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SDL.h
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SDL API renaming: SDL_gamecontroller.h
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2022-12-27 09:47:24 -08:00 |
SDL_assert.h
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Removed the vi format comments from the source
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2022-12-26 11:17:23 -08:00 |
SDL_atomic.h
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Removed the vi format comments from the source
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2022-12-26 11:17:23 -08:00 |
SDL_audio.h
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Removed leading underscore in structure names
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2022-12-27 10:35:53 -08:00 |
SDL_begin_code.h
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Remove underscore in guard header defines (#6922)
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2022-12-27 12:31:12 -08:00 |
SDL_bits.h
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Removed the vi format comments from the source
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2022-12-26 11:17:23 -08:00 |
SDL_blendmode.h
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SDL API renaming: SDL_render.h
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2022-12-27 06:21:13 -08:00 |
SDL_clipboard.h
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Removed the vi format comments from the source
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2022-12-26 11:17:23 -08:00 |
SDL_close_code.h
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Remove underscore in guard header defines (#6922)
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2022-12-27 12:31:12 -08:00 |
SDL_copying.h
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Switch header convention from `#include "SDL.h"` to `#include <SDL3/SDLh>`
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2022-11-26 22:15:18 -08:00 |
SDL_cpuinfo.h
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Removed the vi format comments from the source
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2022-12-26 11:17:23 -08:00 |
SDL_egl.h
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Switch header convention from `#include "SDL.h"` to `#include <SDL3/SDLh>`
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2022-11-26 22:15:18 -08:00 |
SDL_endian.h
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Removed the vi format comments from the source
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2022-12-26 11:17:23 -08:00 |
SDL_error.h
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Removed the vi format comments from the source
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2022-12-26 11:17:23 -08:00 |
SDL_events.h
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Replace tri-state functions SDL_EventState(), SDL_GetJoystickEventState(), SDL_GetGamepadEventState(), SDL_ShowCursor()
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2022-12-28 17:49:34 -08:00 |
SDL_filesystem.h
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Removed the vi format comments from the source
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2022-12-26 11:17:23 -08:00 |
SDL_gamepad.h
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SDL API renaming: *Is* functions
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2022-12-28 19:40:25 -08:00 |
SDL_guid.h
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Removed the vi format comments from the source
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2022-12-26 11:17:23 -08:00 |
SDL_haptic.h
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Removed leading underscore in structure names
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2022-12-27 10:35:53 -08:00 |
SDL_hidapi.h
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Removed the vi format comments from the source
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2022-12-26 11:17:23 -08:00 |
SDL_hints.h
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SDL API renaming: SDL_gamecontroller.h
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2022-12-27 09:47:24 -08:00 |
SDL_init.h
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SDL API renaming: SDL_gamecontroller.h
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2022-12-27 09:47:24 -08:00 |
SDL_joystick.h
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SDL API renaming: *Is* functions
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2022-12-28 19:40:25 -08:00 |
SDL_keyboard.h
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SDL API renaming: *Is* functions
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2022-12-28 19:40:25 -08:00 |
SDL_keycode.h
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Removed the vi format comments from the source
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2022-12-26 11:17:23 -08:00 |
SDL_loadso.h
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Removed the vi format comments from the source
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2022-12-26 11:17:23 -08:00 |
SDL_locale.h
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Remove underscore in guard header defines (#6922)
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2022-12-27 12:31:12 -08:00 |
SDL_log.h
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Removed the vi format comments from the source
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2022-12-26 11:17:23 -08:00 |
SDL_main.h
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Removed the vi format comments from the source
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2022-12-26 11:17:23 -08:00 |
SDL_main_impl.h
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Rename SDL_main_impl.h include guard to match the filename
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2022-12-28 05:57:10 -08:00 |
SDL_messagebox.h
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Removed the vi format comments from the source
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2022-12-26 11:17:23 -08:00 |
SDL_metal.h
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include: Renamed begin_code.h and close_code.h to have SDL_ prefixes.
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2022-12-22 11:39:26 -05:00 |
SDL_misc.h
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Removed the vi format comments from the source
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2022-12-26 11:17:23 -08:00 |
SDL_mouse.h
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Replace tri-state functions SDL_EventState(), SDL_GetJoystickEventState(), SDL_GetGamepadEventState(), SDL_ShowCursor()
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2022-12-28 17:49:34 -08:00 |
SDL_mutex.h
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Removed the vi format comments from the source
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2022-12-26 11:17:23 -08:00 |
SDL_name.h
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Removed the vi format comments from the source
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2022-12-26 11:17:23 -08:00 |
SDL_oldnames.h
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SDL API renaming: SDL_render.h
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2022-12-28 19:40:25 -08:00 |
SDL_opengl.h
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Removed the vi format comments from the source
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2022-12-26 11:17:23 -08:00 |
SDL_opengl_glext.h
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Switch header convention from `#include "SDL.h"` to `#include <SDL3/SDLh>`
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2022-11-26 22:15:18 -08:00 |
SDL_opengles.h
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Switch header convention from `#include "SDL.h"` to `#include <SDL3/SDLh>`
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2022-11-26 22:15:18 -08:00 |
SDL_opengles2.h
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Switch header convention from `#include "SDL.h"` to `#include <SDL3/SDLh>`
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2022-11-26 22:15:18 -08:00 |
SDL_opengles2_gl2.h
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Switch header convention from `#include "SDL.h"` to `#include <SDL3/SDLh>`
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2022-11-26 22:15:18 -08:00 |
SDL_opengles2_gl2ext.h
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Switch header convention from `#include "SDL.h"` to `#include <SDL3/SDLh>`
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2022-11-26 22:15:18 -08:00 |
SDL_opengles2_gl2platform.h
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Switch header convention from `#include "SDL.h"` to `#include <SDL3/SDLh>`
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2022-11-26 22:15:18 -08:00 |
SDL_opengles2_khrplatform.h
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Switch header convention from `#include "SDL.h"` to `#include <SDL3/SDLh>`
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2022-11-26 22:15:18 -08:00 |
SDL_pixels.h
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SDL API renaming: SDL_pixels.h
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2022-12-27 06:08:31 -08:00 |
SDL_platform.h
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Removed the vi format comments from the source
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2022-12-26 11:17:23 -08:00 |
SDL_power.h
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Removed the vi format comments from the source
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2022-12-26 11:17:23 -08:00 |
SDL_quit.h
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Switch header convention from `#include "SDL.h"` to `#include <SDL3/SDLh>`
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2022-11-26 22:15:18 -08:00 |
SDL_rect.h
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SDL API renaming: *Is* functions
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2022-12-28 19:40:25 -08:00 |
SDL_render.h
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SDL API renaming: *Is* functions
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2022-12-28 19:40:25 -08:00 |
SDL_revision.h
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Switch header convention from `#include "SDL.h"` to `#include <SDL3/SDLh>`
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2022-11-26 22:15:18 -08:00 |
SDL_rwops.h
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Removed the vi format comments from the source
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2022-12-26 11:17:23 -08:00 |
SDL_scancode.h
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Removed the vi format comments from the source
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2022-12-26 11:17:23 -08:00 |
SDL_sensor.h
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Updated gamepad, joystick, sensor APIs, removing device indices
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2022-12-28 13:10:27 -08:00 |
SDL_shape.h
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include: Renamed begin_code.h and close_code.h to have SDL_ prefixes.
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2022-12-22 11:39:26 -05:00 |
SDL_stdinc.h
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Remove underscore for _SDL_iconv_t
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2022-12-27 12:41:09 -08:00 |
SDL_surface.h
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SDL API renaming: SDL_surface.h
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2022-12-27 06:36:39 -08:00 |
SDL_system.h
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SDL API renaming: SDL_render.h
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2022-12-28 19:40:25 -08:00 |
SDL_syswm.h
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Replace tri-state functions SDL_EventState(), SDL_GetJoystickEventState(), SDL_GetGamepadEventState(), SDL_ShowCursor()
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2022-12-28 17:49:34 -08:00 |
SDL_test.h
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Removed the vi format comments from the source
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2022-12-26 11:17:23 -08:00 |
SDL_test_assert.h
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Removed the vi format comments from the source
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2022-12-26 11:17:23 -08:00 |
SDL_test_common.h
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Removed the vi format comments from the source
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2022-12-26 11:17:23 -08:00 |
SDL_test_compare.h
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Removed the vi format comments from the source
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2022-12-26 11:17:23 -08:00 |
SDL_test_crc32.h
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Removed the vi format comments from the source
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2022-12-26 11:17:23 -08:00 |
SDL_test_font.h
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Removed the vi format comments from the source
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2022-12-26 11:17:23 -08:00 |
SDL_test_fuzzer.h
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Removed the vi format comments from the source
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2022-12-26 11:17:23 -08:00 |
SDL_test_harness.h
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Removed the vi format comments from the source
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2022-12-26 11:17:23 -08:00 |
SDL_test_images.h
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Removed the vi format comments from the source
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2022-12-26 11:17:23 -08:00 |
SDL_test_log.h
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Removed the vi format comments from the source
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2022-12-26 11:17:23 -08:00 |
SDL_test_md5.h
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Removed the vi format comments from the source
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2022-12-26 11:17:23 -08:00 |
SDL_test_memory.h
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Removed the vi format comments from the source
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2022-12-26 11:17:23 -08:00 |
SDL_test_random.h
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Removed the vi format comments from the source
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2022-12-26 11:17:23 -08:00 |
SDL_thread.h
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SDL_thread.h: fix beginthread param of SDL_CreateThreadWithStackSize for win32
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2022-12-27 00:10:00 +03:00 |
SDL_timer.h
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Removed the vi format comments from the source
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2022-12-26 11:17:23 -08:00 |
SDL_touch.h
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Removed the vi format comments from the source
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2022-12-26 11:17:23 -08:00 |
SDL_version.h
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Removed the vi format comments from the source
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2022-12-26 11:17:23 -08:00 |
SDL_video.h
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SDL_GL_SwapWindow() returns an error code
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2022-12-29 08:40:51 -08:00 |
SDL_vulkan.h
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include: Renamed begin_code.h and close_code.h to have SDL_ prefixes.
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2022-12-22 11:39:26 -05:00 |