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Ryan C. Gordon 3a53258814 Removed an unnecessary #ifdef. 2015-03-13 00:48:30 -04:00
VisualC Fixed bug 2802 - [patch] Fix android build compiling in wrong filesystem implementation 2015-01-26 22:00:29 +01:00
VisualC-WinRT Fixed bug 2802 - [patch] Fix android build compiling in wrong filesystem implementation 2015-01-26 22:00:29 +01:00
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docs We maintain the list of platforms on the wiki now. 2015-02-18 16:17:53 -05:00
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src Removed an unnecessary #ifdef. 2015-03-13 00:48:30 -04:00
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SDL2.spec.in Some corrections to the SDL2.spec.in (thanks, Simone!). 2015-02-19 13:42:56 -05:00
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configure.in Fixed recently broken configure script for FreeBSD. 2015-01-26 22:27:27 +01:00
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README.txt

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                         Simple DirectMedia Layer

                                  (SDL)

                                Version 2.0

---
http://www.libsdl.org/

Simple DirectMedia Layer is a cross-platform development library designed
to provide low level access to audio, keyboard, mouse, joystick, and graphics
hardware via OpenGL and Direct3D. It is used by video playback software,
emulators, and popular games including Valve's award winning catalog
and many Humble Bundle games.

More extensive documentation is available in the docs directory, starting
with README.md

Enjoy!
	Sam Lantinga				(slouken@libsdl.org)