SDL/SDL3Config.cmake.in

66 lines
2.2 KiB
CMake

# SDL cmake project-config input for CMakeLists.txt script
include(FeatureSummary)
set_package_properties(SDL3 PROPERTIES
URL "https://www.libsdl.org/"
DESCRIPTION "low level access to audio, keyboard, mouse, joystick, and graphics hardware"
)
@PACKAGE_INIT@
set(SDL3_FOUND TRUE)
if(EXISTS "${CMAKE_CURRENT_LIST_DIR}/SDL3Targets.cmake")
include("${CMAKE_CURRENT_LIST_DIR}/SDL3Targets.cmake")
set(SDL3_SDL3_FOUND TRUE)
endif()
if(EXISTS "${CMAKE_CURRENT_LIST_DIR}/SDL3staticTargets.cmake")
if(ANDROID)
enable_language(CXX)
endif()
include("${CMAKE_CURRENT_LIST_DIR}/SDL3staticTargets.cmake")
set(SDL3_SDL3-static_FOUND TRUE)
endif()
if(EXISTS "${CMAKE_CURRENT_LIST_DIR}/SDL3mainTargets.cmake")
include("${CMAKE_CURRENT_LIST_DIR}/SDL3mainTargets.cmake")
set(SDL3_SDL3main_FOUND TRUE)
endif()
if(EXISTS "${CMAKE_CURRENT_LIST_DIR}/SDL3testTargets.cmake")
include("${CMAKE_CURRENT_LIST_DIR}/SDL3testTargets.cmake")
set(SDL3_SDL3test_FOUND TRUE)
endif()
check_required_components(SDL3)
# Create SDL3::SDL3 alias for static-only builds
if(TARGET SDL3::SDL3-static AND NOT TARGET SDL3::SDL3)
if(CMAKE_VERSION VERSION_LESS "3.18")
# FIXME: Aliasing local targets is not supported on CMake < 3.18, so make it global.
add_library(SDL3::SDL3 INTERFACE IMPORTED)
set_target_properties(SDL3::SDL3 PROPERTIES INTERFACE_LINK_LIBRARIES "SDL3::SDL3-static")
else()
add_library(SDL3::SDL3 ALIAS SDL3::SDL3-static)
endif()
endif()
# For compatibility with autotools sdl3-config.cmake, provide SDL3_* variables.
set(SDL3_PREFIX "@PACKAGE_CMAKE_INSTALL_PREFIX@")
set(SDL3_EXEC_PREFIX "@PACKAGE_CMAKE_INSTALL_PREFIX@")
set(SDL3_INCLUDE_DIR "@PACKAGE_CMAKE_INSTALL_FULL_INCLUDEDIR@/SDL3")
set(SDL3_INCLUDE_DIRS "@PACKAGE_CMAKE_INSTALL_FULL_INCLUDEDIR@;@PACKAGE_CMAKE_INSTALL_FULL_INCLUDEDIR@/SDL3")
set(SDL3_BINDIR "@PACKAGE_CMAKE_INSTALL_FULL_BINDIR@")
set(SDL3_LIBDIR "@PACKAGE_CMAKE_INSTALL_FULL_LIBDIR@")
set(SDL3_LIBRARIES SDL3::SDL3)
set(SDL3_STATIC_LIBRARIES SDL3::SDL3-static)
set(SDL3_STATIC_PRIVATE_LIBS)
set(SDL3MAIN_LIBRARY)
if(TARGET SDL3::SDL3main)
set(SDL3MAIN_LIBRARY SDL3::SDL3main)
list(INSERT SDL3_LIBRARIES 0 SDL3::SDL3main)
list(INSERT SDL3_STATIC_LIBRARIES 0 SDL3::SDL3main)
endif()
set(SDL3TEST_LIBRARY SDL3::SDL3test)