SDL/include/SDL3
Sam Lantinga 4f628b5b62 Renamed SDL_HINT_GDK_TEXTINPUT_DEFAULT to SDL_HINT_GDK_TEXTINPUT_DEFAULT_TEXT 2024-02-12 09:54:33 -08:00
..
SDL.h Updated copyright for 2024 2024-01-01 13:15:26 -08:00
SDL_assert.h Define SDL_PLATFORM_* macros instead of underscored ones (#8875) 2024-01-24 01:40:51 +00:00
SDL_atomic.h Define SDL_PLATFORM_* macros instead of underscored ones (#8875) 2024-01-24 01:40:51 +00:00
SDL_audio.h Updated copyright for 2024 2024-01-01 13:15:26 -08:00
SDL_begin_code.h Define SDL_PLATFORM_* macros instead of underscored ones (#8875) 2024-01-24 01:40:51 +00:00
SDL_bits.h Updated copyright for 2024 2024-01-01 13:15:26 -08:00
SDL_blendmode.h blendmode: Corrected docs for `SDL_BLENDOPERATION_[REV_]SUBTRACT`. 2024-01-25 17:48:12 -05:00
SDL_clipboard.h Updated copyright for 2024 2024-01-01 13:15:26 -08:00
SDL_close_code.h Updated copyright for 2024 2024-01-01 13:15:26 -08:00
SDL_copying.h Updated copyright for 2024 2024-01-01 13:15:26 -08:00
SDL_cpuinfo.h Updated copyright for 2024 2024-01-01 13:15:26 -08:00
SDL_egl.h Define SDL_PLATFORM_* macros instead of underscored ones (#8875) 2024-01-24 01:40:51 +00:00
SDL_endian.h Define SDL_PLATFORM_* macros instead of underscored ones (#8875) 2024-01-24 01:40:51 +00:00
SDL_error.h Updated copyright for 2024 2024-01-01 13:15:26 -08:00
SDL_events.h Updated structure and field names for consistency 2024-02-11 08:27:56 -08:00
SDL_filesystem.h Updated copyright for 2024 2024-01-01 13:15:26 -08:00
SDL_gamepad.h Updated structure and field names for consistency 2024-02-11 08:27:56 -08:00
SDL_guid.h Updated copyright for 2024 2024-01-01 13:15:26 -08:00
SDL_haptic.h Note that SDL_GetHaptics() is useful in combination with SDL_OpenHaptic() 2024-01-25 08:21:01 -08:00
SDL_hidapi.h Updated copyright for 2024 2024-01-01 13:15:26 -08:00
SDL_hints.h Renamed SDL_HINT_GDK_TEXTINPUT_DEFAULT to SDL_HINT_GDK_TEXTINPUT_DEFAULT_TEXT 2024-02-12 09:54:33 -08:00
SDL_init.h Removed SDL_INIT_EVERYTHING 2024-01-18 06:17:58 -08:00
SDL_intrin.h SDL_intrin.h: adjust for new SDL_PLATFORM_WINDOWS meaning. 2024-01-24 21:20:50 +03:00
SDL_joystick.h Document that SDL_UpdateJoysticks() needs to be called to handle rumble processing 2024-02-08 10:43:00 -08:00
SDL_keyboard.h document that text input is on by default 2024-01-27 15:18:05 -08:00
SDL_keycode.h Updated copyright for 2024 2024-01-01 13:15:26 -08:00
SDL_loadso.h Updated copyright for 2024 2024-01-01 13:15:26 -08:00
SDL_locale.h Updated copyright for 2024 2024-01-01 13:15:26 -08:00
SDL_log.h Document that the default log priority is error, not critical 2024-01-27 15:45:38 -08:00
SDL_main.h main: Indented SDL_main headers for readability, removed SDL2 compat macros. 2024-01-25 17:39:38 -05:00
SDL_main_impl.h main: Indented SDL_main headers for readability, removed SDL2 compat macros. 2024-01-25 17:39:38 -05:00
SDL_messagebox.h Updated structure and field names for consistency 2024-02-11 08:27:56 -08:00
SDL_metal.h Updated copyright for 2024 2024-01-01 13:15:26 -08:00
SDL_misc.h Updated copyright for 2024 2024-01-01 13:15:26 -08:00
SDL_mouse.h Updated copyright for 2024 2024-01-01 13:15:26 -08:00
SDL_mutex.h Updated copyright for 2024 2024-01-01 13:15:26 -08:00
SDL_oldnames.h Renamed SDL_HINT_GDK_TEXTINPUT_DEFAULT to SDL_HINT_GDK_TEXTINPUT_DEFAULT_TEXT 2024-02-12 09:54:33 -08:00
SDL_opengl.h Define SDL_PLATFORM_* macros instead of underscored ones (#8875) 2024-01-24 01:40:51 +00:00
SDL_opengl_glext.h replaced line comments in public header. 2023-02-04 10:02:10 +03:00
SDL_opengles.h Define SDL_PLATFORM_* macros instead of underscored ones (#8875) 2024-01-24 01:40:51 +00:00
SDL_opengles2.h Define SDL_PLATFORM_* macros instead of underscored ones (#8875) 2024-01-24 01:40:51 +00:00
SDL_opengles2_gl2.h Switch header convention from `#include "SDL.h"` to `#include <SDL3/SDLh>` 2022-11-26 22:15:18 -08:00
SDL_opengles2_gl2ext.h Switch header convention from `#include "SDL.h"` to `#include <SDL3/SDLh>` 2022-11-26 22:15:18 -08:00
SDL_opengles2_gl2platform.h Switch header convention from `#include "SDL.h"` to `#include <SDL3/SDLh>` 2022-11-26 22:15:18 -08:00
SDL_opengles2_khrplatform.h Switch header convention from `#include "SDL.h"` to `#include <SDL3/SDLh>` 2022-11-26 22:15:18 -08:00
SDL_pen.h Updated copyright for 2024 2024-01-01 13:15:26 -08:00
SDL_pixels.h Updated structure and field names for consistency 2024-02-11 08:27:56 -08:00
SDL_platform.h Updated copyright for 2024 2024-01-01 13:15:26 -08:00
SDL_platform_defines.h Added VisionOS as a supported target to the Xcode project 2024-01-27 11:07:21 -08:00
SDL_power.h Updated copyright for 2024 2024-01-01 13:15:26 -08:00
SDL_properties.h Sync SDL3 wiki -> header 2024-02-10 00:05:26 +00:00
SDL_quit.h Updated copyright for 2024 2024-01-01 13:15:26 -08:00
SDL_rect.h Updated copyright for 2024 2024-01-01 13:15:26 -08:00
SDL_render.h Rename property define names to have a type suffix 2024-02-12 09:54:11 -08:00
SDL_revision.h Updated copyright for 2024 2024-01-01 13:15:26 -08:00
SDL_rwops.h Define SDL_PLATFORM_* macros instead of underscored ones (#8875) 2024-01-24 01:40:51 +00:00
SDL_scancode.h Clarified that SDL scancodes are unaffected by keyboard layout 2024-02-07 09:33:27 -08:00
SDL_sensor.h Updated copyright for 2024 2024-01-01 13:15:26 -08:00
SDL_stdinc.h Define SDL_PLATFORM_* macros instead of underscored ones (#8875) 2024-01-24 01:40:51 +00:00
SDL_surface.h Use YUV colorspaces instead of a global YUV conversion mode 2024-02-03 07:36:18 -08:00
SDL_system.h Define SDL_PLATFORM_* macros instead of underscored ones (#8875) 2024-01-24 01:40:51 +00:00
SDL_test.h Updated copyright for 2024 2024-01-01 13:15:26 -08:00
SDL_test_assert.h Updated copyright for 2024 2024-01-01 13:15:26 -08:00
SDL_test_common.h Define SDL_PLATFORM_* macros instead of underscored ones (#8875) 2024-01-24 01:40:51 +00:00
SDL_test_compare.h Made SDL_ReadSurfacePixel a public function 2024-01-18 07:00:10 -08:00
SDL_test_crc32.h Updated copyright for 2024 2024-01-01 13:15:26 -08:00
SDL_test_font.h Updated copyright for 2024 2024-01-01 13:15:26 -08:00
SDL_test_fuzzer.h Updated copyright for 2024 2024-01-01 13:15:26 -08:00
SDL_test_harness.h Updated copyright for 2024 2024-01-01 13:15:26 -08:00
SDL_test_log.h Updated copyright for 2024 2024-01-01 13:15:26 -08:00
SDL_test_md5.h Updated copyright for 2024 2024-01-01 13:15:26 -08:00
SDL_test_memory.h Updated copyright for 2024 2024-01-01 13:15:26 -08:00
SDL_test_random.h Updated copyright for 2024 2024-01-01 13:15:26 -08:00
SDL_thread.h SDL_thread.h: replace uses of __GDK__ and __WINRT__ (missed in #8875.) 2024-01-24 06:28:10 +03:00
SDL_timer.h Updated SDL_TimerID to use the same type as other IDs in SDL 2024-01-18 07:08:15 -08:00
SDL_touch.h Switched SDL_TouchID and SDL_FingerID to be Uint64 with 0 being an invalid value 2024-01-18 10:55:24 -08:00
SDL_version.h Updated structure and field names for consistency 2024-02-11 08:27:56 -08:00
SDL_video.h Rename property define names to have a type suffix 2024-02-12 09:54:11 -08:00
SDL_video_capture.h Updated copyright for 2024 2024-01-01 13:15:26 -08:00
SDL_vulkan.h Sync SDL3 wiki -> header 2023-11-06 18:32:15 +00:00