SDL/src
Sam Lantinga ddc3de602e Added mapping for PS5 controller over Bluetooth on Android 12
Tested on Pixel 3a
2022-10-05 16:24:05 -07:00
..
atomic Proposing exposing as public api the various arch dependent 2022-08-04 08:47:39 -07:00
audio fix compilation error SDL_coreaudio mixing declarations and code 2022-10-04 21:04:45 -07:00
core Android: remove "nativeSetComposingText" since it's not used anymore 2022-10-04 12:08:09 +02:00
cpuinfo Use proper header for OpenBSD PPC CPU detection 2022-06-27 11:01:34 -07:00
dynapi SDL_ResetHint() no longer clears the callbacks associated with a hint 2022-10-02 17:17:31 -07:00
events Added a hint SDL_HINT_MOUSE_RELATIVE_SYSTEM_SCALE to control whether to use system mouse acceleration on raw relative motion. 2022-08-22 16:48:09 -07:00
file Xbox GDKX support (#5869) 2022-07-01 13:59:14 -07:00
filesystem Fixed some Xcode warnings 2022-07-17 09:07:04 -07:00
haptic Xbox GDKX support (#5869) 2022-07-01 13:59:14 -07:00
hidapi hidapi, libusb: backport read_thread indefinite loop fix from mainstream 2022-09-28 08:26:08 -07:00
joystick Added mapping for PS5 controller over Bluetooth on Android 12 2022-10-05 16:24:05 -07:00
libm Add some PS2 flags 2022-06-15 15:15:26 -07:00
loadso use SDL_InvalidParamError or SDL_assert instead of custom SDL_SetError 2022-01-28 20:40:19 -05:00
locale Vita: add SDL_GetPreferredLocales support 2022-03-29 15:02:21 -07:00
main Allow including SDL_uikit_main.c in Apple multi-platform builds 2022-09-28 00:01:54 -07:00
misc Xbox GDKX support (#5869) 2022-07-01 13:59:14 -07:00
power Don't fail to get battery status if the upower refresh call fails 2022-02-04 14:02:44 -08:00
render opengles2: Texture names are GLuint, not GLenum. 2022-10-03 12:00:38 -04:00
sensor fix vita build failure after commit 2c518747b 2022-09-27 20:21:24 +03:00
stdlib Use the right kind of 0 2022-09-20 09:22:43 -07:00
test Do case insensitive matching on test cases 2022-09-19 14:37:10 -07:00
thread Xbox GDKX support (#5869) 2022-07-01 13:59:14 -07:00
timer emscripten: Remove use of EM_ASM from SDL_timer code. 2022-09-30 13:41:41 -04:00
video [iOS] respect initial status bar configuration when displaying the launch storyboard 2022-10-05 13:30:19 -07:00
SDL.c Added a hint to return the version in the old format 2022-09-26 17:06:18 -07:00
SDL_assert.c hide SDL_GenerateAssertionReport in case SDL_ASSERT_LEVEL is 0 2022-07-25 14:26:46 -07:00
SDL_assert_c.h Updated copyright for 2022 2022-01-03 09:40:21 -08:00
SDL_dataqueue.c Updated copyright for 2022 2022-01-03 09:40:21 -08:00
SDL_dataqueue.h Updated copyright for 2022 2022-01-03 09:40:21 -08:00
SDL_error.c Fix SIGSEV in SDL_error (After removing the limit on the size of the SDL error message) (see #5795) 2022-06-28 09:46:12 +02:00
SDL_error_c.h Removed the limit on the size of the SDL error message 2022-06-27 16:59:50 -07:00
SDL_guid.c Refactoring: move GUID operations out of Joystick 2022-06-04 17:22:13 -07:00
SDL_hints.c Fixed build 2022-10-02 17:25:43 -07:00
SDL_hints_c.h Updated copyright for 2022 2022-01-03 09:40:21 -08:00
SDL_internal.h Fix enabling SDL_DYNAMIC_API in OpenWatcom builds 2022-05-19 20:11:10 +03:00
SDL_list.c Add SDL_list.c/h 2022-04-01 08:01:44 +02:00
SDL_list.h Add SDL_list.c/h 2022-04-01 08:01:44 +02:00
SDL_log.c Fixed Xcode warnings on macOS 2022-09-16 09:44:39 -07:00
SDL_log_c.h Added declaration of SDL_LogInit() and SDL_LogQuit() 2022-04-28 15:01:34 -07:00
SDL_utils.c Fixed declaration-after-statement warning 2022-07-18 07:31:23 -07:00
SDL_utils_c.h Fixed comment (thanks @pionere!) 2022-07-18 07:18:56 -07:00