SDL/include/build_config
Sam Lantinga b9ea2dde44 Added VisionOS as a supported target to the Xcode project
Also added SDL_PLATFORM_VISIONOS to the platform definitions and generally switched from TARGET_OS_* macros to SDL_PLATFORM_* macros.
2024-01-27 11:07:21 -08:00
..
SDL_build_config.h Define SDL_PLATFORM_* macros instead of underscored ones (#8875) 2024-01-24 01:40:51 +00:00
SDL_build_config.h.cmake Define SDL_PLATFORM_* macros instead of underscored ones (#8875) 2024-01-24 01:40:51 +00:00
SDL_build_config_android.h Updated copyright for 2024 2024-01-01 13:15:26 -08:00
SDL_build_config_emscripten.h Removed SDL_CPUINFO_DISABLED 2024-01-17 09:24:04 -08:00
SDL_build_config_ios.h Added VisionOS as a supported target to the Xcode project 2024-01-27 11:07:21 -08:00
SDL_build_config_macos.h Updated copyright for 2024 2024-01-01 13:15:26 -08:00
SDL_build_config_minimal.h Removed SDL_LOADSO_DISABLED 2024-01-17 09:24:04 -08:00
SDL_build_config_ngage.h Removed SDL_LOADSO_DISABLED 2024-01-17 09:24:04 -08:00
SDL_build_config_windows.h Define SDL_PLATFORM_* macros instead of underscored ones (#8875) 2024-01-24 01:40:51 +00:00
SDL_build_config_wingdk.h Updated Haptic API for SDL 3.0 conventions 2024-01-18 03:26:11 -08:00
SDL_build_config_winrt.h Updated Haptic API for SDL 3.0 conventions 2024-01-18 03:26:11 -08:00
SDL_build_config_xbox.h Updated Haptic API for SDL 3.0 conventions 2024-01-18 03:26:11 -08:00
SDL_revision.h.cmake Updated copyright for 2024 2024-01-01 13:15:26 -08:00