Go to file
Ozkan Sezer 1e4cd682b3 removed M_PI detection from cmake, removed HAVE_M_PI from config files.
(didn't touch autofoo side for it so as not to break PR/6605)
2022-11-25 22:35:40 +03:00
.github ci: fix typo in arguments of cmake 2022-11-25 05:07:32 +01:00
VisualC Re-added WinRT support until we're sure that it's no longer being used 2022-11-23 10:41:43 -08:00
VisualC-GDK Re-added WinRT support until we're sure that it's no longer being used 2022-11-23 10:41:43 -08:00
VisualC-WinRT Re-added WinRT support until we're sure that it's no longer being used 2022-11-23 10:41:43 -08:00
Xcode First pass at changing SDL 2.0 to SDL 3.0 2022-11-21 20:28:58 -08:00
Xcode-iOS/Demos First pass at changing SDL 2.0 to SDL 3.0 2022-11-21 20:28:58 -08:00
acinclude removed arts, esd, fusionsound, nas, paudio, sndio, sunaudio, winmm audio backends. 2022-11-22 19:51:56 +03:00
android-project Avoid use of deprecated egrep/fgrep 2022-11-24 02:58:20 -08:00
android-project-ant First pass at changing SDL 2.0 to SDL 3.0 2022-11-21 20:28:58 -08:00
build-scripts Re-added WinRT support until we're sure that it's no longer being used 2022-11-23 10:41:43 -08:00
cmake cmake: don't reset check state after pushing state 2022-11-24 23:33:54 +01:00
docs renamed SDL PI constants to SDL_PI_D and SDL_PI_F. 2022-11-25 22:35:24 +03:00
include removed M_PI detection from cmake, removed HAVE_M_PI from config files. 2022-11-25 22:35:40 +03:00
mingw/pkg-support/cmake First pass at changing SDL 2.0 to SDL 3.0 2022-11-21 20:28:58 -08:00
src renamed SDL PI constants to SDL_PI_D and SDL_PI_F. 2022-11-25 22:35:24 +03:00
test renamed SDL PI constants to SDL_PI_D and SDL_PI_F. 2022-11-25 22:35:24 +03:00
wayland-protocols Add support for X11 primary selection (#6132) 2022-09-14 09:28:35 -07:00
.clang-format Disable formatting not supported by Visual Studio 2019 2022-05-27 15:29:21 -07:00
.editorconfig First pass at changing SDL 2.0 to SDL 3.0 2022-11-21 20:28:58 -08:00
.gitignore reverted opengles removal. 2022-11-23 18:50:02 +03:00
.wikiheaders-options .wikiheaders-options: Add a warning that SDL3 is WIP. 2022-11-22 13:49:03 -05:00
Android.mk android.mk: LOCAL_EXPORT_C_INCLUDES does not need to add include subfolder 2022-11-22 18:35:49 +01:00
BUGS.txt Cleaned up a few more Bugzilla mentions. 2021-02-12 14:46:49 -05:00
CMakeLists.txt removed M_PI detection from cmake, removed HAVE_M_PI from config files. 2022-11-25 22:35:40 +03:00
CREDITS.txt Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
INSTALL.txt INSTALL.txt: Say "macOS" instead of "Mac OS X" in modern times. 2022-03-15 13:07:55 -04:00
LICENSE.txt Updated copyright for 2022 2022-01-03 09:40:21 -08:00
Makefile.in added missing FGREP to Makefile.in. fixed syntax. regenerated configure. 2022-11-24 17:00:32 +03:00
Makefile.minimal First pass at changing SDL 2.0 to SDL 3.0 2022-11-21 20:28:58 -08:00
README-SDL.txt More HTTPS changes in the documentation. 2017-02-16 16:52:03 -05:00
README.md First pass at changing SDL 2.0 to SDL 3.0 2022-11-21 20:28:58 -08:00
SDL3.spec.in First pass at changing SDL 2.0 to SDL 3.0 2022-11-21 20:28:58 -08:00
SDL3Config.cmake.in First pass at changing SDL 2.0 to SDL 3.0 2022-11-21 20:28:58 -08:00
TODO.txt Fixed up legacy MoinMoin URLs at wiki.libsdl.org 2021-04-01 12:20:33 -04:00
WhatsNew.txt renamed SDL PI constants to SDL_PI_D and SDL_PI_F. 2022-11-25 22:35:24 +03:00
autogen.sh Simplified autogen.sh, thanks to @smcv for the tip 2022-05-05 11:54:24 -07:00
cmake_uninstall.cmake.in Fixed bug 3867 - Can't find install_manifest.txt when running 'uninstall' target 2017-10-12 08:44:45 -07:00
configure added missing FGREP to Makefile.in. fixed syntax. regenerated configure. 2022-11-24 17:00:32 +03:00
configure.ac added missing FGREP to Makefile.in. fixed syntax. regenerated configure. 2022-11-24 17:00:32 +03:00
sdl3-config-version.cmake.in First pass at changing SDL 2.0 to SDL 3.0 2022-11-21 20:28:58 -08:00
sdl3-config.cmake.in First pass at changing SDL 2.0 to SDL 3.0 2022-11-21 20:28:58 -08:00
sdl3-config.in First pass at changing SDL 2.0 to SDL 3.0 2022-11-21 20:28:58 -08:00
sdl3.m4 First pass at changing SDL 2.0 to SDL 3.0 2022-11-21 20:28:58 -08:00
sdl3.pc.in First pass at changing SDL 2.0 to SDL 3.0 2022-11-21 20:28:58 -08:00

README.md

Simple DirectMedia Layer (SDL) Version 3.0

https://www.libsdl.org/

Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games.

More extensive documentation is available in the docs directory, starting with README.md

Enjoy!

Sam Lantinga (slouken@libsdl.org)