SDL/VisualC-WinRT
Sam Lantinga c981a597dc Added Steam Input API support for game controllers
Added support for getting the real controller info, as well as the function SDL_GetGamepadSteamHandle() to get the Steam Input API handle, from the virtual gamepads provided by Steam.

Also added an event SDL_EVENT_GAMEPAD_STEAM_HANDLE_UPDATED which is triggered when a controller's API handle changes, e.g. the controllers were reassigned slots in the Steam UI.
2023-12-20 10:40:28 -08:00
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testdraw Moved testautomation data out of SDL_test library 2023-01-26 10:25:44 -08:00
SDL-UWP.sln Visual-WinRT: dos2unix the project files to match other Visual Studio targets. 2023-09-22 23:08:46 -04:00
SDL-UWP.vcxproj Added Steam Input API support for game controllers 2023-12-20 10:40:28 -08:00
SDL-UWP.vcxproj.filters Added Steam Input API support for game controllers 2023-12-20 10:40:28 -08:00