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Simon McVittie 3772d6cc99 testevdev: Add raw HID report descriptors where available
We don't currently use these in our device-classification heuristic,
but it could be a useful input in future.

Thanks to Sam Lantinga, Ben Fradella, kevenwyld and schlegp for
providing some of these.

Signed-off-by: Simon McVittie <smcv@collabora.com>
2023-06-16 07:27:48 -07:00
.github Disable HIDAPI libusb support on FreeBSD in CI 2023-05-26 08:19:04 -07:00
VisualC Revert "Added SDL_nextafter() and SDL_nextafterf()" 2023-06-14 11:05:10 -07:00
VisualC-GDK Revert "Added SDL_nextafter() and SDL_nextafterf()" 2023-06-14 11:05:10 -07:00
VisualC-WinRT rwlock: Added SDL_rwlock API for shared locks. 2023-04-27 21:54:02 -04:00
Xcode rwlock: Added SDL_rwlock API for shared locks. 2023-04-27 21:54:02 -04:00
android-project Android: add timeout when waiting the SDL thread to finish 2023-06-12 11:53:09 +02:00
build-scripts SDL API renaming: SDL TLS functions 2023-05-26 08:33:15 -07:00
cmake rwlock: Added SDL_rwlock API for shared locks. 2023-04-27 21:54:02 -04:00
docs Sync SDL3 wiki -> header 2023-06-16 12:22:18 +00:00
include Check for modff in addition to modf 2023-06-15 16:43:35 -07:00
mingw/pkg-support/cmake build: don't add SDL3 subfolder to include path for external projects 2022-11-27 14:33:13 -08:00
src Android: potential ANR during onKeyDown/Up 2023-06-16 10:17:01 +02:00
test testevdev: Add raw HID report descriptors where available 2023-06-16 07:27:48 -07:00
wayland-protocols wayland: Support axis relative direction 2023-04-05 08:58:12 -04:00
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.wikiheaders-options sdlwiki: SDL3 advises users to include through 'SDL3/SDL.h' 2023-03-21 02:19:19 +01:00
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LICENSE.txt Updated copyright for 2023 2023-01-09 09:41:41 -08:00
README-SDL.txt More HTTPS changes in the documentation. 2017-02-16 16:52:03 -05:00
README.md First pass at changing SDL 2.0 to SDL 3.0 2022-11-21 20:28:58 -08:00
TODO.txt Fixed up legacy MoinMoin URLs at wiki.libsdl.org 2021-04-01 12:20:33 -04:00
WhatsNew.txt Android: control activity re-creation 2023-05-12 07:48:33 -07:00

README.md

Simple DirectMedia Layer (SDL) Version 3.0

https://www.libsdl.org/

Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games.

More extensive documentation is available in the docs directory, starting with README.md

Enjoy!

Sam Lantinga (slouken@libsdl.org)