SDL/android-project/app
Sam Lantinga 3c5e9e6112 We can wait up to 500ms in onNativeSurfaceDestroyed(), so wait at least that long in onDestroy() 2023-12-07 14:30:44 -08:00
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jni First pass at changing SDL 2.0 to SDL 3.0 2022-11-21 20:28:58 -08:00
src/main We can wait up to 500ms in onNativeSurfaceDestroyed(), so wait at least that long in onDestroy() 2023-12-07 14:30:44 -08:00
build.gradle Updated to Android minSdkVersion 19 and targetSdkVersion 34 2023-08-24 08:23:06 -07:00
proguard-rules.pro Switched to new style gradle Android application build process 2017-10-23 15:23:43 -07:00