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Frank Praznik 873ec097ea x11: Remove deprecated/defunct X11 hints
SDL_HINT_VIDEO_X11_FORCE_EGL was deprecated in favor of the more general SDL_HINT_VIDEO_FORCE_EGL, and Xinerama and Xvidmode support was previously removed from SDL, rendering their associated hints nonfunctional.
2022-11-25 13:46:47 -08:00
.github build: Simplify library name 2022-11-25 12:57:32 -08:00
VisualC Re-added WinRT support until we're sure that it's no longer being used 2022-11-23 10:41:43 -08:00
VisualC-GDK Re-added WinRT support until we're sure that it's no longer being used 2022-11-23 10:41:43 -08:00
VisualC-WinRT Re-added WinRT support until we're sure that it's no longer being used 2022-11-23 10:41:43 -08:00
Xcode First pass at changing SDL 2.0 to SDL 3.0 2022-11-21 20:28:58 -08:00
Xcode-iOS/Demos First pass at changing SDL 2.0 to SDL 3.0 2022-11-21 20:28:58 -08:00
acinclude removed arts, esd, fusionsound, nas, paudio, sndio, sunaudio, winmm audio backends. 2022-11-22 19:51:56 +03:00
android-project Avoid use of deprecated egrep/fgrep 2022-11-24 02:58:20 -08:00
android-project-ant First pass at changing SDL 2.0 to SDL 3.0 2022-11-21 20:28:58 -08:00
build-scripts Re-added WinRT support until we're sure that it's no longer being used 2022-11-23 10:41:43 -08:00
cmake cmake: test for lsx and lasx intrinsics for loongarch 2022-11-25 21:50:08 +01:00
docs x11: Remove deprecated/defunct X11 hints 2022-11-25 13:46:47 -08:00
include x11: Remove deprecated/defunct X11 hints 2022-11-25 13:46:47 -08:00
mingw/pkg-support/cmake First pass at changing SDL 2.0 to SDL 3.0 2022-11-21 20:28:58 -08:00
src x11: Remove deprecated/defunct X11 hints 2022-11-25 13:46:47 -08:00
test Removed SDL_GetRevisionNumber() 2022-11-25 13:36:14 -08:00
wayland-protocols Add support for X11 primary selection (#6132) 2022-09-14 09:28:35 -07:00
.clang-format Disable formatting not supported by Visual Studio 2019 2022-05-27 15:29:21 -07:00
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.gitignore reverted opengles removal. 2022-11-23 18:50:02 +03:00
.wikiheaders-options .wikiheaders-options: Add a warning that SDL3 is WIP. 2022-11-22 13:49:03 -05:00
Android.mk android.mk: LOCAL_EXPORT_C_INCLUDES does not need to add include subfolder 2022-11-22 18:35:49 +01:00
BUGS.txt Cleaned up a few more Bugzilla mentions. 2021-02-12 14:46:49 -05:00
CMakeLists.txt cmake: don't create libSDL3.so symbolic link at install time 2022-11-25 12:57:32 -08:00
CREDITS.txt Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
INSTALL.txt INSTALL.txt: Say "macOS" instead of "Mac OS X" in modern times. 2022-03-15 13:07:55 -04:00
LICENSE.txt Updated copyright for 2022 2022-01-03 09:40:21 -08:00
Makefile.in build: Simplify library name 2022-11-25 12:57:32 -08:00
Makefile.minimal First pass at changing SDL 2.0 to SDL 3.0 2022-11-21 20:28:58 -08:00
README-SDL.txt More HTTPS changes in the documentation. 2017-02-16 16:52:03 -05:00
README.md First pass at changing SDL 2.0 to SDL 3.0 2022-11-21 20:28:58 -08:00
SDL3.spec.in First pass at changing SDL 2.0 to SDL 3.0 2022-11-21 20:28:58 -08:00
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TODO.txt Fixed up legacy MoinMoin URLs at wiki.libsdl.org 2021-04-01 12:20:33 -04:00
WhatsNew.txt Removed SDL_GetRevisionNumber() 2022-11-25 13:36:14 -08:00
autogen.sh Simplified autogen.sh, thanks to @smcv for the tip 2022-05-05 11:54:24 -07:00
cmake_uninstall.cmake.in Fixed bug 3867 - Can't find install_manifest.txt when running 'uninstall' target 2017-10-12 08:44:45 -07:00
configure added missing FGREP to Makefile.in. fixed syntax. regenerated configure. 2022-11-24 17:00:32 +03:00
configure.ac build: Simplify library name 2022-11-25 12:57:32 -08:00
sdl3-config-version.cmake.in First pass at changing SDL 2.0 to SDL 3.0 2022-11-21 20:28:58 -08:00
sdl3-config.cmake.in First pass at changing SDL 2.0 to SDL 3.0 2022-11-21 20:28:58 -08:00
sdl3-config.in First pass at changing SDL 2.0 to SDL 3.0 2022-11-21 20:28:58 -08:00
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sdl3.pc.in First pass at changing SDL 2.0 to SDL 3.0 2022-11-21 20:28:58 -08:00

README.md

Simple DirectMedia Layer (SDL) Version 3.0

https://www.libsdl.org/

Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games.

More extensive documentation is available in the docs directory, starting with README.md

Enjoy!

Sam Lantinga (slouken@libsdl.org)