282 lines
13 KiB
C
282 lines
13 KiB
C
/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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/**
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* \file SDL_pen.h
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*
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* Include file for SDL pen event handling.
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*
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* This file describes operations for pressure-sensitive pen (stylus and/or eraser) handling, e.g., for input
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* and drawing tablets or suitably equipped mobile / tablet devices.
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*
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* To get started with pens:
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* - Listen to SDL_PenMotionEvent and SDL_PenButtonEvent
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* - To avoid treating pen events as mouse events, ignore SDL_MouseMotionEvent and SDL_MouseButtonEvent
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* whenever "which" == SDL_PEN_MOUSEID.
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*
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* This header file describes advanced functionality that can be useful for managing user configuration
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* and understanding the capabilities of the attached pens.
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*
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* We primarily identify pens by SDL_PenID. The implementation makes a best effort to relate each :SDL_PenID
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* to the same physical device during a session. Formerly valid SDL_PenID values remain valid
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* even if a device disappears.
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*
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* For identifying pens across sessions, the API provides the type SDL_GUID .
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*/
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#ifndef SDL_pen_h_
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#define SDL_pen_h_
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#include <SDL3/SDL_error.h>
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#include <SDL3/SDL_guid.h>
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#include <SDL3/SDL_mouse.h>
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#include <SDL3/SDL_stdinc.h>
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/* Set up for C function definitions, even when using C++ */
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#ifdef __cplusplus
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extern "C" {
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#endif
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typedef Uint32 SDL_PenID; /**< SDL_PenIDs identify pens uniquely within a session */
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#define SDL_PEN_INVALID ((SDL_PenID)0) /**< Reserved invalid SDL_PenID is valid */
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#define SDL_PEN_MOUSEID ((SDL_MouseID)-2) /**< Device ID for mouse events triggered by pen events */
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#define SDL_PEN_INFO_UNKNOWN (-1) /**< Marks unknown information when querying the pen */
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/**
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* Pen axis indices
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*
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* Below are the valid indices to the "axis" array from SDL_PenMotionEvent and
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* SDL_PenButtonEvent. The axis indices form a contiguous range of ints from 0
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* to SDL_PEN_AXIS_LAST, inclusive. All "axis[]" entries are either normalised
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* to 0..1 or report a (positive or negative) angle in degrees, with 0.0
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* representing the centre. Not all pens/backends support all axes:
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* unsupported entries are always "0.0f".
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*
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* To convert angles for tilt and rotation into vector representation, use
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* SDL_sinf on the XTILT, YTILT, or ROTATION component, for example:
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*
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* `SDL_sinf(xtilt * SDL_PI_F / 180.0)`.
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*
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* \since This enum is available since SDL 3.0.0
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*/
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typedef enum SDL_PenAxis
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{
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SDL_PEN_AXIS_PRESSURE = 0, /**< Pen pressure. Unidirectional: 0..1.0 */
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SDL_PEN_AXIS_XTILT, /**< Pen horizontal tilt angle. Bidirectional: -90.0..90.0 (left-to-right).
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The physical max/min tilt may be smaller than -90.0 / 90.0, cf. SDL_PenCapabilityInfo */
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SDL_PEN_AXIS_YTILT, /**< Pen vertical tilt angle. Bidirectional: -90.0..90.0 (top-to-down).
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The physical max/min tilt may be smaller than -90.0 / 90.0, cf. SDL_PenCapabilityInfo */
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SDL_PEN_AXIS_DISTANCE, /**< Pen distance to drawing surface. Unidirectional: 0.0..1.0 */
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SDL_PEN_AXIS_ROTATION, /**< Pen barrel rotation. Bidirectional: -180..179.9 (clockwise, 0 is facing up, -180.0 is facing down). */
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SDL_PEN_AXIS_SLIDER, /**< Pen finger wheel or slider (e.g., Airbrush Pen). Unidirectional: 0..1.0 */
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SDL_PEN_NUM_AXES, /**< Last valid axis index */
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SDL_PEN_AXIS_LAST = SDL_PEN_NUM_AXES - 1 /**< Last axis index plus 1 */
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} SDL_PenAxis;
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/* Pen flags. These share a bitmask space with SDL_BUTTON_LEFT and friends. */
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#define SDL_PEN_FLAG_DOWN_BIT_INDEX 13 /* Bit for storing that pen is touching the surface */
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#define SDL_PEN_FLAG_INK_BIT_INDEX 14 /* Bit for storing has-non-eraser-capability status */
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#define SDL_PEN_FLAG_ERASER_BIT_INDEX 15 /* Bit for storing is-eraser or has-eraser-capability property */
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#define SDL_PEN_FLAG_AXIS_BIT_OFFSET 16 /* Bit for storing has-axis-0 property */
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#define SDL_PEN_CAPABILITY(capbit) (1ul << (capbit))
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#define SDL_PEN_AXIS_CAPABILITY(axis) SDL_PEN_CAPABILITY((axis) + SDL_PEN_FLAG_AXIS_BIT_OFFSET)
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/* Pen tips */
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#define SDL_PEN_TIP_INK SDL_PEN_FLAG_INK_BIT_INDEX /**< Regular pen tip (for drawing) touched the surface */
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#define SDL_PEN_TIP_ERASER SDL_PEN_FLAG_ERASER_BIT_INDEX /**< Eraser pen tip touched the surface */
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/* Pen capabilities reported by SDL_GetPenCapabilities */
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#define SDL_PEN_DOWN_MASK SDL_PEN_CAPABILITY(SDL_PEN_FLAG_DOWN_BIT_INDEX) /**< Pen tip is currently touching the drawing surface. */
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#define SDL_PEN_INK_MASK SDL_PEN_CAPABILITY(SDL_PEN_FLAG_INK_BIT_INDEX) /**< Pen has a regular drawing tip (SDL_GetPenCapabilities). For events (SDL_PenButtonEvent, SDL_PenMotionEvent, SDL_GetPenStatus) this flag is mutually exclusive with SDL_PEN_ERASER_MASK . */
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#define SDL_PEN_ERASER_MASK SDL_PEN_CAPABILITY(SDL_PEN_FLAG_ERASER_BIT_INDEX) /**< Pen has an eraser tip (SDL_GetPenCapabilities) or is being used as eraser (SDL_PenButtonEvent , SDL_PenMotionEvent , SDL_GetPenStatus) */
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#define SDL_PEN_AXIS_PRESSURE_MASK SDL_PEN_AXIS_CAPABILITY(SDL_PEN_AXIS_PRESSURE) /**< Pen provides pressure information in axis SDL_PEN_AXIS_PRESSURE */
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#define SDL_PEN_AXIS_XTILT_MASK SDL_PEN_AXIS_CAPABILITY(SDL_PEN_AXIS_XTILT) /**< Pen provides horizontal tilt information in axis SDL_PEN_AXIS_XTILT */
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#define SDL_PEN_AXIS_YTILT_MASK SDL_PEN_AXIS_CAPABILITY(SDL_PEN_AXIS_YTILT) /**< Pen provides vertical tilt information in axis SDL_PEN_AXIS_YTILT */
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#define SDL_PEN_AXIS_DISTANCE_MASK SDL_PEN_AXIS_CAPABILITY(SDL_PEN_AXIS_DISTANCE) /**< Pen provides distance to drawing tablet in SDL_PEN_AXIS_DISTANCE */
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#define SDL_PEN_AXIS_ROTATION_MASK SDL_PEN_AXIS_CAPABILITY(SDL_PEN_AXIS_ROTATION) /**< Pen provides barrel rotation information in axis SDL_PEN_AXIS_ROTATION */
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#define SDL_PEN_AXIS_SLIDER_MASK SDL_PEN_AXIS_CAPABILITY(SDL_PEN_AXIS_SLIDER) /**< Pen provides slider / finger wheel or similar in axis SDL_PEN_AXIS_SLIDER */
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#define SDL_PEN_AXIS_BIDIRECTIONAL_MASKS (SDL_PEN_AXIS_XTILT_MASK | SDL_PEN_AXIS_YTILT_MASK)
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/**
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* Pen types
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*
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* Some pens identify as a particular type of drawing device (e.g., an
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* airbrush or a pencil).
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*
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* \since This enum is available since SDL 3.0.0
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*/
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typedef enum SDL_PenSubtype
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{
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SDL_PEN_TYPE_UNKNOWN = 0,
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SDL_PEN_TYPE_ERASER = 1, /**< Eraser */
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SDL_PEN_TYPE_PEN, /**< Generic pen; this is the default. */
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SDL_PEN_TYPE_PENCIL, /**< Pencil */
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SDL_PEN_TYPE_BRUSH, /**< Brush-like device */
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SDL_PEN_TYPE_AIRBRUSH, /**< Airbrush device that "sprays" ink */
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SDL_PEN_TYPE_LAST = SDL_PEN_TYPE_AIRBRUSH /**< Last valid pen type */
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} SDL_PenSubtype;
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/* Function prototypes */
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/**
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* Retrieves all pens that are connected to the system.
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*
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* Yields an array of SDL_PenID values. These identify and track pens
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* throughout a session. To track pens across sessions (program restart), use
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* SDL_GUID .
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*
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* \param count The number of pens in the array (number of array elements
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* minus 1, i.e., not counting the terminator 0).
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* \returns A 0 terminated array of SDL_PenID values, or NULL on error. The
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* array must be freed with SDL_free(). On a NULL return,
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* SDL_GetError() is set.
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*
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* \since This function is available since SDL 3.0.0.
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*/
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extern DECLSPEC SDL_PenID *SDLCALL SDL_GetPens(int *count);
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/**
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* Retrieves the pen's current status.
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*
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* If the pen is detached (cf. SDL_PenConnected), this operation may return
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* default values.
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*
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* \param instance_id The pen to query.
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* \param x Out-mode parameter for pen x coordinate. May be NULL.
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* \param y Out-mode parameter for pen y coordinate. May be NULL.
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* \param axes Out-mode parameter for axis information. May be null. The axes
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* are in the same order as SDL_PenAxis.
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* \param num_axes Maximum number of axes to write to "axes".
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* \returns a bit mask with the current pen button states (SDL_BUTTON_LMASK
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* etc.), possibly SDL_PEN_DOWN_MASK, and exactly one of
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* SDL_PEN_INK_MASK or SDL_PEN_ERASER_MASK , or 0 on error (see
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* SDL_GetError()).
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*
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* \since This function is available since SDL 3.0.0.
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*/
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extern DECLSPEC Uint32 SDLCALL SDL_GetPenStatus(SDL_PenID instance_id, float *x, float *y, float *axes, size_t num_axes);
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/**
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* Retrieves an SDL_PenID for the given SDL_GUID.
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*
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* \param guid A pen GUID.
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* \returns A valid SDL_PenID, or SDL_PEN_INVALID if there is no matching
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* SDL_PenID.
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*
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* \since This function is available since SDL 3.0.0.
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*/
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extern DECLSPEC SDL_PenID SDLCALL SDL_GetPenFromGUID(SDL_GUID guid);
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/**
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* Retrieves the SDL_GUID for a given SDL_PenID.
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*
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* \param instance_id The pen to query.
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* \returns The corresponding pen GUID; persistent across multiple sessions.
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* If "instance_id" is SDL_PEN_INVALID, returns an all-zeroes GUID.
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*
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* \since This function is available since SDL 3.0.0.
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*/
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extern DECLSPEC SDL_GUID SDLCALL SDL_GetPenGUID(SDL_PenID instance_id);
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/**
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* Checks whether a pen is still attached.
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*
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* If a pen is detached, it will not show up for SDL_GetPens(). Other
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* operations will still be available but may return default values.
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*
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* \param instance_id A pen ID.
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* \returns SDL_TRUE if "instance_id" is valid and the corresponding pen is
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* attached, or SDL_FALSE otherwise.
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*
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* \since This function is available since SDL 3.0.0.
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*/
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extern DECLSPEC SDL_bool SDLCALL SDL_PenConnected(SDL_PenID instance_id);
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/**
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* Retrieves a human-readable description for a SDL_PenID.
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*
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* \param instance_id The pen to query.
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* \returns A string that contains the name of the pen, intended for human
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* consumption. The string might or might not be localised, depending
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* on platform settings. It is not guaranteed to be unique; use
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* SDL_GetPenGUID() for (best-effort) unique identifiers. The pointer
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* is managed by the SDL pen subsystem and must not be deallocated.
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* The pointer remains valid until SDL is shut down. Returns NULL on
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* error (cf. SDL_GetError())
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*
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* \since This function is available since SDL 3.0.0.
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*/
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extern DECLSPEC const char *SDLCALL SDL_GetPenName(SDL_PenID instance_id);
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/**
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* Pen capabilities, as reported by SDL_GetPenCapabilities()
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*
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* \since This struct is available since SDL 3.0.0.
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*/
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typedef struct SDL_PenCapabilityInfo
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{
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float max_tilt; /**< Physical maximum tilt angle, for XTILT and YTILT, or SDL_PEN_INFO_UNKNOWN . Pens cannot typically tilt all the way to 90 degrees, so this value is usually less than 90.0. */
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Uint32 wacom_id; /**< For Wacom devices: wacom tool type ID, otherwise 0 (useful e.g. with libwacom) */
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Sint8 num_buttons; /**< Number of pen buttons (not counting the pen tip), or SDL_PEN_INFO_UNKNOWN */
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} SDL_PenCapabilityInfo;
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/**
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* Retrieves capability flags for a given SDL_PenID.
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*
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* \param instance_id The pen to query.
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* \param capabilities Detail information about pen capabilities, such as the
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* number of buttons
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* \returns a set of capability flags, cf. SDL_PEN_CAPABILITIES
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*
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* \since This function is available since SDL 3.0.0.
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*/
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extern DECLSPEC Uint32 SDLCALL SDL_GetPenCapabilities(SDL_PenID instance_id, SDL_PenCapabilityInfo *capabilities);
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/**
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* Retrieves the pen type for a given SDL_PenID.
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*
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* \param instance_id The pen to query.
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* \returns The corresponding pen type (cf. SDL_PenSubtype) or 0 on error.
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* Note that the pen type does not dictate whether the pen tip is
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* SDL_PEN_TIP_INK or SDL_PEN_TIP_ERASER; to determine whether a pen
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* is being used for drawing or in eraser mode, check either the pen
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* tip on SDL_EVENT_PEN_DOWN, or the flag SDL_PEN_ERASER_MASK in the
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* pen state.
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*
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* \since This function is available since SDL 3.0.0.
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*/
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extern DECLSPEC SDL_PenSubtype SDLCALL SDL_GetPenType(SDL_PenID instance_id);
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/* Ends C function definitions when using C++ */
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#ifdef __cplusplus
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}
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#endif
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#endif /* SDL_pen_h_ */
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/* vi: set ts=4 sw=4 expandtab: */
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