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Sam Lantinga 9261e473d6 Potential fix for a crash we're seeing on Android that should in theory never happen. 2019-06-07 09:00:24 -07:00
VisualC Fixed Visual Studio build 2019-03-16 19:46:37 -07:00
VisualC-WinRT Added display event files to the Visual Studio projects 2018-08-23 02:48:47 -07:00
Xcode Added support for building SDL as a dynamic library on iOS 2019-03-19 07:53:33 -07:00
Xcode-iOS Created Xcode schemes for building on iOS and tvOS 2019-04-23 14:08:09 -07:00
acinclude Added missing PKG_CONFIG macros 2019-03-16 17:39:15 -07:00
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cmake mir: Removed mir client support. 2018-11-02 21:34:17 -04:00
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test test: unify all the command line usage logging. 2019-05-28 17:39:13 -04:00
visualtest test: unify all the command line usage logging. 2019-05-28 17:39:13 -04:00
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Android.mk Initial Android OpenSL ES implementation, contributed by ANTA 2019-01-12 12:18:44 -08:00
BUGS.txt BUGS.txt: Changed mailing list link to discourse.libsdl.org. 2017-04-01 00:05:25 -04:00
CMakeLists.txt Fixed bug 4639 - CMake build does not generate libhidapi.so for Android 2019-05-21 17:33:31 -07:00
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CREDITS.txt Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
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README-SDL.txt More HTTPS changes in the documentation. 2017-02-16 16:52:03 -05:00
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SDL2.spec.in Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
SDL2Config.cmake Fixed bug 3651 - CMake build does not install CMake package configuration 2017-08-09 19:03:10 -07:00
TODO.txt Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
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WhatsNew.txt Android: add hint SDL_HINT_ANDROID_BLOCK_ON_PAUSE 2019-04-05 09:16:30 +02:00
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sdl2-config.cmake.in Applied Ubuntu patch bug_822210_fix_sdl2-config.cmake_whitespace.patch 2016-10-07 15:08:37 -07:00
sdl2-config.in Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
sdl2.m4 Fixed bug 4544 - SDL2.m4 SDL2.framework patch made it impossible to fail detection 2019-03-16 18:45:10 -07:00
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README.txt

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                         Simple DirectMedia Layer

                                  (SDL)

                                Version 2.0

---
https://www.libsdl.org/

Simple DirectMedia Layer is a cross-platform development library designed
to provide low level access to audio, keyboard, mouse, joystick, and graphics
hardware via OpenGL and Direct3D. It is used by video playback software,
emulators, and popular games including Valve's award winning catalog
and many Humble Bundle games.

More extensive documentation is available in the docs directory, starting
with README.md

Enjoy!
	Sam Lantinga				(slouken@libsdl.org)