Go to file
Ryan C. Gordon 879805260a Added script for buildbot to use on NaCl target. 2014-06-20 22:38:36 -04:00
VisualC Fixed Visual Studio 2008 projects 2014-06-15 10:42:28 -07:00
VisualC-WinRT WinRT: made Win[Phone] 8.1 projects be structured like their 8.0 counterparts 2014-05-06 20:31:10 -04:00
Xcode Don't link directly against OpenGL.framework on Mac OS X. 2014-06-05 11:04:07 -04:00
Xcode-iOS Updated iOS deployment target to iOS 5.1 2014-05-10 12:34:16 -07:00
acinclude Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
android-project Fixed bug 2558 - Missing FINGERUP in Android 2014-06-15 19:32:39 -07:00
build-scripts Added script for buildbot to use on NaCl target. 2014-06-20 22:38:36 -04:00
cmake Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
debian Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
include Fix compiler warnings in Native Client and Linux builds. 2014-06-20 11:10:16 -03:00
premake Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
src Fix another NaCl warning 2014-06-20 11:50:31 -03:00
test Fixed format string faults in audio tests. 2014-06-09 17:25:03 +02:00
visualtest Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
.hgignore Ignore Visual Studio test data files 2014-06-08 11:59:36 -07:00
Android.mk Fixed Android error on static lib build, if relative NDK_MODULE_PATH used 2014-06-15 13:01:10 -07:00
BUGS.txt Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
CMakeLists.txt Add suport for "make uninstall" to cmake. 2014-06-16 10:58:09 -03:00
COPYING.txt Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
CREDITS.txt Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
INSTALL.txt Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
Makefile.in Make autoconf-based build quiet by default. 2014-06-19 00:40:09 -04:00
Makefile.minimal Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
Makefile.pandora Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
Makefile.psp Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
Makefile.wiz Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
README-SDL.txt Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
README-android.txt Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
README-cmake.txt Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
README-directfb.txt Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
README-dynapi.txt Minor change to a README to test Mercurial server. 2014-04-12 17:40:55 -04:00
README-gesture.txt Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
README-hg.txt Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
README-ios.txt Updated iOS deployment target to iOS 5.1 2014-05-10 12:34:16 -07:00
README-linux.txt Corrected package list for Wayland/Mir support (was missing libxkbcommon-dev). 2014-06-05 01:55:52 -04:00
README-macosx.txt Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
README-nacl.txt Initialize nacl_io, removes SDL_NaClMount/Umount 2014-06-20 10:59:51 -03:00
README-pandora.txt Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
README-platforms.txt Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
README-porting.txt Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
README-psp.txt Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
README-raspberrypi.txt Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
README-touch.txt Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
README-wince.txt Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
README-windows.txt Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
README-winrt.txt Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
README.txt Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
SDL2.spec.in Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
TODO.txt Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
VisualC.html Fixed nesting of HTML elements in documentation. 2014-06-09 17:37:59 +02:00
WhatsNew.txt Chrome's Native Client backend implementation 2014-06-06 15:45:59 -03:00
autogen.sh Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
cmake_uninstall.cmake.in Add suport for "make uninstall" to cmake. 2014-06-16 10:58:09 -03:00
configure Make autoconf-based build quiet by default. 2014-06-19 00:40:09 -04:00
configure.in Make autoconf-based build quiet by default. 2014-06-19 00:40:09 -04:00
sdl2-config.in Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
sdl2.m4 Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
sdl2.pc.in Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00

README.txt

This file contains invisible Unicode characters!

This file contains invisible Unicode characters that may be processed differently from what appears below. If your use case is intentional and legitimate, you can safely ignore this warning. Use the Escape button to reveal hidden characters.


                         Simple DirectMedia Layer

                                  (SDL)

                                Version 2.0

---
http://www.libsdl.org/

Simple DirectMedia Layer is a cross-platform development library designed
to provide low level access to audio, keyboard, mouse, joystick, and graphics
hardware via OpenGL and Direct3D. It is used by video playback software,
emulators, and popular games including Valve's award winning catalog
and many Humble Bundle games.

SDL officially supports Windows, Mac OS X, Linux, iOS, and Android.
Support for other platforms may be found in the source code.

SDL is written in C, works natively with C++, and there are bindings 
available for several other languages, including C# and Python.

This library is distributed under the zlib license, which can be found
in the file "COPYING.txt".

The best way to learn how to use SDL is to check out the header files in
the "include" subdirectory and the programs in the "test" subdirectory.
The header files and test programs are well commented and always up to date.
More documentation and FAQs are available online at:
	http://wiki.libsdl.org/

If you need help with the library, or just want to discuss SDL related
issues, you can join the developers mailing list:
	http://www.libsdl.org/mailing-list.php

If you want to report bugs or contribute patches, please submit them to
bugzilla:
    http://bugzilla.libsdl.org/

Enjoy!
	Sam Lantinga				(slouken@libsdl.org)