SDL/include
Alex Baines 90bc642fa8 Add a SDL_IM_INTERNAL_EDITING event to make IMs like iBus render editing text in its own UI instead of sending TEXTEDITING events.
This is useful for applications that handle TEXTINPUT events but not TEXTEDITING events.
2014-08-19 23:31:50 +01:00
..
SDL.h Rearrange documentation 2014-07-29 09:20:12 -03:00
SDL_assert.h Changed local var names in SDL assert macro. 2014-07-28 10:54:25 -04:00
SDL_atomic.h 2620 solaris port missing atomics if not using gcc 2014-07-05 16:11:23 -07:00
SDL_audio.h Added audio device buffer queueing API. 2014-07-22 21:41:49 -04:00
SDL_bits.h Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
SDL_blendmode.h Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
SDL_clipboard.h Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
SDL_config.h Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
SDL_config.h.cmake Removed SDL_round() because the license wasn't compatible with zlib 2014-08-17 13:11:55 -07:00
SDL_config.h.in Removed SDL_round() because the license wasn't compatible with zlib 2014-08-17 13:11:55 -07:00
SDL_config_android.h Removed SDL_round() because the license wasn't compatible with zlib 2014-08-17 13:11:55 -07:00
SDL_config_iphoneos.h Removed SDL_round() because the license wasn't compatible with zlib 2014-08-17 13:11:55 -07:00
SDL_config_macosx.h Removed SDL_round() because the license wasn't compatible with zlib 2014-08-17 13:11:55 -07:00
SDL_config_minimal.h Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
SDL_config_pandora.h Removed SDL_round() because the license wasn't compatible with zlib 2014-08-17 13:11:55 -07:00
SDL_config_psp.h Removed SDL_round() because the license wasn't compatible with zlib 2014-08-17 13:11:55 -07:00
SDL_config_windows.h Removed SDL_round() because the license wasn't compatible with zlib 2014-08-17 13:11:55 -07:00
SDL_config_winrt.h Removed SDL_round() because the license wasn't compatible with zlib 2014-08-17 13:11:55 -07:00
SDL_config_wiz.h Removed SDL_round() because the license wasn't compatible with zlib 2014-08-17 13:11:55 -07:00
SDL_copying.h Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
SDL_cpuinfo.h Fixed bug in AVX detection and added AVX2 detection 2014-07-11 22:02:50 -07:00
SDL_egl.h Fixed doxygen warnings and markdown formatting. 2014-08-12 23:28:45 +02:00
SDL_endian.h Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
SDL_error.h Added annotations to help code analysis tools 2014-06-04 10:56:56 -07:00
SDL_events.h Updated README name in header. 2014-08-11 22:53:03 +02:00
SDL_filesystem.h Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
SDL_gamecontroller.h Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
SDL_gesture.h Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
SDL_haptic.h Haptic: Fix the saturation and deadband parameters' available range. 2014-08-16 16:47:42 -04:00
SDL_hints.h Add a SDL_IM_INTERNAL_EDITING event to make IMs like iBus render editing text in its own UI instead of sending TEXTEDITING events. 2014-08-19 23:31:50 +01:00
SDL_joystick.h Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
SDL_keyboard.h Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
SDL_keycode.h Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
SDL_loadso.h Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
SDL_log.h Added annotations to help code analysis tools 2014-06-04 10:56:56 -07:00
SDL_main.h Chrome's Native Client backend implementation 2014-06-06 15:45:59 -03:00
SDL_messagebox.h Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
SDL_mouse.h Merged Ryan's SDL-gui-backend branch. 2014-06-25 17:06:12 -04:00
SDL_mutex.h Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
SDL_name.h Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
SDL_opengl.h Don't use the system OpenGL headers, ever. 2014-08-18 14:05:02 -04:00
SDL_opengl_glext.h Better Mac OS X build fix - actually match the SDK OpenGL headers. 2014-08-18 18:44:08 -07:00
SDL_opengles.h Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
SDL_opengles2.h Fixed doxygen warnings and markdown formatting. 2014-08-12 23:28:45 +02:00
SDL_opengles2_gl2.h SDL_opengles2: Update to latest Khronos headers. 2014-06-04 01:35:36 -07:00
SDL_opengles2_gl2ext.h SDL_opengles2: Update to latest Khronos headers. 2014-06-04 01:35:36 -07:00
SDL_opengles2_gl2platform.h SDL_opengles2: Update to latest Khronos headers. 2014-06-04 01:35:36 -07:00
SDL_opengles2_khrplatform.h SDL_opengles2: Update to latest Khronos headers. 2014-06-04 01:35:36 -07:00
SDL_pixels.h Added NV12 and NV21 texture support for OpenGL and OpenGL ES 2.0 renderers 2014-08-06 11:34:54 -07:00
SDL_platform.h 2620 solaris port missing atomics if not using gcc 2014-07-05 16:11:23 -07:00
SDL_power.h Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
SDL_quit.h Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
SDL_rect.h Fixed using SDL_PointInRect() from C++. 2014-05-30 09:50:47 -04:00
SDL_render.h Render: Allow empty cliprect. 2014-04-19 13:15:41 -07:00
SDL_revision.h Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
SDL_rwops.h The NaCL mount/unmount functions need to be in SDL_system.h and specific to NaCL 2014-06-08 12:05:17 -07:00
SDL_scancode.h Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
SDL_shape.h Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
SDL_stdinc.h Removed SDL_round() because the license wasn't compatible with zlib 2014-08-17 13:11:55 -07:00
SDL_surface.h Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
SDL_system.h Initialize nacl_io, removes SDL_NaClMount/Umount 2014-06-20 10:59:51 -03:00
SDL_syswm.h Fixed bug 2694 - configure bug __has_feature macro not detected 2014-08-19 21:17:21 -07:00
SDL_test.h Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
SDL_test_assert.h Added annotations to help code analysis tools 2014-06-04 10:56:56 -07:00
SDL_test_common.h Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
SDL_test_compare.h Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
SDL_test_crc32.h Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
SDL_test_font.h Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
SDL_test_fuzzer.h Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
SDL_test_harness.h Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
SDL_test_images.h Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
SDL_test_log.h Added annotations to help code analysis tools 2014-06-04 10:56:56 -07:00
SDL_test_md5.h Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
SDL_test_random.h Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
SDL_thread.h Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
SDL_timer.h Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
SDL_touch.h Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
SDL_types.h Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
SDL_version.h Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00
SDL_video.h Added SDL_HITTEST_RESIZE_*, and implemented for X11. 2014-06-05 00:45:16 -04:00
begin_code.h Fix compiler warnings in Native Client and Linux builds. 2014-06-20 11:10:16 -03:00
close_code.h Added a README file regarding WinRT support 2014-04-09 21:29:19 -04:00