..
SDL.h
Add file dialogs
2024-03-14 15:40:25 -07:00
SDL_assert.h
Define SDL_PLATFORM_* macros instead of underscored ones ( #8875 )
2024-01-24 01:40:51 +00:00
SDL_atomic.h
Named typedef-ed structs Gave name to structs that were defined like anonymous struct with name given by typedef. Example 'typedef struct {...} Foo;' -> 'typedef struct Foo {...} Foo;'
2024-03-10 09:04:18 -07:00
SDL_audio.h
rwops: Reworked RWops for SDL3.
2024-03-14 19:36:08 -04:00
SDL_begin_code.h
Define SDL_PLATFORM_* macros instead of underscored ones ( #8875 )
2024-01-24 01:40:51 +00:00
SDL_bits.h
Updated copyright for 2024
2024-01-01 13:15:26 -08:00
SDL_blendmode.h
blendmode: Corrected docs for `SDL_BLENDOPERATION_[REV_]SUBTRACT`.
2024-01-25 17:48:12 -05:00
SDL_camera.h
Cleaned up various type conversion issues
2024-03-07 06:58:43 -08:00
SDL_clipboard.h
Updated copyright for 2024
2024-01-01 13:15:26 -08:00
SDL_close_code.h
Updated copyright for 2024
2024-01-01 13:15:26 -08:00
SDL_copying.h
Updated copyright for 2024
2024-01-01 13:15:26 -08:00
SDL_cpuinfo.h
Updated copyright for 2024
2024-01-01 13:15:26 -08:00
SDL_dialog.h
Sync SDL3 wiki -> header
2024-03-14 22:41:24 +00:00
SDL_egl.h
Define SDL_PLATFORM_* macros instead of underscored ones ( #8875 )
2024-01-24 01:40:51 +00:00
SDL_endian.h
Define SDL_PLATFORM_* macros instead of underscored ones ( #8875 )
2024-01-24 01:40:51 +00:00
SDL_error.h
Updated copyright for 2024
2024-01-01 13:15:26 -08:00
SDL_events.h
Added a note for the SDL_CommonEvent type
2024-03-14 09:00:47 -07:00
SDL_filesystem.h
Fix typo in SDL_filesystem.h
2024-02-27 08:58:45 -08:00
SDL_gamepad.h
rwops: Reworked RWops for SDL3.
2024-03-14 19:36:08 -04:00
SDL_guid.h
Named typedef-ed structs Gave name to structs that were defined like anonymous struct with name given by typedef. Example 'typedef struct {...} Foo;' -> 'typedef struct Foo {...} Foo;'
2024-03-10 09:04:18 -07:00
SDL_haptic.h
Note that SDL_GetHaptics() is useful in combination with SDL_OpenHaptic()
2024-01-25 08:21:01 -08:00
SDL_hidapi.h
Updated copyright for 2024
2024-01-01 13:15:26 -08:00
SDL_hints.h
Add DualShock 3 HIDAPI support on Windows ( #9144 )
2024-03-10 20:08:36 -07:00
SDL_init.h
camera: Reworked to operate with a driver interface, like other subsystems.
2024-02-20 15:56:26 -05:00
SDL_intrin.h
SDL_intrin.h: adjust for new SDL_PLATFORM_WINDOWS meaning.
2024-01-24 21:20:50 +03:00
SDL_joystick.h
Re-added balls to the SDL joystick API
2024-03-10 21:30:14 -07:00
SDL_keyboard.h
document that text input is on by default
2024-01-27 15:18:05 -08:00
SDL_keycode.h
Revert "Change `SDL_Keycode` type to an enum"
2024-03-07 06:58:43 -08:00
SDL_loadso.h
Updated copyright for 2024
2024-01-01 13:15:26 -08:00
SDL_locale.h
Updated copyright for 2024
2024-01-01 13:15:26 -08:00
SDL_log.h
Document that the default log priority is error, not critical
2024-01-27 15:45:38 -08:00
SDL_main.h
main: Indented SDL_main headers for readability, removed SDL2 compat macros.
2024-01-25 17:39:38 -05:00
SDL_main_impl.h
main: Indented SDL_main headers for readability, removed SDL2 compat macros.
2024-01-25 17:39:38 -05:00
SDL_messagebox.h
Updated structure and field names for consistency
2024-02-11 08:27:56 -08:00
SDL_metal.h
Updated copyright for 2024
2024-01-01 13:15:26 -08:00
SDL_misc.h
Updated copyright for 2024
2024-01-01 13:15:26 -08:00
SDL_mouse.h
Updated copyright for 2024
2024-01-01 13:15:26 -08:00
SDL_mutex.h
Updated copyright for 2024
2024-01-01 13:15:26 -08:00
SDL_oldnames.h
Re-added balls to the SDL joystick API
2024-03-10 21:30:14 -07:00
SDL_opengl.h
Define SDL_PLATFORM_* macros instead of underscored ones ( #8875 )
2024-01-24 01:40:51 +00:00
SDL_opengl_glext.h
replaced line comments in public header.
2023-02-04 10:02:10 +03:00
SDL_opengles.h
Define SDL_PLATFORM_* macros instead of underscored ones ( #8875 )
2024-01-24 01:40:51 +00:00
SDL_opengles2.h
Define SDL_PLATFORM_* macros instead of underscored ones ( #8875 )
2024-01-24 01:40:51 +00:00
SDL_opengles2_gl2.h
Switch header convention from `#include "SDL.h"` to `#include <SDL3/SDLh>`
2022-11-26 22:15:18 -08:00
SDL_opengles2_gl2ext.h
Switch header convention from `#include "SDL.h"` to `#include <SDL3/SDLh>`
2022-11-26 22:15:18 -08:00
SDL_opengles2_gl2platform.h
Switch header convention from `#include "SDL.h"` to `#include <SDL3/SDLh>`
2022-11-26 22:15:18 -08:00
SDL_opengles2_khrplatform.h
Switch header convention from `#include "SDL.h"` to `#include <SDL3/SDLh>`
2022-11-26 22:15:18 -08:00
SDL_pen.h
Cleaned up various type conversion issues
2024-03-07 06:58:43 -08:00
SDL_pixels.h
Sync SDL3 wiki -> header
2024-03-07 00:20:27 +00:00
SDL_platform.h
Updated copyright for 2024
2024-01-01 13:15:26 -08:00
SDL_platform_defines.h
Added VisionOS as a supported target to the Xcode project
2024-01-27 11:07:21 -08:00
SDL_power.h
Updated copyright for 2024
2024-01-01 13:15:26 -08:00
SDL_properties.h
Add missing include
2024-03-03 09:37:59 -08:00
SDL_quit.h
Updated copyright for 2024
2024-01-01 13:15:26 -08:00
SDL_rect.h
Removed unused headers from SDL_rect.h
2024-03-03 11:33:59 -08:00
SDL_render.h
Removed duplicated line (thanks @sechshelme!)
2024-03-13 13:47:32 -07:00
SDL_revision.h
Updated copyright for 2024
2024-01-01 13:15:26 -08:00
SDL_rwops.h
rwops: Reworked RWops for SDL3.
2024-03-14 19:36:08 -04:00
SDL_scancode.h
Clarified that SDL scancodes are unaffected by keyboard layout
2024-02-07 09:33:27 -08:00
SDL_sensor.h
Updated copyright for 2024
2024-01-01 13:15:26 -08:00
SDL_stdinc.h
stdlib: qsort and bsearch changes.
2024-03-01 08:28:12 -05:00
SDL_surface.h
rwops: Reworked RWops for SDL3.
2024-03-14 19:36:08 -04:00
SDL_system.h
Sync SDL3 wiki -> header
2024-02-13 17:07:23 +00:00
SDL_test.h
Updated copyright for 2024
2024-01-01 13:15:26 -08:00
SDL_test_assert.h
Updated copyright for 2024
2024-01-01 13:15:26 -08:00
SDL_test_common.h
Use `SDL_WindowFlags` in public headers
2024-03-06 15:08:12 -08:00
SDL_test_compare.h
Made SDL_ReadSurfacePixel a public function
2024-01-18 07:00:10 -08:00
SDL_test_crc32.h
Named typedef-ed structs Gave name to structs that were defined like anonymous struct with name given by typedef. Example 'typedef struct {...} Foo;' -> 'typedef struct Foo {...} Foo;'
2024-03-10 09:04:18 -07:00
SDL_test_font.h
Updated copyright for 2024
2024-01-01 13:15:26 -08:00
SDL_test_fuzzer.h
Updated copyright for 2024
2024-01-01 13:15:26 -08:00
SDL_test_harness.h
Updated copyright for 2024
2024-01-01 13:15:26 -08:00
SDL_test_log.h
Updated copyright for 2024
2024-01-01 13:15:26 -08:00
SDL_test_md5.h
Named typedef-ed structs Gave name to structs that were defined like anonymous struct with name given by typedef. Example 'typedef struct {...} Foo;' -> 'typedef struct Foo {...} Foo;'
2024-03-10 09:04:18 -07:00
SDL_test_memory.h
Updated copyright for 2024
2024-01-01 13:15:26 -08:00
SDL_test_random.h
Named typedef-ed structs Gave name to structs that were defined like anonymous struct with name given by typedef. Example 'typedef struct {...} Foo;' -> 'typedef struct Foo {...} Foo;'
2024-03-10 09:04:18 -07:00
SDL_thread.h
SDL_thread.h: replace uses of __GDK__ and __WINRT__ (missed in #8875.)
2024-01-24 06:28:10 +03:00
SDL_timer.h
Updated SDL_TimerID to use the same type as other IDs in SDL
2024-01-18 07:08:15 -08:00
SDL_touch.h
Use specific types in SDL_touch.h
2024-03-06 10:35:20 -08:00
SDL_version.h
Updated structure and field names for consistency
2024-02-11 08:27:56 -08:00
SDL_video.h
The pixel format in SDL_DisplayMode uses SDL_PixelFormatEnum
2024-03-07 03:39:06 -08:00
SDL_vulkan.h
Reverted SDL_Vulkan_GetInstanceExtensions() API change
2024-03-05 13:39:42 -08:00