SDL/build-scripts
Sam Lantinga e264bb5178 Rename SDL_PIXELFORMAT_RGB888 and SDL_PIXELFORMAT_BGR888 to SDL_PIXELFORMAT_XRGB8888 and SDL_PIXELFORMAT_XBGR8888 for clarity
Fixes https://github.com/libsdl-org/SDL/issues/7903
2023-07-01 17:58:34 -07:00
..
SDL_migration.cocci Rename SDL_PIXELFORMAT_RGB888 and SDL_PIXELFORMAT_BGR888 to SDL_PIXELFORMAT_XRGB8888 and SDL_PIXELFORMAT_XBGR8888 for clarity 2023-07-01 17:58:34 -07:00
android-prefab.sh cmake: no more SDL3_* cache variables 2023-01-31 01:59:21 +01:00
androidbuild.sh Updated Android build tools version, which bumped minimum deployment target to API 14 2017-10-23 23:23:47 -07:00
androidbuildlibs.sh Allow specifying APP_PLATFORM and APP_ABI on the command line 2023-06-21 13:49:09 -07:00
check_stdlib_usage.py Fix some issues caught by check_stdlib_usage.py 2023-06-27 06:19:06 -07:00
clang-format-src.sh Update for SDL3 coding style (#6717) 2022-11-30 12:51:59 -08:00
cmake-toolchain-mingw64-i686.cmake Added toolchain files for cross-compiling to Windows 2022-11-25 15:37:30 -08:00
cmake-toolchain-mingw64-x86_64.cmake Added toolchain files for cross-compiling to Windows 2022-11-25 15:37:30 -08:00
cmake-toolchain-qnx-aarch64le.cmake Do not look at local headers when determining features 2023-03-27 15:33:08 -07:00
cmake-toolchain-qnx-x86_64.cmake Do not look at local headers when determining features 2023-03-27 15:33:08 -07:00
codechecker-buildbot.sh cmake: Prefix all options with "SDL_" 2021-10-05 10:45:26 -04:00
fnsince.pl Unify all the SDL_*RunApp() functions into just SDL_RunApp() 2022-12-15 08:01:01 -08:00
gen_audio_channel_conversion.c Fixed crash in new audio channel conversion code 2023-05-04 15:50:38 -07:00
gen_audio_resampler_filter.c Revert "gen_audio_resampler_filter: Use SDL_PI_F" 2023-01-16 10:04:22 +01:00
git-pre-push-hook.pl Remove some vim config lines 2023-02-10 11:00:48 +01:00
mkinstalldirs build-scripts: update install-sh and mkinstalldirs from automake-1.16.3 2020-12-24 01:32:10 +03:00
rename_api.py SDL_migration.cocci / rename_api.py: handle migration of enum/structure 2023-01-11 23:33:14 +01:00
rename_headers.py Catch SDL_opengles2.h in rename_headers.py 2023-01-10 15:25:48 -08:00
rename_symbols.py Fixed parsing symbols from SDL_oldnames.h 2023-01-04 13:51:00 -08:00
showrev.sh Switch header convention from `#include "SDL.h"` to `#include <SDL3/SDLh>` 2022-11-26 22:15:18 -08:00
strip_fPIC.sh Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
test-versioning.sh cmake: pass VERSION to project() + don't use SDL_VERSION 2023-01-31 01:59:21 +01:00
update-copyright.sh Use GNU sed if available 2023-02-06 15:47:16 -08:00
update-version.sh cmake: pass VERSION to project() + don't use SDL_VERSION 2023-01-31 01:59:21 +01:00
updaterev.sh Switch header convention from `#include "SDL.h"` to `#include <SDL3/SDLh>` 2022-11-26 22:15:18 -08:00
wikiheaders.pl Fixed wikiheaders.pl with perl-5.10.1 (thanks @sezero!) 2023-03-24 13:57:24 -07:00