SDL/src
Sam Lantinga 9323417e9c Fixed gendyapi.py parsing of SDL_RELEASE_GENERIC 2023-11-01 08:36:51 -07:00
..
atomic Fix remaining typos (#7921) 2023-07-03 12:46:47 -07:00
audio audio: Fixed GetFirstAudioDeviceAdded(). 2023-11-01 00:39:51 -04:00
core wasapi: Handle disconnected devices that get reconnected. 2023-10-27 01:30:27 -04:00
cpuinfo Fix some issues caught by check_stdlib_usage.py 2023-06-27 06:19:06 -07:00
dynapi Fixed gendyapi.py parsing of SDL_RELEASE_GENERIC 2023-11-01 08:36:51 -07:00
events Fixed warning C4210: nonstandard extension used: function given file scope 2023-10-23 17:04:14 -07:00
file Added properties to various SDL objects 2023-10-11 22:38:00 -07:00
filesystem gdk: GetBasePath should be a UTF8 version of Win32 GetBasePath 2023-08-25 10:47:16 -04:00
haptic Updated source to match SDL function prototype style 2023-05-23 11:29:41 -07:00
hidapi Fixed Xbox 360 Controller support using libusb on Linux 2023-10-25 14:50:07 -07:00
joystick Added support for the HP HyperX Clutch Gladiate controller 2023-10-25 09:00:26 -07:00
libm libm: use union for infinity 2023-09-25 18:02:40 +02:00
loadso Fix uses of undefined macro identifiers (-Wundef) 2023-03-29 21:49:01 +00:00
locale Updated source to match SDL function prototype style 2023-05-23 11:29:41 -07:00
main/winrt Remove SDL3_main from build systems, remove most of src/main/* 2022-12-15 08:01:01 -08:00
misc Implement visionOS support 2023-08-08 22:25:04 -07:00
power linux: Handle upower's UP_DEVICE_STATE_PENDING_CHARGE, PENDING_DISCHARGE 2023-09-20 08:32:03 -07:00
render Always provide an implementation for all SDL3 symbols 2023-10-12 14:00:47 +02:00
sensor Added a single source of SDL object IDs 2023-10-23 10:49:37 -07:00
stdlib Use SDL_DISABLE_ALLOCA instead of HAVE_ALLOCA in SDL_stdinc.h 2023-10-28 18:54:12 +02:00
test Renamed display added/removed events for consistency with the rest of the API 2023-10-23 09:14:54 -07:00
thread mutex: Removed SDL_MUTEX_MAXWAIT. 2023-10-26 14:21:53 -04:00
timer mutex: Removed SDL_MUTEX_MAXWAIT. 2023-10-26 14:21:53 -04:00
video wayland: Sanity check pointers and protocols before confining 2023-10-29 14:24:47 -04:00
SDL.c Added a single source of SDL object IDs 2023-10-23 10:49:37 -07:00
SDL_assert.c emscripten: Restore compatibility with existing emsdk releases. 2023-09-20 14:32:41 -04:00
SDL_assert_c.h Updated copyright for 2023 2023-01-09 09:41:41 -08:00
SDL_error.c Updated source to match SDL function prototype style 2023-05-23 11:29:41 -07:00
SDL_error_c.h Updated copyright for 2023 2023-01-09 09:41:41 -08:00
SDL_guid.c Add error returns to void functions that can fail/set errors. 2023-02-09 07:23:21 -08:00
SDL_hashtable.c hashtable: Moved over to single-line comments. 2023-10-15 15:41:04 -04:00
SDL_hashtable.h hashtable: SDL_IterateHashTable might as well provide both key and value. 2023-10-14 13:23:03 -04:00
SDL_hints.c Set the hint value before calling hint callbacks 2023-06-28 08:53:48 -07:00
SDL_hints_c.h For gamepads that don't have their own sensors, try to use the system sensors. 2023-06-16 14:44:59 -07:00
SDL_internal.h Added a single source of SDL object IDs 2023-10-23 10:49:37 -07:00
SDL_list.c Updated copyright for 2023 2023-01-09 09:41:41 -08:00
SDL_list.h Updated copyright for 2023 2023-01-09 09:41:41 -08:00
SDL_log.c Updated source to match SDL function prototype style 2023-05-23 11:29:41 -07:00
SDL_log_c.h Updated copyright for 2023 2023-01-09 09:41:41 -08:00
SDL_properties.c thread: Locking mutexes and rwlocks are now void functions. 2023-10-26 08:57:34 -04:00
SDL_properties_c.h Added SDL properties API 2023-10-11 22:38:00 -07:00
SDL_utils.c Improve sensor detection for Linux gamepad 2023-06-26 07:32:40 -07:00
SDL_utils_c.h Improve sensor detection for Linux gamepad 2023-06-26 07:32:40 -07:00