SDL/src
Michael Bradshaw 952c5059b5 Remove stray Â
Presumably this is an accidental character due to the copyright symbol and conversion to/from different encodings. The *.c file does not have this character.
2023-09-20 08:32:53 -07:00
..
atomic Fix remaining typos (#7921) 2023-07-03 12:46:47 -07:00
audio audio: Destroy all existing SDL_AudioStreams on shutdown. 2023-09-20 10:47:11 -04:00
core Fixed crash in SDL_IMMDevice_FindByDevID() 2023-09-18 09:47:57 -07:00
cpuinfo Fix some issues caught by check_stdlib_usage.py 2023-06-27 06:19:06 -07:00
dynapi audio: Added SDL_GetAudioStreamQueued 2023-09-20 10:15:03 -04:00
events Remove stray  2023-09-20 08:32:53 -07:00
file winrt: use windowsio in non-libc mode 2023-08-12 17:37:52 +02:00
filesystem gdk: GetBasePath should be a UTF8 version of Win32 GetBasePath 2023-08-25 10:47:16 -04:00
haptic Updated source to match SDL function prototype style 2023-05-23 11:29:41 -07:00
hidapi Fixed build 2023-09-15 05:17:33 -07:00
joystick Fixed build warning '=': conversion from 'Uint32' to 'Uint16', possible loss of data 2023-09-18 13:56:51 -07:00
libm Revert "Added SDL_nextafter() and SDL_nextafterf()" 2023-06-14 11:05:10 -07:00
loadso Fix uses of undefined macro identifiers (-Wundef) 2023-03-29 21:49:01 +00:00
locale Updated source to match SDL function prototype style 2023-05-23 11:29:41 -07:00
main/winrt Remove SDL3_main from build systems, remove most of src/main/* 2022-12-15 08:01:01 -08:00
misc Implement visionOS support 2023-08-08 22:25:04 -07:00
power linux: Handle upower's UP_DEVICE_STATE_PENDING_CHARGE, PENDING_DISCHARGE 2023-09-20 08:32:03 -07:00
render render: Enable clipping for zero-sized rectangles 2023-09-09 11:12:55 -07:00
sensor Fixed deadlock shutting down Android sensors 2023-08-08 23:01:55 -07:00
stdlib Fix overflow when doing SDL_sscanf("%hd", ...) 2023-08-10 15:06:42 -07:00
test SDL_test: track stack frames of allocations on Windows 2023-09-19 17:58:25 +02:00
thread rwlock: Make generic implmentations work on single-threaded platforms. 2023-08-11 15:03:32 -04:00
timer SDL API renaming: SDL TLS functions 2023-05-26 08:33:15 -07:00
video Fixed warning: this function declaration is not a prototype 2023-09-18 13:09:28 -07:00
SDL.c Unaligned stacks on i686-w64-mingw32 may lead to crashes 2023-08-05 17:39:30 +03:00
SDL_assert.c video: Remove SDL_GetFocusWindow() 2023-09-18 11:14:42 -04:00
SDL_assert_c.h Updated copyright for 2023 2023-01-09 09:41:41 -08:00
SDL_error.c Updated source to match SDL function prototype style 2023-05-23 11:29:41 -07:00
SDL_error_c.h Updated copyright for 2023 2023-01-09 09:41:41 -08:00
SDL_guid.c Add error returns to void functions that can fail/set errors. 2023-02-09 07:23:21 -08:00
SDL_hints.c Set the hint value before calling hint callbacks 2023-06-28 08:53:48 -07:00
SDL_hints_c.h For gamepads that don't have their own sensors, try to use the system sensors. 2023-06-16 14:44:59 -07:00
SDL_internal.h Rename SDL mutex, semaphore and condition variable types to match SDL 3.0 naming convention 2023-04-28 12:08:33 -07:00
SDL_list.c Updated copyright for 2023 2023-01-09 09:41:41 -08:00
SDL_list.h Updated copyright for 2023 2023-01-09 09:41:41 -08:00
SDL_log.c Updated source to match SDL function prototype style 2023-05-23 11:29:41 -07:00
SDL_log_c.h Updated copyright for 2023 2023-01-09 09:41:41 -08:00
SDL_utils.c Improve sensor detection for Linux gamepad 2023-06-26 07:32:40 -07:00
SDL_utils_c.h Improve sensor detection for Linux gamepad 2023-06-26 07:32:40 -07:00