SDL/test
Sylvain Becker 92cd2c0a74
Enable creation of yuv SDL_Surfaces (#6735)
2022-12-02 12:53:48 -08:00
..
emscripten Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
n3ds N3DS port (squashed) 2022-10-10 08:50:59 -07:00
shapes Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
CMakeLists.txt Enable creation of yuv SDL_Surfaces (#6735) 2022-12-02 12:53:48 -08:00
COPYING Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
README testsurround: Add surround sound channel tester 2021-10-30 21:26:03 -07:00
axis.bmp Split controller axes into positive and negative sides so each can be bound independently. 2016-12-27 01:39:07 -08:00
button.bmp Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
checkkeys.c Clang-Tidy fixes (#6725) 2022-12-01 13:07:03 -08:00
checkkeysthreads.c Clang-Tidy fixes (#6725) 2022-12-01 13:07:03 -08:00
controllermap.bmp Be explicit about mapping the new game controller paddle buttons 2020-11-07 02:22:15 -08:00
controllermap.c Convert ticks to 64-bit, added nanosecond precision to the API 2022-12-02 12:37:41 -08:00
controllermap_back.bmp Be explicit about mapping the new game controller paddle buttons 2020-11-07 02:22:15 -08:00
icon.bmp Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
loopwave.c Update for SDL3 coding style (#6717) 2022-11-30 12:51:59 -08:00
loopwavequeue.c Clang-Tidy fixes (#6725) 2022-12-01 13:07:03 -08:00
moose.dat Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
picture.xbm Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
relative_mode.markdown Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
sample.bmp Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
sample.wav Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
template.test.in test: Install GNOME-style installed-tests metadata 2022-05-04 18:17:55 -07:00
testatomic.c Convert ticks to 64-bit, added nanosecond precision to the API 2022-12-02 12:37:41 -08:00
testaudiocapture.c Update for SDL3 coding style (#6717) 2022-11-30 12:51:59 -08:00
testaudiohotplug.c Clang-Tidy fixes (#6725) 2022-12-01 13:07:03 -08:00
testaudioinfo.c Clang-Tidy fixes (#6725) 2022-12-01 13:07:03 -08:00
testautomation.c Clang-Tidy fixes (#6725) 2022-12-01 13:07:03 -08:00
testautomation_audio.c Clang-Tidy fixes (#6725) 2022-12-01 13:07:03 -08:00
testautomation_clipboard.c Clang-Tidy fixes (#6725) 2022-12-01 13:07:03 -08:00
testautomation_events.c Update for SDL3 coding style (#6717) 2022-11-30 12:51:59 -08:00
testautomation_guid.c Update for SDL3 coding style (#6717) 2022-11-30 12:51:59 -08:00
testautomation_hints.c Update for SDL3 coding style (#6717) 2022-11-30 12:51:59 -08:00
testautomation_joystick.c Update for SDL3 coding style (#6717) 2022-11-30 12:51:59 -08:00
testautomation_keyboard.c Clang-Tidy fixes (#6725) 2022-12-01 13:07:03 -08:00
testautomation_main.c Update for SDL3 coding style (#6717) 2022-11-30 12:51:59 -08:00
testautomation_math.c Clang-Tidy fixes (#6725) 2022-12-01 13:07:03 -08:00
testautomation_mouse.c Update for SDL3 coding style (#6717) 2022-11-30 12:51:59 -08:00
testautomation_pixels.c Update for SDL3 coding style (#6717) 2022-11-30 12:51:59 -08:00
testautomation_platform.c Clang-Tidy fixes (#6725) 2022-12-01 13:07:03 -08:00
testautomation_rect.c Clang-Tidy fixes (#6725) 2022-12-01 13:07:03 -08:00
testautomation_render.c Remove mask versions of SDL_CreateRGBSurface* #6701 (#6711) 2022-12-01 08:04:02 -08:00
testautomation_rwops.c Clang-Tidy fixes (#6725) 2022-12-01 13:07:03 -08:00
testautomation_sdltest.c Clang-Tidy fixes (#6725) 2022-12-01 13:07:03 -08:00
testautomation_stdlib.c Clang-Tidy fixes (#6725) 2022-12-01 13:07:03 -08:00
testautomation_suites.h Update for SDL3 coding style (#6717) 2022-11-30 12:51:59 -08:00
testautomation_surface.c Clang-Tidy fixes (#6725) 2022-12-01 13:07:03 -08:00
testautomation_syswm.c Update for SDL3 coding style (#6717) 2022-11-30 12:51:59 -08:00
testautomation_timer.c Convert ticks to 64-bit, added nanosecond precision to the API 2022-12-02 12:37:41 -08:00
testautomation_video.c Clang-Tidy fixes (#6725) 2022-12-01 13:07:03 -08:00
testbounds.c Update for SDL3 coding style (#6717) 2022-11-30 12:51:59 -08:00
testcustomcursor.c Clang-Tidy fixes (#6725) 2022-12-01 13:07:03 -08:00
testdisplayinfo.c Clang-Tidy fixes (#6725) 2022-12-01 13:07:03 -08:00
testdraw2.c Convert ticks to 64-bit, added nanosecond precision to the API 2022-12-02 12:37:41 -08:00
testdrawchessboard.c Update for SDL3 coding style (#6717) 2022-11-30 12:51:59 -08:00
testdropfile.c Update for SDL3 coding style (#6717) 2022-11-30 12:51:59 -08:00
testerror.c Update for SDL3 coding style (#6717) 2022-11-30 12:51:59 -08:00
testevdev.c Update for SDL3 coding style (#6717) 2022-11-30 12:51:59 -08:00
testfile.c Clang-Tidy fixes (#6725) 2022-12-01 13:07:03 -08:00
testfilesystem.c Update for SDL3 coding style (#6717) 2022-11-30 12:51:59 -08:00
testgamecontroller.c Clang-Tidy fixes (#6725) 2022-12-01 13:07:03 -08:00
testgeometry.c Convert ticks to 64-bit, added nanosecond precision to the API 2022-12-02 12:37:41 -08:00
testgesture.c Update for SDL3 coding style (#6717) 2022-11-30 12:51:59 -08:00
testgl2.c Convert ticks to 64-bit, added nanosecond precision to the API 2022-12-02 12:37:41 -08:00
testgles.c Update for SDL3 coding style (#6717) 2022-11-30 12:51:59 -08:00
testgles2.c Convert ticks to 64-bit, added nanosecond precision to the API 2022-12-02 12:37:41 -08:00
testgles2_sdf.c Convert ticks to 64-bit, added nanosecond precision to the API 2022-12-02 12:37:41 -08:00
testgles2_sdf_img_normal.bmp Add basic testgles2_sdf program to demonstrate sign distance field with opengles2 2021-01-24 00:51:24 -05:00
testgles2_sdf_img_sdf.bmp Add basic testgles2_sdf program to demonstrate sign distance field with opengles2 2021-01-24 00:51:24 -05:00
testhaptic.c Update for SDL3 coding style (#6717) 2022-11-30 12:51:59 -08:00
testhittesting.c Update for SDL3 coding style (#6717) 2022-11-30 12:51:59 -08:00
testhotplug.c Update for SDL3 coding style (#6717) 2022-11-30 12:51:59 -08:00
testiconv.c Clang-Tidy fixes (#6725) 2022-12-01 13:07:03 -08:00
testime.c Clang-Tidy fixes (#6725) 2022-12-01 13:07:03 -08:00
testintersections.c Convert ticks to 64-bit, added nanosecond precision to the API 2022-12-02 12:37:41 -08:00
testjoystick.c Update for SDL3 coding style (#6717) 2022-11-30 12:51:59 -08:00
testkeys.c Update for SDL3 coding style (#6717) 2022-11-30 12:51:59 -08:00
testloadso.c Clang-Tidy fixes (#6725) 2022-12-01 13:07:03 -08:00
testlocale.c Update for SDL3 coding style (#6717) 2022-11-30 12:51:59 -08:00
testlock.c Clang-Tidy fixes (#6725) 2022-12-01 13:07:03 -08:00
testmessage.c Update for SDL3 coding style (#6717) 2022-11-30 12:51:59 -08:00
testmouse.c Update for SDL3 coding style (#6717) 2022-11-30 12:51:59 -08:00
testmultiaudio.c Clang-Tidy fixes (#6725) 2022-12-01 13:07:03 -08:00
testnative.c Clang-Tidy fixes (#6725) 2022-12-01 13:07:03 -08:00
testnative.h Update for SDL3 coding style (#6717) 2022-11-30 12:51:59 -08:00
testnativecocoa.m Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
testnativew32.c Update for SDL3 coding style (#6717) 2022-11-30 12:51:59 -08:00
testnativex11.c Update for SDL3 coding style (#6717) 2022-11-30 12:51:59 -08:00
testoffscreen.c Convert ticks to 64-bit, added nanosecond precision to the API 2022-12-02 12:37:41 -08:00
testoverlay2.c Enable creation of yuv SDL_Surfaces (#6735) 2022-12-02 12:53:48 -08:00
testplatform.c Update for SDL3 coding style (#6717) 2022-11-30 12:51:59 -08:00
testpower.c Clang-Tidy fixes (#6725) 2022-12-01 13:07:03 -08:00
testqsort.c Clang-Tidy fixes (#6725) 2022-12-01 13:07:03 -08:00
testrelative.c Update for SDL3 coding style (#6717) 2022-11-30 12:51:59 -08:00
testrendercopyex.c Convert ticks to 64-bit, added nanosecond precision to the API 2022-12-02 12:37:41 -08:00
testrendertarget.c Convert ticks to 64-bit, added nanosecond precision to the API 2022-12-02 12:37:41 -08:00
testresample.c Clang-Tidy fixes (#6725) 2022-12-01 13:07:03 -08:00
testrumble.c Update for SDL3 coding style (#6717) 2022-11-30 12:51:59 -08:00
testscale.c Convert ticks to 64-bit, added nanosecond precision to the API 2022-12-02 12:37:41 -08:00
testsem.c Convert ticks to 64-bit, added nanosecond precision to the API 2022-12-02 12:37:41 -08:00
testsensor.c Clang-Tidy fixes (#6725) 2022-12-01 13:07:03 -08:00
testshader.c Clang-Tidy fixes (#6725) 2022-12-01 13:07:03 -08:00
testshape.c Clang-Tidy fixes (#6725) 2022-12-01 13:07:03 -08:00
testsprite2.c Convert ticks to 64-bit, added nanosecond precision to the API 2022-12-02 12:37:41 -08:00
testspriteminimal.c Update for SDL3 coding style (#6717) 2022-11-30 12:51:59 -08:00
teststreaming.c Update for SDL3 coding style (#6717) 2022-11-30 12:51:59 -08:00
testsurround.c Update for SDL3 coding style (#6717) 2022-11-30 12:51:59 -08:00
testthread.c Clang-Tidy fixes (#6725) 2022-12-01 13:07:03 -08:00
testtimer.c Convert ticks to 64-bit, added nanosecond precision to the API 2022-12-02 12:37:41 -08:00
testurl.c Switch header convention from `#include "SDL.h"` to `#include <SDL3/SDLh>` 2022-11-26 22:15:18 -08:00
testutils.c Clang-Tidy fixes (#6725) 2022-12-01 13:07:03 -08:00
testutils.h Switch header convention from `#include "SDL.h"` to `#include <SDL3/SDLh>` 2022-11-26 22:15:18 -08:00
testver.c Update for SDL3 coding style (#6717) 2022-11-30 12:51:59 -08:00
testviewport.c Convert ticks to 64-bit, added nanosecond precision to the API 2022-12-02 12:37:41 -08:00
testvulkan.c Convert ticks to 64-bit, added nanosecond precision to the API 2022-12-02 12:37:41 -08:00
testwm2.c Clang-Tidy fixes (#6725) 2022-12-01 13:07:03 -08:00
testyuv.bmp Updated SDL's YUV support, many thanks to Adrien Descamps 2017-11-12 22:51:12 -08:00
testyuv.c Convert ticks to 64-bit, added nanosecond precision to the API 2022-12-02 12:37:41 -08:00
testyuv_cvt.c Clang-Tidy fixes (#6725) 2022-12-01 13:07:03 -08:00
testyuv_cvt.h Updated copyright for 2022 2022-01-03 09:40:21 -08:00
torturethread.c Clang-Tidy fixes (#6725) 2022-12-01 13:07:03 -08:00
unifont-13.0.06-license.txt Latest Unifont with OFL is now bundled. (#4268) 2021-07-08 14:51:16 -07:00
unifont-13.0.06.hex Latest Unifont with OFL is now bundled. (#4268) 2021-07-08 14:51:16 -07:00
utf8.txt Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00

README

These are test programs for the SDL library:

	checkkeys	Watch the key events to check the keyboard
	loopwave	Audio test -- loop playing a WAV file
	loopwavequeue	Audio test -- loop playing a WAV file with SDL_QueueAudio
	testsurround	Audio test -- play test tone on each audio channel
	testaudioinfo	Lists audio device capabilities
	testerror	Tests multi-threaded error handling
	testfile	Tests RWops layer
	testgl2		A very simple example of using OpenGL with SDL
	testiconv	Tests international string conversion
	testjoystick	List joysticks and watch joystick events
	testkeys	List the available keyboard keys
	testloadso	Tests the loadable library layer
	testlocale  Test Locale API
	testlock	Hacked up test of multi-threading and locking
	testmouse	Tests mouse coordinates
	testmultiaudio	Tests using several audio devices
	testoverlay2	Tests the overlay flickering/scaling during playback.
	testplatform	Tests types, endianness and cpu capabilities
	testsem		Tests SDL's semaphore implementation
	testshape	Tests shaped windows
	testsprite2	Example of fast sprite movement on the screen
	testthread	Hacked up test of multi-threading
	testtimer	Test the timer facilities
	testver		Check the version and dynamic loading and endianness
	testwm2		Test window manager -- title, icon, events
	torturethread	Simple test for thread creation/destruction
	controllermap   Useful to generate Game Controller API compatible maps



This directory contains sample.wav, which is a sample from Will Provost's
song, The Living Proof:

     From the album The Living Proof
     Publisher: 5 Guys Named Will
     Copyright 1996 Will Provost

You can get a copy of the full song (and album!) from iTunes...

    https://itunes.apple.com/us/album/the-living-proof/id4153978

or Amazon...

    http://www.amazon.com/The-Living-Proof-Will-Provost/dp/B00004R8RH

Thanks to Will for permitting us to distribute this sample with SDL!