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WinRT apps can set a default, preferred orientation via a .appxmanifest file. SDL was overriding this on app startup, and making the app use all possible orientations (landscape and portrait). Thanks to Eric Wing for the heads up on this! |
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SDL_config_cygwin.template.h | ||
SDL_config_iphoneos.template.h | ||
SDL_config_linux.template.h | ||
SDL_config_macosx.template.h | ||
SDL_config_minimal.template.h | ||
SDL_config_windows.template.h |