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Ryan C. Gordon a76053352c
gesture: Removed the gesture API from SDL3.
Fixes #6758.
2022-12-13 14:54:37 -05:00
.github Cancel current CI actions when a PR is updated 2022-12-04 10:05:54 -08:00
VisualC gesture: Removed the gesture API from SDL3. 2022-12-13 14:54:37 -05:00
VisualC-GDK gesture: Removed the gesture API from SDL3. 2022-12-13 14:54:37 -05:00
VisualC-WinRT gesture: Removed the gesture API from SDL3. 2022-12-13 14:54:37 -05:00
Xcode gesture: Removed the gesture API from SDL3. 2022-12-13 14:54:37 -05:00
Xcode-iOS/Demos Remove mask versions of SDL_CreateRGBSurface* #6701 (#6711) 2022-12-01 08:04:02 -08:00
android-project Removed balls from the joystick API 2022-12-05 13:17:18 -08:00
build-scripts Update for SDL3 coding style (#6717) 2022-11-30 12:51:59 -08:00
cmake cmake: use FindALSA.cmake to find ALSA libraries 2022-12-12 01:37:01 +01:00
docs gesture: Removed the gesture API from SDL3. 2022-12-13 14:54:37 -05:00
include gesture: Removed the gesture API from SDL3. 2022-12-13 14:54:37 -05:00
mingw/pkg-support/cmake build: don't add SDL3 subfolder to include path for external projects 2022-11-27 14:33:13 -08:00
src gesture: Removed the gesture API from SDL3. 2022-12-13 14:54:37 -05:00
test gesture: Removed the gesture API from SDL3. 2022-12-13 14:54:37 -05:00
wayland-protocols wayland: Add high-resolution event timestamp support 2022-12-04 16:56:26 -08:00
.clang-format Commented out syntax that causes Visual Studio 2019 to complain on every edit 2022-12-02 00:43:01 -08:00
.editorconfig Remove sdl3.m4 and sdl3-config, and document pkg-config as the recommended replacement 2022-11-27 14:11:06 -08:00
.gitignore .gitignore: Replace all SDL2 with SDL3 2022-12-13 09:02:28 -05:00
.wikiheaders-options .wikiheaders-options: Add a warning that SDL3 is WIP. 2022-11-22 13:49:03 -05:00
Android.mk build: add symbol versioning for SDL 2022-12-02 13:05:37 -08:00
BUGS.txt Cleaned up a few more Bugzilla mentions. 2021-02-12 14:46:49 -05:00
CMakeLists.txt cmake: use FindALSA.cmake to find ALSA libraries 2022-12-12 01:37:01 +01:00
CREDITS.txt Use Apple's nomenclature for macOS and iOS 2022-11-25 16:00:06 -08:00
INSTALL.txt Use Apple's nomenclature for macOS and iOS 2022-11-25 16:00:06 -08:00
LICENSE.txt Updated copyright for 2022 2022-01-03 09:40:21 -08:00
Makefile.minimal First pass at changing SDL 2.0 to SDL 3.0 2022-11-21 20:28:58 -08:00
README-SDL.txt More HTTPS changes in the documentation. 2017-02-16 16:52:03 -05:00
README.md First pass at changing SDL 2.0 to SDL 3.0 2022-11-21 20:28:58 -08:00
SDL3Config.cmake.in cmake: Fix detection of ALSA::ALSA for static linking 2022-12-13 09:03:48 -05:00
TODO.txt Fixed up legacy MoinMoin URLs at wiki.libsdl.org 2021-04-01 12:20:33 -04:00
WhatsNew.txt Renamed AUDIODRIVER and VIDEODRIVER hint/env to AUDIO_DRIVER and VIDEO_DRIVER 2022-12-08 09:50:09 -05:00
cmake_uninstall.cmake.in Fixed bug 3867 - Can't find install_manifest.txt when running 'uninstall' target 2017-10-12 08:44:45 -07:00
sdl3.pc.in cmake: use FindALSA.cmake to find ALSA libraries 2022-12-12 01:37:01 +01:00

README.md

Simple DirectMedia Layer (SDL) Version 3.0

https://www.libsdl.org/

Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games.

More extensive documentation is available in the docs directory, starting with README.md

Enjoy!

Sam Lantinga (slouken@libsdl.org)