SDL/src
David Ludwig 1704af5b02 WinRT: build fixes, post SDL 2.0.1 update 2013-10-27 23:03:11 -04:00
..
atomic WinRT: build fixes, post SDL 2.0.1 update 2013-10-27 23:03:11 -04:00
audio WinRT: merged with SDL 2.0.1 codebase 2013-10-27 21:26:46 -04:00
core WinRT: merged with SDL 2.0.1 codebase 2013-10-27 21:26:46 -04:00
cpuinfo Initialize MEMORYSTATUSEX size before GlobalMemoryStatusEx() (thanks, Justin!). 2013-10-23 19:52:14 -04:00
events Fixed bug 2129 - fix for bug 2121 breaks linking for mingw and throws multiple warnings 2013-10-20 21:56:15 -07:00
file WinRT: merged with SDL 2.0.1 codebase 2013-10-27 21:26:46 -04:00
filesystem Fixed buffer overflow. 2013-10-24 00:00:10 -04:00
haptic Moved a SDL_SetError() call elsewhere to avoid triggering it needlessly. 2013-10-23 15:54:12 -04:00
input/evdev Prevent keystrokes from leaking through to the console when using evdev. 2013-10-13 17:15:43 -03:00
joystick WinRT: merged with SDL 2.0.1 codebase 2013-10-27 21:26:46 -04:00
libm OCD fixes: Adds a space after /* (glory to regular expressions!) 2013-08-21 09:47:10 -03:00
loadso Rolled back my LoadLibrary change. The first failed call causes a dialog to pop up in Windows apps (but not console apps) and that's really bad. I'll have to deal with this in my app. 2013-09-28 14:06:39 -07:00
main WinRT: merged with SDL 2.0.1 codebase 2013-10-27 21:26:46 -04:00
power Added a macro SDL_TICKS_PASSED() to correctly compare two 32-bit tick values. 2013-10-20 20:42:55 -07:00
render WinRT: merged with SDL 2.0.1 codebase 2013-10-27 21:26:46 -04:00
stdlib WinRT: merged with SDL 2.0.1 codebase 2013-10-27 21:26:46 -04:00
test Fixed bug 2015 - surface getting leak in SDLTest_ScreenShot function 2013-10-21 00:30:05 -07:00
thread WinRT: merged with SDL 2.0.1 codebase 2013-10-27 21:26:46 -04:00
timer WinRT: merged with SDL 2.0.1 codebase 2013-10-27 21:26:46 -04:00
video WinRT: merged with SDL 2.0.1 codebase 2013-10-27 21:26:46 -04:00
SDL.c It's okay to quit things more than once. 2013-10-20 10:39:26 -07:00
SDL_assert.c WinRT: merged with SDL 2.0.1 codebase 2013-10-27 21:26:46 -04:00
SDL_assert_c.h Fixes #2022, do not resume on Android when surfaceChanged 2013-08-12 11:13:50 -03:00
SDL_error.c Fixes #2022, do not resume on Android when surfaceChanged 2013-08-12 11:13:50 -03:00
SDL_error_c.h Fixes #2022, do not resume on Android when surfaceChanged 2013-08-12 11:13:50 -03:00
SDL_hints.c Christoph Mallon: Remove pointless if (x) before SDL_free(x) 2013-08-29 08:29:21 -07:00
SDL_log.c WinRT: build fixes, post SDL 2.0.1 update 2013-10-27 23:03:11 -04:00