The NaCL mount/unmount functions need to be in SDL_system.h and specific to NaCL 2014-06-08 12:05:17 -07:00
SDL_scancode.h Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
SDL_shape.h Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
SDL_stdinc.h Removed SDL_round() because the license wasn't compatible with zlib 2014-08-17 13:11:55 -07:00
SDL_surface.h Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
SDL_system.h Initialize nacl_io, removes SDL_NaClMount/Umount 2014-06-20 10:59:51 -03:00
SDL_syswm.h Better check for __has_feature 2014-08-19 22:04:54 -07:00
SDL_test.h Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
SDL_test_assert.h Added annotations to help code analysis tools 2014-06-04 10:56:56 -07:00
SDL_test_common.h Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
SDL_test_compare.h Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
SDL_test_crc32.h Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
SDL_test_font.h Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
SDL_test_fuzzer.h Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
SDL_test_harness.h Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
SDL_test_images.h Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
SDL_test_log.h Added annotations to help code analysis tools 2014-06-04 10:56:56 -07:00
SDL_test_md5.h Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
SDL_test_random.h Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
SDL_thread.h Fixed example in header file. 2014-09-06 23:20:14 +02:00
SDL_timer.h Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
SDL_touch.h Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
SDL_types.h Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
SDL_version.h Updated version to 2.0.4 2014-09-02 06:55:47 -07:00
SDL_video.h Added SDL_HITTEST_RESIZE_*, and implemented for X11. 2014-06-05 00:45:16 -04:00
begin_code.h Fix compiler warnings in Native Client and Linux builds. 2014-06-20 11:10:16 -03:00
close_code.h Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00