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Sam Lantinga 85cae4783b Updated projects for Visual Studio 2010, 2012 and 2013
* Test programs use project references instead of hard-coding SDL library dependencies
* Test data files are copied only when needed.
* Copying SDL2.dll is no longer necessary
* Fixed /SAFESEH warning
* Fixed attempted rebuild of SDL every time a test program is run
2014-06-07 21:58:18 -07:00
VisualC Updated projects for Visual Studio 2010, 2012 and 2013 2014-06-07 21:58:18 -07:00
VisualC-WinRT WinRT: made Win[Phone] 8.1 projects be structured like their 8.0 counterparts 2014-05-06 20:31:10 -04:00
Xcode Don't link directly against OpenGL.framework on Mac OS X. 2014-06-05 11:04:07 -04:00
Xcode-iOS Updated iOS deployment target to iOS 5.1 2014-05-10 12:34:16 -07:00
acinclude Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
android-project Added javadoc comments to document methods used by JNI. 2014-05-29 23:05:18 +02:00
build-scripts Adds missing Makefile for NACL test and a couple of smaller fixes 2014-06-06 18:33:17 -03:00
cmake Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
debian Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
include Added SDL_sqrtf(), SDL_tan(), SDL_tanf() 2014-06-07 18:20:01 -07:00
premake Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
src Fixed building on command line Mac OS X 2014-06-07 20:43:12 -07:00
test Fixed compile warnings 2014-06-07 18:20:25 -07:00
visualtest Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
.hgignore Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
Android.mk Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
BUGS.txt Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
CMakeLists.txt Fixed building on command line Mac OS X 2014-06-07 20:43:12 -07:00
COPYING.txt Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
CREDITS.txt Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
INSTALL.txt Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
Makefile.in Added missing headers that should be installed. 2014-06-05 09:27:06 -07:00
Makefile.minimal Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
Makefile.pandora Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
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Makefile.wiz Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
README-SDL.txt Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
README-android.txt Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
README-cmake.txt Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
README-directfb.txt Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
README-dynapi.txt Minor change to a README to test Mercurial server. 2014-04-12 17:40:55 -04:00
README-gesture.txt Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
README-hg.txt Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
README-ios.txt Updated iOS deployment target to iOS 5.1 2014-05-10 12:34:16 -07:00
README-linux.txt Corrected package list for Wayland/Mir support (was missing libxkbcommon-dev). 2014-06-05 01:55:52 -04:00
README-macosx.txt Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
README-nacl.txt Chrome's Native Client backend implementation 2014-06-06 15:45:59 -03:00
README-pandora.txt Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
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README.txt Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
SDL2.spec.in Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
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VisualC.html Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
WhatsNew.txt Chrome's Native Client backend implementation 2014-06-06 15:45:59 -03:00
autogen.sh Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
configure Fixed building on command line Mac OS X 2014-06-07 20:43:12 -07:00
configure.in Fixed building on command line Mac OS X 2014-06-07 20:43:12 -07:00
sdl2-config.in Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
sdl2.m4 Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
sdl2.pc.in Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00

README.txt

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                         Simple DirectMedia Layer

                                  (SDL)

                                Version 2.0

---
http://www.libsdl.org/

Simple DirectMedia Layer is a cross-platform development library designed
to provide low level access to audio, keyboard, mouse, joystick, and graphics
hardware via OpenGL and Direct3D. It is used by video playback software,
emulators, and popular games including Valve's award winning catalog
and many Humble Bundle games.

SDL officially supports Windows, Mac OS X, Linux, iOS, and Android.
Support for other platforms may be found in the source code.

SDL is written in C, works natively with C++, and there are bindings 
available for several other languages, including C# and Python.

This library is distributed under the zlib license, which can be found
in the file "COPYING.txt".

The best way to learn how to use SDL is to check out the header files in
the "include" subdirectory and the programs in the "test" subdirectory.
The header files and test programs are well commented and always up to date.
More documentation and FAQs are available online at:
	http://wiki.libsdl.org/

If you need help with the library, or just want to discuss SDL related
issues, you can join the developers mailing list:
	http://www.libsdl.org/mailing-list.php

If you want to report bugs or contribute patches, please submit them to
bugzilla:
    http://bugzilla.libsdl.org/

Enjoy!
	Sam Lantinga				(slouken@libsdl.org)